Why is Blizzard so adamant in ignoring RDF?

Which isn’t what people are saying; it’s a mutually exclusive thing when you’re either trying to find a group for a dungeon or doing literally anything else that requires brain cells. Only one of those can be automated effectively without breaking TOS, and it’s not doing Wintersaber repeatables until Exalted.

One that runs counter to not only one of the ways the game evolved in a pro-player way, not only the actual history of the expansion and the way Classic itself has been implemented, but also what’s left of the entire MMO market as it stands.

FFXIV has Duty Finder, LotRO has matchmaking for something like 15 different activities including dungeons, New World exists, Guild Wars 2 pretty much tossed the idea of dungeons out the window long ago, pretty much every private server for WoW that exists has it…the only game I can think of with any relevance that doesn’t have it (besides GW2, but again, Fractals are along the same lines as Mythic dungeons thrown into a blender with Torghast) is Dungeons and Dragons Online, which was designed in a way where it wasn’t needed in the first place.

Because telling them they made a moronic choice then that’s having negative effects now would be keeping it in their minds if anyone there actually gave half a crap about Wrath.

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Ok so you’re not the target audience for rdf then. Different people like different things, more on this at 11.

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They’ve given a great reason for not adding RDF, one that a lot of folks are happy to support. You just don’t like it… but that doesn’t make it a bad reason, just a bad reason to you.

By all means, carry on advocating for RDF, but you’ve gotten all the official communication you need here. Unless Blizzard changes their mind, you shouldn’t expect anything further.

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Since you have trouble quoting properly,

It’s not that I don’t like their reasons, they’re simply flat out wrong.

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I’m going to put this as simply as possible.

Why is Blizzard so adamant in ignoring RDF?

Come closer and listen…

They hate admitting when they screwed up and commit to their bad choices in an effort to not feel like they were wrong.

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Pretty much they were willing to tank millions of subs instead of admit they were wrong about flying, which also would have required them to admit they lied about being able to reenable it whenever they wanted.

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Blizzard has absolutely zero resources dedicated to Classic.

They gave the intern the keys for an afternoon and they created a tabard that is completely worthless.

If you havent figured out yet, they literally do not care about Classic. They fired the lead, never re-hired that position, and moved the entire team over to d4 and retail wow.

Classic wow is getting 0 resources in any capacity until 10.1 launches next week. Then the 10.1 team is moving over to D4 until that launches.

Any development or changes to classic wont start until Mid june at the earliest.

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I can see how someone who has trouble differentiating between fact and opinion could come to that conclusion.

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They gave a reason. Hardly a great reason.

They had a theory and a game plan… and it played out the complete opposite. But its not super surprising, the guy who created that theory was so separated from reality he lost his job because he forgot how the real world works.

Its really not surprising his “omg everyone will get along!” mindset got him fired.

His employment failed just as bad as his RDF theory did.

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/shrug their reasons sound good on paper but simply don’t reflect reality. There is no vibrant social community built around dungeon running that would be damaged by RDF.

And a lot of their reasons why RDF was “bad” are flat out hypocritical when you look at other things that are in game like CRBG’s you can queue from anywhere(which now award exp) or the LFG Tool which also cuts any semblance of socialization out of forming a dungeon group.

These are simple facts not opinions.

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People haven’t been asking for new stuff to be developed for classic, we just wanted what we had which included rdf. Blizzard have chosen to spend time and resources developing stuff nobody asked for.

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Accurate… but again the guy leading the entire development of the game got fired because he had no idea how the world operates.

So its pretty obvious we ended up how we did.

The guy who ran the team wanted everyone “treated equally and fairly as one big open family!” Bro. the world doesnt work like that. And he lost his job for it. Good riddance.

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The guy stood up for his employees and spoke out against an inappropriate corporate policy and you manage to twist that into why he was wrong to leave out RDF?

lol ok…

We’ve had this conversation before, going back many months, and my answer remains the same. It seems to be working just fine for me. Perhaps you are the problem?

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“stood up for his employees” … aka has zero idea how the world works. My job does the exact same ranking system. Almost every big company in the US does. He is clueless about his job just like his completely clueless theory about RDF and socialization in video games.

The guy was a complete swing and a miss and deserved to lose his job. Again. Good Riddance.

The non-RDF experiment was a complete failure and compounded in the fact that H+ made it significantly worse.

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I get that you’re fine waiting hours for a dungeon group to form.

I am not, and most other people don’t seem to be either.

You also failed to address my other points about blizzard’s flat out hypocrisy,

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Well I mean, if everybody does it then it’s gotta be the right way to do things and nobody should speak out against it. In fact, all those people who spoke out the harassment and discrimination practices are also in the wrong… because everybody does it.

Someone is definitely clueless all right…

That’s a pretty big leap, but it’s wrong. I wait maybe 5-10 minutes for WotLK content and 10-30 minutes for older content. Again, have you actually tried building a group for these things? Have you actually tried talking to other people and saying, “Hey I’m leveling in this range, you wanna get together and do more runs?”

Of course I ignored it… because it’s nonsense. PvP and BGs has nothing to do with PvE, and whether or not I agree with that being a good move, it’s irrelevant because it’s a different aspect of the game.

Honestly, if anything, it sounds like PvP offers an experience more aligned with what you’re looking for. Enjoy!

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Its actually the same thing at base level. People being put into groups automatically to do something in the game together.

it works perfectly fine for PvP and has been vital to the PvP experience. If they refuse to put in RDF then they should have immediately removed all BG queues from the game and required it to be premades ONLY. Its literally the exact same thing. 1:1

Its literally the exact same thing. You are separating it in your head because it fits your narrative.

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Wait so we don’t have a CRBG’s which can now be queued from anywhere? They don’t give EXP? We don’t have a LFG Tool which while vastly inferior to RDF still cuts out even having to whisper “I’ll go”?

Thing directly counter to why blizzard said they didn’t like RDF.

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They’re very different things, you’re combining it in your head because it fits your narrative.

Hardly.

But hey, if they’re exactly the same, why do you need RDF for PvE? By your logic, you already have everything you need… a queue that build the group for you, teleport you to where you need to go, teleport you back when it’s done, and provide you a means of XP gains without having to interact with other people. You even get to do all of this with the WotLK content, fantastic!

So what’s the problem here?