If housing is finite (I don’t think it should be, but for the sake of argument) it should be obtainable only via a BoP in-game currency and there should be a cap on how many plots a battlenet account can rent per server so you don’t have goblins or tokenbuyers snatching up all the housing and hoarding it to jack up prices.
I agree and feel that once you drop housing into an instance it’s kind of like a mall. If that makes sense. I like the idea of running around the wild and comeing across a house.
Might as well throw this wildly unpopular opinion out there too. I also feel that housing should be:
- A gold sink
- Decay.
You not wanting something and not seeing the point doesn’t make it stupid.
A house could be used for many things including professions, chilling with your friends, just having a cozy home in general that you can decorate and even other perks. There’s loads of possibilities and some people are interested in those things. You may not agree, but some people have different opinions and wants.
I am not completely understanding what you mean by Bind on Pickup. For the plot? or the house?
Also, yes plots need to be limited. actually, I don’t feel in WoW plots would need to be plural. One plot to each.
The currency itself; in other words, the currency can only be earned by the character renting the plot and cannot be bought with tokens or transferred between characters. If you want a house, you have to earn it with your own hands, period and there’s no middlemen standing between players and housing; it’s exclusively dealt out by the game itself.
Ask a lot of ff14 players and they’ll tell you how terrible it is to try to get a house.
Until the time comes when you want a house and the only ones available are plots out in the middle of nowhere that no one wants.
Go play the sims if you want a house decorating game. This is a stupid idea in WoW. What are you going to do, invite the knight elf back to your place for a night cap? Its not going to happen. You want to craft there is a whole market in town with everything you need.
It’s such a distant goal and not a priority that I’d put my money on it never happening.
Truthfully, sincerely, I have been there, more than once actually. But I feel it adds to the feature. You’ll learn to really appreciate a good spot and put some effort into finding it.
I don’t think I’d appreciate having to wait literal years for a good spot to maybe open up, no.
It’s come up in multiple interviews recently and all of their comments on it have been to the effect of “we’d really like to do it”. It’s going to happen, just a matter of time.
I hold out some hopes that the new team they acquired in Boston is working on it as we speak.
Good job on ignoring most of the post. This is one of these cases where I expected nothing and I got even worse than that.
That same argument could be used against transmogrification, which has proven to be probably the single most popular feature ever added to the game. People like fluff.
Goblins need real estate.
Let me start off saying what I am about to say is not an original idea. But, you don’t buy the plots. You buy the structure you put on the plot. The plots themselves are out in the wild, and free to the first builder.
Hope in one hand, poop in the other, and see which one fills up faster. ![]()
Sorry you got your hopes up.
Have you ever built up a Garrison? If I remember right it takes about 2 years to build it to it’s full potential.
If not, I suggest you do. It’s a ton of fun and only you can go there.
You don’t know that you’d not get a spot. additionally with House decay and how many people claim to quit this game, spots would continue to open up.
Honestly, I’m all up for taking ideas from other games if they’re good.
Wouldn’t a system where you have your own instanced plot in a location of your choosing be the way to go? Runescape does this, everybody can have a house and everybody’s happy. The FF system seems like a complete mess and if wow did housing, I wouldn’t want it to be like that.