Thats 10y range rofl.
a shaman that is 40yds away casting ghost wolf definitely isnt in combat with you. you can still lay trapsâŚyou knowâŚhow hunters did it in classic. âoh no im a hunter in combat⌠if only i had a way to exit combat, possibly feigning my death somehow!â
All your argument are based around hunter vs shaman, what about the warriors, rogues, pallys, feral druids? Theyâre not kiting.
Not to mention Iâve said multiple times Iâm melee spec. It would take 2 mins + to get through a shamans health pool when theyâre running a tank rune. 1 stuff up and Iâm dead in a split second.
Yes and hope they run into it?
This
Standing on your own Ice Trap is a pretty popular one (Especially since Viper Sting doesnât break it so the shaman comes out with about 1/2 mana) with you being 30 yards away with another concussive and viper sting.
(And thatâs assuming you donât scare beast as the ice trap is finishing.)
Hunters and SPriests are the biggest pain in the butt to Enhance Shaman PvP. Just not youâŚyouâd rather whine in forums than figure it out.
Also nerf Hunters again.
you made it that way with this comment:
if youre not a beastmaster melee spec youre playing the game wrong. at this point it doesnt matter what type of hunter you think you are, beastmaster is what youve been forced into playing to be competitive in pvp or pve. your pet can solo people.
how is the shaman going to get to you without hitting the trap if you play with the trap between you and them?
id love to teach you how to play your class some more, but i doubt any of this is sinking in.
All the shammy needs to do is drop a grounding before coming into contact with you.
Very obvious youâve never played Shaman.
Ice trap is a location based spellâŚ
Grounding doesnât intercept Location/AoE spells.
(And it counts as a stun so the Decoy Totem doesnât work)
The only way out of Ice trap is damage or trinket.
And that changes my options how? Because I am BM spec and I can beat shammies given I get the jump on them. But if theyâre good or the circumstances mean I canât endlessly kite without issue then as soon as they come into contact with me, I get flattened without a hope. This is not right, and theyâre over tuned.
I donât care how much you want to theory craft an ideal setup to make out shammies arent ridiculously OP, because guess what? Theyâre RIDICULOUS!
You mean frost trap?
No⌠Ice Trap. (Freezing Trap)
That thing that stuns you in an iceblock.
Freezing trap gets eaten by grounding totem fool.
Thatâs false (that grounding doesnât stop ice trap, no idea what youâre on about with location yada yada, but whatever rule youâre thinking of doesnât apply here).
Lol, youâve obviously never played shaman or hunter.
This is true. Theyâre good at staying out of your shock range and just dotting you up while running away, since dots can be cast on the move and donât require you to face your opponent. At least Void Plague can be cleansed with Cure Disease, though.
Unless youâre approaching the spriest on your mount, itâs difficult to get on them.
so if the shaman âis goodâ or if you cant âendlessly kiteâ you believe that warrants them to be nerfed? you didnt win so they are op? sounds like a skill issue. you were either worse than the shaman player in skill OR you failed to perform to your classes strength and lost the fight. âShaman OPâ lol.
Certainly wish that worked for me.
Shamans need to be nerfed because they are overpowered in relation to a wide range of classes (all but spriest I assume, but even then I could be wrong).
Theyâre OP because they have more survivability than a druid in bear form and they hit harder than anything else in the game.
Not to mention the huge kit they have to go with it.
Yeah we get this alot despite:
PvP runes havenât changed since Feb 8, yet the whining is only a week old.
The only PvP rune that changed on Feb 8 was Decoy Totem, the rest of them (Dual Wield/2x Rockbiter/WoE have been there since we were all level 12.)
No Charge
No Stun
No Fear
No Stealth
No Damage mitigation outside of runes (And one spell redirect CD)
Literally just burst damage (limited gas tank, it doesnât generate resource like Rage/Energy or Viper) And general survivability given the lack of active mitigations.
Pretty sure itâs just mad that Shamans arenât falling over like the other melees in the disgusting melt environment/