Why doesn't WoW have a physical mage?

Every “mage” type class in WoW is a finger waving, spell chanting weakling kinda vibe. We have pally, sure, but they’re not really a “mage” vibe, nor is DK.

Why don’t we have a melee mage?

Like imagine a bender from Avatar, or Runeblade from Maplestory, or Elementalist (with melee weapons) from GW2, or Red Mage from FFXIV. Very different vibe to a traditional mage.

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Are monks nothing to you?

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Monks aren’t a mage / wizard / anything magical. They’re just monks.

If they had all sorts of elemental / arcane magic going around, sure, they’d be something like an eldritch fighter, but they don’t. They’re very Chinese / Taoist focused.

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battlemage when?
:cherries:

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Yes please!

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Survival is the closest I’ve felt to a Red Mage in WoW. Funny since they DON’T have a healer or caster spec in their base class.

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Warriors “cast” physical damage to our targets.

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Right… because the Mage “vibe” is a finger waving spell chanting weakling, as you put it.

Its like complaining that a bike store only sells tricycles and bicycles, when youre wanting a bicycle but with 3 wheels because a 3 wheeled bike is cool but a tricycle is for kids. Yeah… thats a tricycle. Lol.

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They definitely have “supernatural” abilities. Some kind of Chi magic.

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Also, what about enhancement shamans?

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Shamans aren’t really a mage vibe. They’re more like a druid, very nature themed.

And yet battlemages, spellblades, eldritch knights, blade warlocks, artificers and etc. are a thing!

You can have a non-nature magic theme without being a finger waggler.

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WW monks are actually melee casters:

  • Celestial Conduit: channel spell
  • Crackling Jade Lightning: channel spell
  • Fists of Fury: channel spell
  • Spinning Crane Kick: channel spell
  • Slicing Winds: channel spell

IMO this amount of channel abilities is unhealthy for the spec. Blizzard should bring the WW monk back to have more direct instant attacks, there should be not more than 2 channel spells in the melee toolkit.

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Although I am interested to see what a tinker class would look like, I would totally play a battlemage if that was available. Both please?

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path of exile ethereal blades trickster…

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I’m imaging a melee fighter who wields the elements and it looks very similar to an enhancement shaman.

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Wrong thematic.

A shaman is a spiritualist, channels power from nature, and is not manipulating things with magic.

A mage, even if melee, is actively manipulating reality and CREATING the things they do, rather than just channeling nature or some divine something or other.

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WW already exists, but I would find it hilarious if warriors ran around screaming “LORE OF METAL” while splitting people in half.

My man, one of our hero talents is literally turn into a disco ball and radiate space/nature vibes at stuff around us. And through the power of wild magic (bad coding), it’ll cancel itself mid channel too.

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I like the idea. Not sure if there’s enough creative space between the existing melee to build a flesh’d out one.

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Playable moleherd that casts Throw Rocks when???

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“I meditate and radiate the energy of nature spirits”

Not the same as,

“I cast a spell to rip apart space time and make it look like I teleported”

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