People who can afford to pay for a carry every week can get fully geared.
Community Spotlight: Friendship Moose - WoW
This week, we turn the Community Spotlight on Zelse to learn more about him and his unique crusade.
People who can afford to pay for a carry every week can get fully geared.
The bigger question is why you wasted time/money getting raid gear instead of just spamming M+.
you can’t buy more hours in the day. It is physically impossible, so the time is equal.
Once you get into that territory then every online game is p2w.
Its only fair to call the game p2w if the game itself sells you the “win”.
Is overwatch pay to win if I pay my neighbor who is better than me to come over and win matches on my account? You have to be reasonable at some point.
I mean if I have a glad mount I’m winning. End of story bud.
Yea but the game didn’t sell you the mount if tokens aren’t a thing
I think the only thing you’re “winning” is more derision.
Somebody with bad gear performs poorly, people think, “well, he’ll get better, hopefully”.
Somebody with really good gear or exclusive skill mount performs poorly, everyone thinks “what a loser - can’t play unless somebody’s carrying him”.
I’ll explain it slower to you since you’re having trouble grasping it.
I pay someone gold that I bought with real money.
They take that money and perform a service for me.
I get done in 30 mins.
I go do literally anything else.
Meanwhile you’re still waiting to fill your group.
I win.
Now go piss off.
Cosmetics are king.
Shame is something for losers.
I mean if I can GDKP an item to myself that I paid for with gold how is that not pay to win?
Replace that with paying someone millions of gold to run me a myhtic of the current raid with all clothies passing me the gear?
If I can turn real money into player power then is that pay to win?
Yet anyone else who didn’t buy gold can do the same thing.
You’re wrong. Take the L
Then have some others from elsewhere.
https://www.dictionary.com/browse/winning
https://www.dictionary.com/browse/win
https://www.merriam-webster.com/dictionary/winning
https://www.merriam-webster.com/dictionary/win
https://dictionary.cambridge.org/us/dictionary/english/winning
https://dictionary.cambridge.org/us/dictionary/english/win
I didn’t realize I was talking with Mister Dictionary.
No.
Because anyone can buy a boost.
A: “OMG, you got that mount, how did you do it?”
B: “I bought carries with gold I earned on the AH.”
C: “Wow, I should try that, those mounts are cool!”
You can’t win in an mmo so there is no winning.
You lose again.
Or get carried by a friend.
All this phony streamer-driven outrage would be a lot more believable if people had freaked out over friendship moose back in WoD.
This week, we turn the Community Spotlight on Zelse to learn more about him and his unique crusade.
Instead, it gets a community spotlight from Blizzard.
Blizzard has no issue with people getting carried.
You can’t win in an mmo so there is no winning.
Again, it depends on your definition of winning.
Just because PLAYERS sell boosts for gold does not make the game Pay to Win. Blizzard does not offer raid or achievement clears themselves. Frankly, nothing ticks me off more in gaming discourse than people blaming the developer for voluntary player behavior, as if they are all automatons who have no agency.
What L?
This moron is arguing with me about saving time. Sure the total dungeon time is relative, but if I can fill my groups with carrys I will out gear him faster.
Imagine I know it’s hard, but I pay someone to run me in full plate the whole group. They have the gear so it’s not upgrades. They funnel all the gear to me.
In a fraction of the time I have out geared you and am more powerful for it.
I win.