Just play a certain class and your class can cover your mistakes.
Out of position? Just go Bear Form or Ghostwolf.
Your target lines your Polymorph or Greater Pyroblast? Just Shimmer behind his pillar and hit him anyways.
You overextended? Just take your Lock port.
You forgot to pre-hot yourself when you dived in with Feral Affinity? Just press Overgrowth.
You act like somehow gear is so much worse than overtuned classes. You want to complain, complain about how there are classes that are tankier than said PvE gear will ever make somebody, and then we will talk.
CoS will only last until next patch, then it’ll start to fall off, as the stat loss will be too great. But overtuned classes will last until nerfed. Which, since they haven’t been already, I doubt will happen any time soon.
We’re already in a caster meta, even with melee classes being given all this, as you would say, “overpowered” gear. Imagine what it’s going to be like when melee classes’ only fighting chance is taken from them.
Oh wait, you don’t have to imagine, the AWC already showed you what it’s going to be like, lol. Melee classes became a dead concept real fast, huh?
Sarcasm inc: There sure was a lot of Ret Pally and Survival Hunter representation. I really thought those Feral plays were good, too. And oh man, did you see when that Frost DK and Enhance Shaman team killed that Mage in their burst, before could Iceblock? Classic, it reminded me of when Venruki got globaled back in BC. Oh wait, my bad. Melee classes didn’t get represented. Just a few and they got deleted in the first few rounds, RIP.
The best part was when that Windwalker got called the “unkillable Monk” by the commentators, and then died a minute later at 0% Dampening to Mage/Lock. That was funny. I legit lol’d.