Why Does Everyone Complain About Gear?

Why not? It’d be PvP gear. That’s what you’re complaining about, right? The fact that it’s PvE gear instead of PvP gear.

Also, yes it was. The gear is pretty bad for PvEers, altogether. A few pieces are really nice upgrades, but a lot of the gear is a downgrade to wear for some people, due to the huge amount of secondary stats that are lost.

no

the actual point is that items like trident and voidstone cover mistakes
if you use your cds badly? dw you can voidstone and immune everything for TWELVE seconds

if you have trident you can position BADLY not pay attention but take significantly less damage
you become unpunishable

pvp is about awareness and part of awareness is knowing when you made a mistake and someone is going to punish it
the smaller you make the window for punishment the more bad players get to play badly and achieve rating

this nullifies any pride anyone can have in actually playing well

for example, you’re probably an 1800 player
you probably know very very little about the game

you were able to jump in with a 3x packspirit rsham and full pve gear and get 2400 in 2’s
thats not an INSANE feat itself but it’s absolutely something more than you specifically deserve
that makes anyone who actually achieved 2400 in 2’s feel pretty cheated

at the end of the day as a moonguardian you probably believe in participation trophies and “everyone deserves everything” however thats a cancerous mentality that only rots things to the core and that’s why continuing down this path pvp will be dead

i dont think you fully acknowledge that you specifically and your demographic are the reason the game is doing SOOOOOO poorly right now but it’s fact and it’s sad

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Because all these special effect passives through the game’s balance off, and exploit weaknesses of classes.

Trident was made with tanks in mind.
Gloves are BiS for arms and many other plate dps
Pants are BiS
Trinket is huge in PvE for classes that use mastery
Just examples, it was in no way shape or form made for PvP to think that is kinda out there.

Just play a certain class and your class can cover your mistakes.

Out of position? Just go Bear Form or Ghostwolf.

Your target lines your Polymorph or Greater Pyroblast? Just Shimmer behind his pillar and hit him anyways.

You overextended? Just take your Lock port.

You forgot to pre-hot yourself when you dived in with Feral Affinity? Just press Overgrowth.

You act like somehow gear is so much worse than overtuned classes. You want to complain, complain about how there are classes that are tankier than said PvE gear will ever make somebody, and then we will talk.

CoS will only last until next patch, then it’ll start to fall off, as the stat loss will be too great. But overtuned classes will last until nerfed. Which, since they haven’t been already, I doubt will happen any time soon.

We’re already in a caster meta, even with melee classes being given all this, as you would say, “overpowered” gear. Imagine what it’s going to be like when melee classes’ only fighting chance is taken from them.

Oh wait, you don’t have to imagine, the AWC already showed you what it’s going to be like, lol. Melee classes became a dead concept real fast, huh?

Sarcasm inc: There sure was a lot of Ret Pally and Survival Hunter representation. I really thought those Feral plays were good, too. And oh man, did you see when that Frost DK and Enhance Shaman team killed that Mage in their burst, before could Iceblock? Classic, it reminded me of when Venruki got globaled back in BC. Oh wait, my bad. Melee classes didn’t get represented. Just a few and they got deleted in the first few rounds, RIP.

The best part was when that Windwalker got called the “unkillable Monk” by the commentators, and then died a minute later at 0% Dampening to Mage/Lock. That was funny. I legit lol’d.

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you’re so inexperienced and hard headed it’s insane

you don’t know very much and that’s fine but that’s all it is
players like you make this game really bad

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Says the guy who doesn’t want other classes other than his own to be viable. K.

I’ll take a quote from a post I read earlier:

“This just in, Scissors says Rock is OP, Paper is fine.”

No one is saying this either jesus

But the PvE items are seriously hilariously broken

I shouldn’t be as tanky as an UhDk (no PvE gear) when playing a SV hunter just because I did a couple of easy boss fights with dad raiders who had their wife and kids screaming in the background and have some massive advantage in PvP.

These items are a joke. Even though class balance was a huge issue - these items make things even more disgusting anyways. Void stone, ward of envelopment, harbinger, etc are also all broken caster items too. Leather legs are a huge joke too. Nearly every crucible item is just obnoxiously broken in PvP.

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I feel like this guys troll post wasnt very good, but it baited quite a bit of people.

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Then the DK should spend the one hour a week that it takes to get to also get the gear, too. It’s that simple. If you could do it, so can he.

But what’s not okay is Mr. Clothie Fire Mage being more tanky than the DK you mentioned, having infinitely more CC and utility, while also being ranged, AND able to spam his one button rotation that does 35% of said DK’s health bar, no matter how much higher IL the DK has over him.

You seem to fail to understand the basic concept that said PvE gear is actually balancing the game. You’d rather just QQ that you have to spend an hour a week actually getting geared, rather than playing WoW like it’s a Quick Match MOBA. Go play LoL or HotS if you want that gameplay. This is an MMORPG.

Edit: I’ll even up it up to 2 hours a week if you want, if you count in a quick Oppulence run for Prism, and your weekly +10.

I don’t think he’s trolling lol, I think he’s just someone who’s trying to defend his PvE gear in PvP.

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This isn’t true at all lmfao, this is actually absurdly incorrect - mages are still tankier than they’ve been, but they are still not tankier than specs like Dks/Dhs, etc.

The PvE items aren’t fixing any issues with the game dude.

The meta is super slow without these items. Guess what all the PvE items do? Slow down the pacing even more. It doesn’t balance anything. The overall use of specs is actually still the same. It also just makes the strong specs stronger (diamond barrier/trident buffs for example giving dispel protection also happens to make resto druids even better). Stuff like void stone/ward lets comps like RMPal live longer, or tanky melee cleaves survive forever too.

Bad comps are still bad with these items.

All they do is just make the game even more forgivig and mistake friendly than it is. Nothing else. That’s not balancing.

You are literally absurdly biased because this is the first time you have ever had success in arenas. If the PvE items were making pacing faster consistently across the board (i.e take more damage, do more damage) it would also be pretty fine. But these items give effects on the level of legendaries and are super low risk, with high reward. The absolute opposite of with this meta needs.

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I wouldn’t say opposite. What this meta needs is proper balancing. This has been one of the worst metas in history, and it’s not due to your imagined “slow pace”, it’s due to the fact that casters deleted melee from it.

Link me a video of a melee cleave winning the AWC. Or a melee cleave actually even making an appearance in the finals.

Without melee classes the meta feels terrible, as it should, because now the game is just a CC-fest of people just trying to lock each other down and prevent them from casting their overpowered spells, like Greater Pyroblast.

That’s not fun gameplay. My gameplay shouldn’t be based around 100% of the time preventing the Mage from ever getting a cast off, because if he even gets 1 of his Greater Pyroblasts off during a Kidney on a teammate, my teammates is just flat out dead.

Casters forced this defensive gameplay by having too high of damage to match their ridiculous CC chains. I can assure you that if casters weren’t overtuned, you would see a lot more aggressive comps running around.

Melee classes shouldn’t be afraid to get blown up at 0% Dampening just because they stuck their nose out and played aggressive for 10 seconds.

O.o oh dear lord, i pray this guy is trolling. He honestly can’t be serious about this… no wonder this games pvp scene has gone to sh!t with this type of ideaology towards pvp

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Remember when Cdew’s DK/DH/RShammy team got knocked out in the first round? RIP to any of those that said DK/DH/X was overpowered, lol.

this is unreal LOL

aren’t you that ret Jawathepwn on the paladin forums who was saying that vanguards was overrated and that you were the first one to figure out how to run the empowered seals haste build in wod, after which you told adam and imahityou that you were literally better than they were at playing ret?

We never got the Avaricex vs Jawa cage match we were promised

arnt u adam

no 10 char

Every game requiring dampening as a win condition isn’t slow paced I guess outside of flukes okie dokie bro

Not a single top tier player including those that play melee cleaves would agree with the statements you’re saying btw, the game really is too slow and mistakes are difficult to punish because of that, usually the only time games even end fast is because they’re so slow paced people get massively greedy and put themselves in a position to throw when if they just played normally they’d have lived at least 10 minutes.

I actually feel like I’d have a more intelligent conversation with this man I observed talking to a pidgeon about chem trails two days ago who may or may not have been under the influence of some illicit substances.

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I don’t even remember that. Also Idk who any of those three people are. Avaricex and maybe Imahityou sound kind of familiar, but honestly, Idk. I think Avaricex was a Paladin?

Also, yes, I was the first one that discovered the strength of, and started playing, the Empowered Seals/Sanctified Wrath build, and showed it around. Chronus was the first one to use Empowered Seals, though, I’ll admit. But, in my defense, he was using it before it had been buffed. I didn’t start using it until after, because it just wasn’t that great until the buff, I felt. Then I paired it with Sanctified Wrath, and then that became a thing. A whole new Ret playstyle.

RIP WoD, you will be missed. :frowning:

Note: I’m not trying to brag or take credit for anything, just confirming a fact. I probably was more pretentious about it before, I’ll admit, but that’s all in the past.

You see, I might think you’d actually have a point, but then I watched matches at the AWC end at 0% Dampening quite often, so I think you’re just wrong.

Sure, some matches got up to like 20%, but eh. Besides, 20% Dampening isn’t even that much. I think I saw a very, very few get up to like 40%, but honestly I wasn’t really paying attention to the spellcleave vs spellcleave matches, because they were just horribly unenjoyable to watch. I’d rather just watch melee cleaves get deleted some more, because at least then the matches would have some diversity.

It was like watching a rerun of a favorite show. You knew how the ending was going to be as soon as it started, but you were just happy to see some of the characters that you liked.