Why do some people dislike titanforge?

I think its bad, but not because “someones getting something im not” like some idiots try to spew

Its bad because it jumps multiple levels of progression purely on luck. It leaves me feeling no sense of accomplishment when luck is the deciding factor. TF doesnt make anything more exciting for me, it just devalues working towards anything

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I don’t like it because I don’t like having a piece of gear locked for an entire expansion (In Legion, I got a Tarnished Sentinel’s Medallion on Normal that Titanforged to Antorus Heroic. Guess who was stuck with that trinket for two raid tiers…).
I also don’t like it because I don’t like having my BiS items being the same piece it was at launch vs the end of the expansion. I especially hate “upgrading” an item I got with the literal same item just higher ilvl because RNG.

To me, Titanforging isn’t fun. It’s tedious and frustrating. Having a set BiS list felt good to me, I felt like I was working towards something. Now? Hahaha. Hope your lucky, buddy, because that stupid warfront belt titanforged to 425 (old cap) during the first week of the tier, now you have nothing to look forward to for a long time.

Literally happened to me. Check my character, week 1 I got a 425 titanforge from a warfront. I can’t tell you how many belts that I actually earned through M+ I had to DE, ones that should have felt rewarding to receive due to the associated challenge…but felt like useless trash because I AFK’d Darkshore and got a belt that beats out Mythic raid gear.

Screw Titanforging. I’ll dance on its long overdue grave.

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I can respect your opinion, but if you think titanforge is why the game is dying I have to disagree. Subs have been falling long before titanforging was a thing. Honestly as much as I love LFR, LFD, and the looking for group improvements I think these QOL features are actually a bigger contributer to the real issue then most would believe or like to think.

Back before these systems people was kinder and more patient because kicking someone from a party, or being kicked from a party meant you would have to go all the way back to the main city and spam for a long time in chat until you finally got the missing members, or new group. As much as I love these systems I can’t help be wonder if they are not why the community has became so poor. Filled with impatient, rude, or simply intolerant players. Would be interested in hearing what the classic community turns out like after enough time has passed for these new habbits to shift to form new ones that matches a world without these quality of life features.

I hate titanforging and I hate the fact that sockets are tied to RNG as well. Oh wow you are so lucky you got a 425! Oh wait it has no socket gotta keep grinding. People can have their nice gear i dont really care. However, I liked when I reached a point in a raid tier where I felt my character was “complete”. With the current system you never get that feeling. I imagine Blizzard thought it would promote people to play more but in reality people just get burned out and quit.

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I like gear levels to reflect the difficulty in obtaining them. Not interested in farming easy/dated/casual content to upgrade gear acquired through challenging content

I think we’re both right because there are many reasons honestly.

I had a yellow punchcard titanforge today to 420. Too bad it’s my two worst stats :rofl: I wish it’d been the one I’ve equipped. That’s what I hate about titanforging, it always seems to be the crappiest possible piece.

Hmm. Well I know the copout from a lot of people is that it’s out of jealousy which is far from the truth.

For me it devalues what I’m doing when I get a piece to drop off a Mythic boss only to do something trivial like an Invasion and get a titanforged piece that’s better.

Why am I wiping +100 times on a boss, looking at BiS lists for everyone, creating a Google doc to put out information for everyone on what we’re doing, studying logs with similar comps and watching countless videos while having to recruit on a faction who is vastly inferior to the Horde in terms of Mythic raiding when I can just get lucky titanforges on Heroic or in trivial content like Invasions?

Gearing is completely randomized now. Before there was a process and a path you would walk. We used to have currencies where we could target pieces that we wanted and map out when we’re going to get them. Now the game has fallen into ever single BS AAA get where they think dopamine hits are more entertaining than a proper build up to your reward.

It’s raining gear… hallelujah.

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People like being able to work toward specific goals, just in general.

Some people, especially elites, believe that they should be able to get best in slot gear and then be done with gearing until the next raid, etc. They see titanforging as not an opportunity to do better than could have been anticipated, but as a requirement that they can never stop farming gear, because they cannot ever be sure that their gear is better than everyone else’s. In every slot.

During Legion elites always told us they played for the excitement of winning, of killing that big boss first, and gear was a means to an end. Now we hear mostly voices telling us that the game’s not worth playing if they can’t be sure they have the best gear, because they could theoretically get a higher titanforge.

These same people farm mythic+ endlessly and usually have titanforged gear of such a high ilvl that mythic gear rarely if ever is an upgrade for them. During Legion many threads were started…

There is always the undercurrent that it’s a game-breaking problem that people who don’t deserve high ilvl gear (or even any gear at all) are getting something they don’t deserve.

This is always “supported” by some demonstration of lack of understanding how probability works by posters who think that many if not most casuals are walking around in a full set of better-than-mythic ilvl gear, even though they have never seen even one and can give us no armories to view that meet this criteria they have come up with.

It boils down to “it makes me feel bad, therefore the game needs fixing”.

Nope, not even a little. It annoys me because of its impact on my character’s, not other peoples.

Lol no.

The people who dislike Titanforge are the people who want only the best gear to be capable from their H or M Raid drops. Even if it’s a slim chance, they’d rather have people outside of H and M raids to never have a chance at getting gear that is almost as good as theirs.

Why I like titanforge, it’s just exciting, it’s how MMORPGs have always been for me. You don’t always need to be at the very end-game content to get ‘good’ gear. You can get lucky, from time to time and that adds an excitement to the game.

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Because someone gets something better than they have. Its jealousy in most cases.

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At least titanforging is FAR less ridiculous than it was in Legion. During Nighthold onwards the titanforge cap was 25 ilevels over the Mythic base gear. And that was back when Tier gear(now azerite) could also warforge and titanforge. T

here was a DK in my casual guild back then who had a 955 tier chest piece from normal tomb. During that time normal dropped 900 loot and Mythic dropped 930. I wouldn’t blame any DK progging mythic back then for being just a little salty about that.

I dislike Titanforging because it means I can never get BiS within my lifetime, because is dis-incentivizes my guild moving into harder content (since we already outgear higher difficulties), and forces Blizzard to overtune raid bosses (see Tomb of Sargeras, the most heinous culprit).

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I would agree with this, but the caveat is the discussion of is TF the cause of the game dying or is TF bad game design are two totally different discussions. I think anyone who labels TF as the cause of the game dying hasn’t been paying attention to the trend.

McForging actively ruins that staple experience of pursuing specific rewards.

Hey, I want those bracers from boss X. I can’t wait to ge-- * random 425 TF bracers* … oh, well looks like I don’t have a use for the thing I was originally chasing anymore… unless it also gets a high McForge… yuk.
Highly unsatisfying way for things to conclude.

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Farming old raids for a certain item because there’s a chance it could continue being my BIS going forward isn’t fun.

This has happened to me several times in the last two tiers alone, and it’s one of my primary reasons for hating the forge system. But no, it surely must be because I give a fiddlers F about what other players get. That’s a much easier narrative to argue against.

Because it’s stupid to spend 6 nights on a boss to get a piece of gear only to play bejeweled and get something better.

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When the loot table is the same across difficulties they might as well. You shouldn’t be able to get to a fight like M Op and not want SOMETHING on its loot table as a huge upgrade. Later bosses in mythic like SWB, sure, there’s no tier anymore (a mistake) so chances are by the time you get there on the like 9th reclear you’ve picked up…pants or something from an earlier boss. But for the FOURTH boss in a raid? Come on now.