Why do people want housing in Wow?

Just another money pit/sink that wow would add for in store items to be bought instead of fixing actual in-game issues.

I don’t think they’re going to do it not because they couldn’t (because they’ve executed most of it throughout the rest of the game already - like the phased armor racks in the Hunter Hall that show sets I’ve collected but show other players other things, and Sunsong Ranch and its variability, etc.), it’s just their heads are so far up their butts about raiding that they shy away from making long-term commitments to new systems that don’t affect progression.

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That’s just one of the reasons. There are far more than that. It’d likely turn the major city trade hubs into ghost towns across most of the servers cause WoD garrisons already proved people will just sit inside those instanced areas and never venture out into the game world. The development costs and added storage requirements for player housing would be detrimental to the development team’s time and infrastructure resources since there would be a constant demand on them to keep updating said housing when they could be focusing their time in other areas to create more content in game. I’d go on but it’s not worth it, you’ve chosen your hill. Have fun trying to keep that flag in place.

For one thing, I would not put the person in charge of garrisons in charge of housing. The problems of garrisons were accurately predicted by the playerbase before WoD even went into beta.

Housing doesn’t have to be garrisons. Sunsong Ranch didn’t do everything garrisons did. Sunsong complemented what you wanted to do without overwhelming what you wanted to do.

And, as I mentioned before in this thread, housing content could be made to drive people out into the world to acquire housing-related items or supplies to manufacture items via crafting. That’s what Sunsong Ranch did. “I need you to go talk to Farmer Bumblebutt about something so I can learn how to do irrigation and grow my farm…” and it was off to find Farmer Bumblebutt and track down gifts to make him my friend. Spent hundreds of hours out in the game world building up multiple Sunsong Ranches. Point is they have already made this type of content and can do so again.

If Blizzard wants to populate hubs after implementing housing, all it has to do is put housing-related merchants in the hubs. Drive player traffic by fulfilling needs. Drive more traffic by making racially-themed items only available from that race’s home city. Want dwarf-y stuff? You’re going to vendors in Ironforge and collecting materials from Dun Morogh or Loch Modan. Human stuff? You’re going to SW and heading off to Redridge to find what you need. Night elf stuff? Just set a pile of wood on fire…

Blizzard used to know how to do this. Professions send you all over the place in Classic.

The development costs and added storage requirements for player housing would be detrimental to the development team’s time and infrastructure resources since there would be a constant demand on them to keep updating said housing when they could be focusing their time in other areas to create more content in game.

They’re already building dozens of furniture assets in every expansion. Giving players access to a selection of those assets (the mundane stuff like stools, tables, etc.) would be all the updating that is required. It’d be an extra column or four in a database to flag an item as housing ready and how it can be used in housing (i.e. wall item vs. floor item, size of anchor point required, and other details, some of which are probably already in the system, like the size of the item).

Other MMOs have pulled this kind of thing off for years without cratering themselves.

I don’t expect them to make player housing, that doesn’t mean we have to stop talking about it or stop pointing out how silly it is to claim that the biggest MMO on the planet with the deepest pockets can’t do something that FTP MMOs with far fewer resources and older game engines have managed to do. When they’re not being drunk pervs to each other, Blizzard should be poaching talent from every company that can do what Blizzard cannot.

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Do you realize how many bloody times I’ve heard from people like you that “Oh Blizzard won’t do that!”? People said they’d never update character models. People said they’d never add more character customization. Never say never.

People have been harping on this since vanilla. It’s not going to happen. Still, the amusement of yet another one of these threads after all this time was a nice distraction.

most or a lot of mmo’s have player housing, why WoW has only had it for WoD is actually surprising.

If they had player housing since Vanilla or even TBC/Wrath you wouldn’t be asking why people want it. People are all about customization and form a connection with their characters. Sometimes a little too much but that’s fine to each their own. Why not extend that customization have a place where your character can call home.

Instanced guild compounds. Higher ranks within the guild are rewarded with larger plots. Would make guilds more than just a list of names and a bank tab. Would give people an incentive to engage with others and participate with guildies.

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Being on an RP realm, housing is no doubt a huge draw for players like myself. It may as well be a transmog I can live inside. I’d spend millions of gold customizing and adding to a pad that reflects my characters. Bonus points if there’s even any tangible benefits like buffs and whatnot. I mean, I’m literally still playing this game because of an addon that lets me play imported midis for other people with the same addon; some games like LOTRO come with that baseline.

Garrisons were not houses, it was just the gimick of the expansion to base everything around to follow the current trends in the market. A true housing system would not be tied to any one expansion and be available to players from lvl 1, maybe be account-wide, and be developed and added upon regardless what the current content in the game is.

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These are not facts though. These are your opinions…

Nothing. Absolutely nothing.

Unless, of course, you count wasting development resources that could have been used to create real playable content….

The housing crowd should just go play The Sims.

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You can get a house in Pandaria.

hey, we all need as champions a place to rest and invite loved ones to our hovel

But not like Garrison is in WoD, where were you, and you really were forever alone for a meme.

That is why it would be a garrishon system, but not with everything that was seen in WoD, on the contrary it needs house like FFXIV, but our selection

or like Demon hunter near for Durotar.

Honestly it just doesn’t speak to me as good gaming. The Sims might just be my least favorite game of all time. I’d never find time for it either because it would flatly suck or else getting what you wanted would amount to a waste of time.

Just saying every other game with housing was either hard pass or not worth the grind.

I mean let’s say you get it perfect, how long before it’s just boring. Then again I have no flair for interior design.

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The primary purpose of housing is… to have fun decorating.

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Just as the prime purpose of transmog is to have fun dressing up. There is even an add on that you can randomly generate a look from all your save appearances. Its very funny what you can end up with.

Id love it in the game if it was done well, and seeing how many examples they have of good and bad things to do, they’d have to be total fools not to get it right.

Then again… :thought_balloon:

You might as well ask why The Sims is one of the most popular games in the world. People love customization and creating a place of their own to show off their personality is just as important to many people.

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Only animals sleep outside. And even animals seek shelter. WoW players are lower than animals I guess.

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I think when we log off we should be able to make a little campsite with a bedroll and a cooking fire. Id often go to an inn and climb on the bed and lie down before logging off. Just my little bit of RP back when the game was more immersive.

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We still can’t fly in Eversong Woods.

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