Why do people want higher population realms?

i played on a low pop realm for a while and i didnt like it. the AH sucked and it was really hard to find groups for anything except the most current content

i would rather risk having too many rather than too few. over crowded private servers really are not that bad, the AH is great and you can find groups

leveling can be annoying yes, but its more important to me to have an economy and be able to find groups

i’ll also bring up CRbgs. if we dont get them and servers die then you can forget about pvp during off hours or low levels. one side will still have long waits even at 60 during peak times

Whether people like it or not, I think it’s safe to assume we are getting CRbgs. Everything is being made under the foundation of 1.12 with gated content.

What would high populations or balanced factions cause to make it less than like vanilla?
More BGs popping? Oh Noes!
More healthy economies? Oh Noes!
More around the clock activity? Oh Noes!

I am not even going to bother requesting you cite your sources, but let’s say that only 10% of the servers had imbalance issues: having faction queues for that 10% would be worse than CRBGs for ALL of the servers?

Some people are capable of looking at both as well as history of the game and actually have a civil discussion of possible ways to head off the parts of vanilla that were not so great. For the record I was in vanilla since the beginning, and feel it absurd to turn a blind eye to mechanics used outside of vanilla that may benefit it.

Let me guess you either never played on a pvp server or you always picked the dominate side instead of the one you want to play.
Faction imbalances dont happen overnight and after you have vested a consideeable amount of time into a character re rolling really isnt a plausible argument to the issue

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I would add that if it was known that faction queues to keep servers within say a 10% swing were a thing from the get go, then the queues would likely never become an issue unless people intentionally attempted to stack one faction.

Because it’s literally gating a specific faction from logging in because the pop is too high. This is NOT vanilla and it never will be. If you are on a server that is popular for the horde then that is your servers culture. It makes the server different, interesting, and unique. Not some cookie cutter BS you are constantly trying to push.

How will this allow more bgs to pop? We are more than likely getting cross realm bgs and it will have literally zero effect on this.

Makes no sense whatsoever. If there are 1000 people on a server, and 800 are ally and 200 are horde, but you put 300 of the ally into ques, this doesn’t ‘help’ the horde economy you absolute moron. You act like this system will have people switch factions purposefully just because of a que time, news flash it won’t

Once again, how would que times being put on a faction allow for this change? Your transmog really fits your personality because it truly is a mystery of what is going on in the pea brain of yours.

CRbgs for all servers was never a thing. CRbgs were limited to battlegroups, in case you didn’t know that. And yeah CRbgs are fine people who freak out about them are just silly.

And even if…EVEN IF your system would be better, it doesn’t matter because it is specifically anti-vanilla so it will never be apart of classic. Period. End of story.

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what? :rofl:

Actually if you really want to know, I played on a pvp server that was horde dominated for the most part and I was alliance. I played on it and I enjoyed it still even with the imbalance, and they have already hinted at adding server xfers so if you don’t like it then just xfer off so what.

My opinions aside, it doesn’t matter what I prefer and it doesn’t matter what you prefer. This system is anti-vanilla and it won’t be in classic whether you want it or not. Opinions don’t matter on a subject such as this.

Cookie cutter. Do you understand what that means? You know like making everything the same little outcome you deem to be the ‘correct’ way it should be. Let me know if there are any other words or phrases you need explained to you and I will help.

There exists this mantra among some that the more full the realms are, the more active and bustling the world will be. Its a strange notion since toooooons of people in Vanilla just stood around in Org and IF and barely left.

While i do agree, some people did enjoy there old school P server days, i think it is also the fact that Megaservers in MMO are desired in general ESO for example.

I will go on to say that having a 3k pop cap can be good or bad server depending, que times can be a pain on raid night, i’d go more for a 5k hard cap. But that’s a discussion that’s been brought up already on the older form, and i feel we should wait for the servers to pop up before addressing it again, too many unknown’s atm.

And cross realm BGs are not vanilla.

Honestly cross realm BGs are, assuming you were someone who did a lot of BGs in vanilla, a much larger deviation than larger population, and nearly as much a deviation as a balanced faction queue.

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I just want a healthy population of players to potentially group with at all hours. I’m also thinking a few months down the road after all the turnover, pop will decrease, so being on what may have been a lower pop server with a fair amount of players in the beginning could ultimately become a ghost town.

Cross realm bgs ARE vanilla. They were in vanilla and they said they are making classic on the foundation of 1.12, which has Cross realm bgs.

By this logic, Naxxramas and updated talents are just as much as a deviation from vanilla than balanced factions as well. But seriously, cross realm bgs were in vanilla just in case you forgot.

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I think its clearly the private server community that does. Those servers hardly ever cap their servers. Even if they have smaller caps and multiple servers they end up combining their servers. I personally hope they are no more than 4-5k and if they are implementing sharding at the start that probably means they are going with a smaller number.

I am seeing a lot of this sentiment subtly added to various posts.

Do rememeber that there are those of us who have not played the private servers and don’t care what the private servers are doing; WE want Classic to be as humanly close to the original game as possible from beginning to its end.

That means to some of us, replicating the FEEL of the original PVE content rather than strictly adhering to the silly numbers.

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Hey, i’ll try my best to answer what i can, here from Vanilla retail to P servers. I don’t know if you want answers or are just fighting to fight, i’m really not one to pick sides and just go with what i know!

“How will this allow more bgs to pop? We are more than likely getting cross realm bgs and it will have literally zero effect on this”

To answer this, well it forced a LOT more world pvp. to people who HATED pvp, on Nost for example. Diremaul was hell, it forced allies to ask guildies to join PVP to get those pesky horde R13’s / 12’s to get into que so they’d stop camping outside the dungi portals, now now this wasn’t just normal World pvp this was Organized kill squads. People made huge raid groups to do this.

Normally you always had one hunter one mage one warlock, with a R12 title, then whatever else wanted in just to murder while they wait for BG ques. (The que times where only 15-20 mins from what i asked horde, because i was angry more then once being forced to die 2-4 times trying to get a DM trib run haha.)

Now i’m not 100% sure on this. But i will say maybe about 65%? When in Vanilla if you played US servers ( Played US / AUS Kil’jaden was a US server but many AUS players went there. If you tried for AB / WSG past i think it was around 2AM EST time, (Or i think 4am-1pm.) It could be pretty tough / Longer times. One, i didn’t know too many elite pvpers from the States (Only one i knew from Nost was from upstate NY if i remember right. But he agreed with me on the timezone thing on Vanilla, IT WAS tough pickings from Midnight - 11am.) People work a lot in America, i dono what else you want from me here.

Now, on Nost, the thing was BG’s que’s at least at 60 WHERE Always on alliance 5-10 mins long, (Unless AV but that’s a whole nother story.) They did drop down a bit at say 2pm EST. but would pick up quickly at 3PM est. The issuse was, at least when i did talk to bigger name PVPERS (Mind you i only got R10 so i wasn’t hardcore at all.) Was that the quality of players dropped during certain times. Notablely GMT+11 prime times, (God i hope people don’t think i’m racist for that lol.)

“Because it’s literally gating a specific faction from logging in because the pop is too high. This is NOT vanilla and it never will be. If you are on a server that is popular for the horde then that is your servers culture. It makes the server different, interesting, and unique. Not some cookie cutter BS you are constantly trying to push.”

I do agree with this to an extent, Though it was never EVER unplayable, even while leveling if you check my other post about zone hopping, it helped a TON like i said people who zone hopped didn’t want no blood on there hands. At 60 however, i am curious on how do you mean? Maybe farm zones? Eh that’s give or take, depends on which big name guild is controlling the area to farm there Eko’s or mats etc. For raiding? I think this is just in general something that happens if two big raid guilds raid at X Y Z time, they’ll class in W pvp outside Black rock or BWL orb, though a lot of the world is instanced later in the game for that kinda stuff so. I did notice horde where 100% more aggressive and had a bigger presence in the world when it’s PVP based (That’s the reason i’m going ally, it’s much harder and much more rewarding / fun.)

“Makes no sense whatsoever. If there are 1000 people on a server, and 800 are ally and 200 are horde, but you put 300 of the ally into ques, this doesn’t ‘help’ the horde economy you absolute moron. You act like this system will have people switch factions purposefully just because of a que time, news flash it won’t”

Honestly? It sorta depends i know on HUGE server the ecom is more balanced, i dono how or why just something i noticed, i’m not asking you believe or trust me, nor take my word for it. But please don’t say i am false with you. Maybe it just has something to do with more people on all the time making the market what they want it to be? The market was more controlled I.E A LOT less inflation on say herbs Ore devisaur leather etc.

I hope this answers something or at least gives you a little prospective, i’m not arguing for or against, i’m just stating my own experience here and what others i have talked to on those servers think say etc. (Mind you the US popuation on Nost was maybe 15-25%?) So take that with a grain of salt

For sure, I was just really talking about the people asking for astronomically high pop numbers. And honestly people who are in a similar boat to you should honestly be just as worried about the ‘silly numbers’.

I know you said you never played private servers, but let me sort of shed some light on what the 10k pop looks like. Imagine your favorite quest where you have to go kill this big bad elite and remember how it felt. Well with a 10k pop this is how that interaction ACTUALLY goes. You walk up to that location, spam /y INVITE, get randomly invited by a group of 4 who are essentially afk, sit on the mobs spawn with 200 other people who are all just spamming aoes constantly, one group gets the tag and the mob is dead in around 4 seconds, get people spamming in /y calling the group who tagged them racial slurs and then group who tagged it yelling “GG EZ GIT GUD”.

There are so many other aspects to having a MASSIVE population that destroys the vanilla feel I could write a term paper on but this is just the first thing that comes to mind.

More content =/= better content

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