Why do people expect a massive fall off?

It’s one of the long problems I’ve had with WoW. The NPCs aren’t very interactive with the players. We’re like ghosts. I appreciate what FF14 does a lot when it comes to your character’s impact on the story and world.

It’s not that you’re ghosts. It’s that your character is inconsequential to them. Why would this bread vendor in the middle of ironforge know your name? Why would someone who has never met you before suddenly know OH YOU’RE THE KINGSLAYER! LET ME GROVEL AT YER FEET KING SLAYER!"

That’s what retail is now. I don’t want to have an impact on the world, I am just a soldier, a cog in the machine rife to be sacrificed.

We played World of Warcraft not to BE Thrall, or BE Jaina, we played it to be in a world with these characters and experience our OWN stories.

If you want to be a HERO, play retail, or play a triple A title.

If you want a challenge, and want to be an ADVENTURER / MERCENARY and create your OWN story, play classic.

Transmog
Stackable items.
Larger stacks for previously stackable items.
Abandoning ammunition as an expendable reagent(though I would have liked to keep it as a stat item)
Battle Pets
Flying(introduced in BC)
*Not having to exit a form to gather(like shadowform, catform, wolf form)
Eliminating weapon and defense skills.
Eliminating hit skill.
I can add more later.

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Transmog

Makes everyone look like a God and takes any satisfaction or dopamine rush out of getting new gear.

Stackable items.

Destroys the economy.

Larger stacks for previously stackable items.

Same as previous, destroys the economy.

Abandoning ammunition as an expendable reagent

This was a designed money dump to preserve the player economy, and allowed players to customize their ammo for more damage based on their financial status.

Battle Pets

Not even going to address this, if you want to play pokemon, play pokemon. I don’t know anyone who actually does the battle pet thing.

Flying(introduced in BC)

Utterly destroyed world PVP, made questing a “Point A to Point B” chore and made resource gathering not a challenge at all.

*Not having to exit a form to gather(like shadowform, catform, wolf form)

This is you just being lazy.

Eliminating weapon and defense skills.

Arguably a huge detriment to the RPG element of the game - Over simplification.

Eliminating hit skill.

Same with resistances, removed any sort of challenge or preparation for dungeons / raiding and properly tweaking your gear for maximum efficiency (A lot of people enjoy that)

I can add more later.

Please do, I would love to debunk more.

true if it wasn’t for community i wouldn’t have played wow from vanilla- cataclysm with no breaks…i left the game after cata and only dipped my toe into legion only to realize that wow was not the game i fell in love with back in 2004/05

I did the same.

There is nothing more disheartening than coming back to a game and realizing there is no social interaction and you are merely a shadow in their cross server reality.

Yeah playing the game with all my friends throughout my life was the highlight of old school world of warcraft. The fact that you had to make friends, and playing with real life ones was also beneficial, made the game much more enjoyable than it is now.

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So based off my replies to your “Features you liked” feature promently into what i think WOW did wrong, if you just added LFR/LFG and removal of talent trees i’d have given you a 100/100 of things that killed this game for me…

Your not the Vanilla Player, you get to keep playing your RPG version of an MMORPG and you can enjoy it, I can’t / wont anymore I can have my Classic the way the game was meant to be played.

Exactly.

If you don’t want to play Classic, you don’t have to. Don’t try to change it though. A lot of us actually enjoyed these “bad features” as you call them.

They are what gave the game character. I could give you a much longer list of things I DISLIKE about Retail than I can about what I like about Retail.

(Also please don’t challenge me to list them it will literally take me hours to write and it would take up this entire page)

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While I do like transmog I have to say I disagree with these two things on your list. They might seem tedious to some, but when I got a new weapon it was kinda cool that you had to basically “learn” how to use it. That’s like how it is in real life, which is what WoW and other RPGs try to imitate (real life aspects). I didn’t know how to successfully chop wood when I was a kid until my dad made me split logs in the backyard all the time for firewood. Kind of a bad comparison but you get my point. And managing having your hit rating at the correct number made you have to manage your character. To some it’s tedious, but I liked both these aspects.

Agree. Personally I don’t spend time playing games I’m not interested in playing. Even if they are free.

I don’t think many people talk about this enough. It seems that a lot of people think that the core classic player base thought the game was absolutely flawless and perfect. That’s not the case but the bad things in earlier iterations of this game were outweighed by the community aspect and the grouping together for a common goal. Despite the problems that world of warcraft had, the community and tightly knit server populations made it an amazing game.

Sure, and that being said I wouldn’t want Blizzard to change any of the flaws now either.

This is mainly because I have no faith that they would

  1. Do it correctly, and

  2. It would justify a slippery slope of changes that led us on the path to BFA in the first place.

Blizzard has always given in to the loudest minority

Retail is for getting CE not epix.

I consider none of those good changes to the game, they all took away from the game in one way or another. Larger stacks is the least egregious of the bunch but even those prevented you from farming nearly as much and only work in a world where stacking those items is rather pointless to begin with.

If you do not see how reverting all of those things is a good thing, you likely never will honestly.

you realize just how trivial wow content will be to current players?

Look away, move to the right and dispell that is pretty much the range of mechanics in Vanilla now TBC even Karazhan is a world of difference from Vanilla.

The playerbase is at the very worst is playing on PCs made in 2015 which is 11 years ahead of 2004 WoW classic demands, i dont even know the statistics on if anyone is using Dial-up since 2008. The most challenging content in Vanilla will be the 5 mans and farming but even then if the private servers are any indication those “challenging” raid will be beaten in less than 48 hrs from release with LESS gear than people actually farmed back in actual vanilla and not by the Methods and Limits of the world.

Either way im sure there is enough Tristi’s in the world to keep it more than populated when possibly the rest of the community leaves (that is not an insult just stating there are enough “hardcore” vanilla enthusiasts to keep 13 servers with 5k caps populated well after the initial downturn) Its why i think 13 servers for month1-2 and possibly 3 is going to be an issue but shortly after that it will have proven to be the wiser decision, because making 50-80 servers and than being in a position where you need to consolidate them will only cause a upswell of unneeded bad press.

I would argue that if more gameplay related stuff were introduced to compliment flying I wouldn’t have a problem with it. Certain places in BC were not accessible if you did not have flying. Also it was very expensive to get. I’m of the belief that 280% flying speed should have never been introduced, and it should have stayed at 60%. Flying has the convenience of going over objects, but at the compromise of a slower speed. Then Blizz could have maybe bumped up ground mount speeds a little higher to encourage those who want to get from point A to point B the quickest, they would use their ground mounts.

And to put it as bluntly as I can and still be polite.

I think your wrong, I think there is much more interest in how this game use to be and those that keep screaming that It will die cause you know its not now… like ya know… are just showing there fear of if classic takes off it will suck resources away from retail, which it most likely will. Because in a 2 years / 3 years… they will make a decision do they open new “quest zones on classic” or open TBC content.

If they go with just increasing new content for current level 60 based off current skills that will take developers away from retail.

Look Blizzard will do what they will do with what makes them the money, if subs are playing 50% on classic, then classic will eventually get 50% of the devs, that is hard facts of business. And this terrifies retail and there hatred for Classic is being shown on these boards more and more the closer classic drops.

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Well, one of the major issues with the top end content in current wow is that, you can optimize your gear to the point where it is trivial to do the heroic version of the content, thus forcing anyone that wants a challenge to have to do mythic versions.

With 1 difficulty and limited loot, it holds people back from being able to progress as easily, while Vanilla might not be the best representation of 1 difficulty being challenging (TBC is the best IMO) it prevents perfect optimization and class stacking because you cant just gear up an alt in a couple of weeks and then have them fill a raid slot so you can class stack.
You literally would have to have 40 people spend months gearing out alts so that you can stack a raid, or you poach from other guilds like guilds did back in Vanilla and TBC, or you struggle boat the content and come up with a way to do it with the raid team you currently have.

Something along the lines of “bring the player not the class” because you literally had to bring a sub optimal group to the raid and figure it out as well as sub optimal specs for every boss. You couldn’t just spend thousands of gold per week as a raid respecing all the time, so you took who you had to the raid and did the boss. If you had 4 extra healers and were short 4 DPS, so be it, you had 4 extra healers and were short 4 DPS. Have an extra tank? So be it you have an extra tank that will fill that raid slot.

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