you know like they also did in Vanilla,lol
I for see a drop off, followed by a steady increase.
Umm, anything but raids.
r14s?, crafting that is still relevant cause 99% raiders not there. chilling? hard to make that comment isn’t it?
While that is true they get the game for free they very well could find out how addictive Vanilla is.
I do expect that to happen for some of them, but I think it’s likely that the vast majority won’t like it.
Sure, but it was a very minor part of the game, unlike modern WoW where it’s basically the centerpiece.
WoW was insanely popular when it debuted, but that doesn’t mean it killed other games. I know SWG only shut down after SWTOR was approaching launch. And I believe was already losing players by the time WoW hit.
That really won’t be the case for classic. It literally is not a new MMO. All it has to go on are vanilla diehards and curious newer wow players. A 2004 game simply isn’t going to attract anyone else in large quantities.
There are so many responses that I honestly did not want to spend an hour reading them to respond. I honestly think its because so many modern player want in, and are going to get frustrated , bored and leave.
Not really, pretty major part back then too, people would spend hours modeling their tier sets, rare mounts and other random epics.
I mean, it’s like the launch of any MMO, there’s always a population spike early on followed by a sharp drop off. Why would Classic servers be any different?
Thread over. This guy won.
The retail players are used to where they are, and how the game works. They have sunk a lot of time into their toons and probably are just using this game to pass time until the next xpac.
Heres the thing:the real fans will stick around.The ones who won’t are the speed players who are annoyed they cant get to 60 with mounts and raid MC in the first 5 days.Personally Im not in a hurry I want enjoy the experience of lvling and community.
because people can’t be happy for others
I consider content to be ways that non-raiders can progress their character. R14? By design very few people will get to that level. Crafting stops pretty quick, or starts to require raid patterns/mats. Chilling? Not content.
The double edged sword of live WoW is that there are many different gearing options. In Classic, very quickly there’s really only one: raids. That will be a limiting factor for a lot of people, myself included.
your crafting stops with the release of Dire Maul if your not raiding nothing you can craft is better than Dire Maul.
but outside of any of that do people not realize the playerbase even the private server Vanilla-TBC-Wrath servers are different? Not because the game is different but because YOU are different. Take an LFR player now and drop them in Vanilla and you know what they are? the most elitist jackass to ever exist by vanilla standards. Do you remember lvl 50s and 60s going back to Scarlet Monastery just so they could get the Herod shoulders and put it in there bank so they could wear it for “transmog” around town at the AH? do you think people will do that still? do you think people will be ok with the4-5 hour BRD run that actually you didnt finish? people were ok with this back in 2004 because they came from EverQuest, Shadowbane etc etc where this was normal… but now?
What has been seen cannot be unseen, the toothpaste cannot be squeezed back in the bottle. Vanilla was great because of the experience, but that experience is actually formed by what you did/seen in game of course but also by what you had not seen upto that point that actually forms your new experience.
Similar to giving a child a big toy and instead they rather just play with the Cardboard box it came in, you cant go to that child 10 years later give them that big cardboard box again and say “remember you loved playing with this” its not going to work, and is always the falacy of Nostalgia that giving someone the same object while changing all the variable around how they experience that object will produce the same end result.
people burnt out and quit raiding before they had the gear to do it. raid burn out is significant in classic
I don’t think Nostalrius’ counts can be relied on.
a) It was free to play on
b) What did they base their counts on? Number of accounts made? Number of accounts active on the server?
I’m pretty sure many folks will lose interest between level 20 and 40. Things really slow down, and most classes don’t have a significant movement speed buff until they get their first mount at 40, if they have the gold.
They’ll be massive fall off in numbers in first two months. Then in winter, numbers should go up again, and definitely be higher than 5K per server.
The big thing is hours played and concurrent players, not subscribers. As more content is realeased, especially pvp and BGs and ZG and AQ, the game will definitely require more servers.
But what’s kind of bummer is, looks like we’ll only get new servers that are on same patch as other servers. It likely will be 6 to 10 years to get a fresh phase 1 server.
His name is Adam Smith and he is most known for his work “The Wealth of Nations.”
That work is a complete overview of economics and society from the most basic levels of productivity and human behavior. I like him because he is a strange mix between a philosopher and an economist (who is extremely thorough in both areas), and thus takes a much more realistic perspective on society than either sole economists sole philosophers do (while maintaining an emphasis on individual and property rights). Many of his economic theories can be applied on a practical level, too, in a person’s own career/life. Even if you’re an entry level painter, you learn basics of productivity that can help you perform much better and more quickly advance.
The Wealth of Nations was published in 1776 and as far as I know there is only one other document written that year that even comes close in its glory…