Whatever you say toxic elitist senior
Youāre cute. Never change ![]()
Long as the forums keep making it so easy i never will ![]()
touch of karma ftw ![]()
Well as much as Iād love to say this is true every group Iām in if Iām dodging a mechanic to STAY ALIVE Iām told that I lost 0.5 seconds of DPS and to do better so a lot of people just pray the healer is good enough to not dodge mechanics then everyone cries because either the tank didnāt do his job, the healer couldnāt do theirs or the DPS couldnāt stay alive. All depends on who points the finger first. Donāt you love wow culture?
Donāt worry. Happens in 20+ keys too.
I guess if Iām 80% done casting something, Iām going to stay still and finish that and then move, unless itās a one shot mechanic of course.
At the end of the day, if we all played like we were toilet trained at gunpoint, healers would have nothing to do lol
Okay, I rescind my statement, Iām used to lower keys so I didnāt think much of the little ones.
Also that personās name⦠yikes, I didnāt even notice it last night.
Dying is a dps loss
That is healers or tanks fault ![]()
āMoving out of badā is such an old school thing. New school Blizzard⢠is all about miscellaneous raid-wide AoE Damage.
Boss not hard enough? miscellaneous raid-wide AoE Damage
Need something for healers to do? miscellaneous raid-wide AoE Damage
Need to make a dungeon intense? miscellaneous raid-wide AoE Damage
Thatās basically what kills everyone. Should we have this boss just do pulsing groupwide aoe damage for reasonsā¢? How about these trash mobs with no threat table explode for group wide aoe damage?
Your dps are probably getting cleaved down by unavoidable miscellaneous raid-wide AoE Damage and they donāt have enough defensives to handle it.
God I love being elemental. Low damage, no defensives and less healing than a warrior. Love this game!
I look at this way.
Iām not a pro, just a gamer playing a game.
My DPS performance on trash packs as melee is 100% dependent on the tank positioning the packs in a predicable way so I can unload. If the tank does not do this, I need to avoid ground bads, AoE bads, Cleave Bads, and my DPS goes into the toilet. If the tank is a moron and randomly zig zags in no predicable chain line, my DPS goes into the toilet, and If the tank fails to control the pack and everything is spread out with casters all over (bad tank on NO hills packs or 1st room of RLP)⦠we have to defensives⦠my DPS goes into the toilet.
A perfect example is a Tank I play with sometimes⦠. Every time he gathers up the pack, I get in position, I wait a second to ensure heās not moving⦠and blow my Spear macro which dumps everything, THEN⦠he pulls the pack away⦠EVERY TIME! I love the guy, but hes never timed anything unless carried, hes done hundreds of runs, he just refuses to learn, refuses to change, refuses to realize he just caused us to not time because every time I could be doing 200k DPS Iām only doing 30k⦠(and thereās more, but this is the important part of the example lol)
On the flip side, I used to die in a blaze of glory so I could pump 200k+ on a pack, face eating the bad because it was the only way⦠now I just hover at 40-50k because I refuse to die anymore for no reason⦠the death costs 10 seconds plus whatever loss on DPS, so better to just be consistent and not dead imo.
Further, once your in the Dungeon it doesnāt matter because if you leave itās bricked. (meaning, dont worry that you are on trial and if you dont perform you will get kicked or somthinā¦)
So yea, my point? Be a good tank for your DPS, especially your Melee. The better YOU do, the easier and faster the run.
SO asking seriously here, do you, as a Tank, even think about how you are making the run for your DPS or are you just āoh I gotta grab everything and herp derpā