Why Did You Stop With The "Kill Rare Mob" World Quests?

looks like a nice simple world quest

… 5 parts and 1 hour later… just shoot me now. UGH

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If actually just quit a couple in the middle because a second or even third part popped up.

I’ve done enough of them now that I know which ones that I want to avoid but to me world quests do suck this expansion.

Metrics obviously.
The rule now is too make everything take as long as possible, let the investors think we’re staying online longer because the game is more interesting and doing better than ever so they keep investing.

Sadly WQs are in this category now.

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You mean like the current WQ design? Why did they increase that for “time played metrics” then if it is completely irrelevant to player power?

Lets say it like it is.

It was bad content for streamers who live on Azeroth. No one wants to see someone flying 1 shot a mob and go else where for quick reward.

We need more time consuming activities, kill 1000 boars, fish 10000 fish. /s

Yeah I wonder why Blizzard stopped with the WQs where you could just fly up to a mob, press a single button to tag it, and then afk until the mob of players killed it.

What stellar world quest design, truly. The WQ design in Shadowlands is much better than in BfA’s, the only problem is the rewards are not up to par anymore.

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I like that one, also the bat on the wall by the FP there takes you right to the quest start

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Can’t have one kill, quick WQ like that in Slodowlands.

The most frustrating part is that most of them have objectives that don’t show up until you do other objectives. Just show me everything I have to do at the start of the quest. WQs shouldn’t be mini quest chains.

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Say whatever you want, people did complain.

They were my favourite WQs beside Shell Game.

I really find this hard to believe. Everything about SL has made me play less, not more.

The sad part is, they’ll just blame the players for losing interest and let the game die… It won’t be Blizz fault for putting out a bad product, it will be our fault for not wanting the bad product.

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This is the first expansion in which I noped out of WQs almost immediately. There is literally nothing fun about them, and I actually enjoyed them quite a bit in Legion and BFA.

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Wasn’t tedious enough.

Welcome to Chorelands.

In legion and bfa when i level a character to max level, i was almost doing all wqs in the map for couple of days. Now i don’t give a damn. Just doing daily covenant quest.

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Evidently killing a rare and moving on is not as rewarding as completing a three stage wq

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Longer

I always hate when people make this argument. Do you honestly believe the same players who complained about quests to kill one elite are the same players complaining now? And I maybe saw one or two people complain at the time. It’s not like it was a universal complaint or even a common one.

I think you mean a one objective world quest, with three hidden stages after the first. Those are always fun. lol

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In Legion and BfA, opening WQ was something I looked forward to on my alts, since I only raid on my main, and generally only do keystones on one or two characters. Nice, chill world content to do in my downtime. Pity there are very few WQ that are worth the trouble of getting to anymore.