Metrics obviously.
The rule now is too make everything take as long as possible, let the investors think we’re staying online longer because the game is more interesting and doing better than ever so they keep investing.
Yeah I wonder why Blizzard stopped with the WQs where you could just fly up to a mob, press a single button to tag it, and then afk until the mob of players killed it.
What stellar world quest design, truly. The WQ design in Shadowlands is much better than in BfA’s, the only problem is the rewards are not up to par anymore.
The most frustrating part is that most of them have objectives that don’t show up until you do other objectives. Just show me everything I have to do at the start of the quest. WQs shouldn’t be mini quest chains.
The sad part is, they’ll just blame the players for losing interest and let the game die… It won’t be Blizz fault for putting out a bad product, it will be our fault for not wanting the bad product.
This is the first expansion in which I noped out of WQs almost immediately. There is literally nothing fun about them, and I actually enjoyed them quite a bit in Legion and BFA.
In legion and bfa when i level a character to max level, i was almost doing all wqs in the map for couple of days. Now i don’t give a damn. Just doing daily covenant quest.
I always hate when people make this argument. Do you honestly believe the same players who complained about quests to kill one elite are the same players complaining now? And I maybe saw one or two people complain at the time. It’s not like it was a universal complaint or even a common one.
In Legion and BfA, opening WQ was something I looked forward to on my alts, since I only raid on my main, and generally only do keystones on one or two characters. Nice, chill world content to do in my downtime. Pity there are very few WQ that are worth the trouble of getting to anymore.