Why did you stop playing Classic?

not enough time to do both and work and sleep and do other things.
perhaps 1 day it will be Pawsible.

Got bored in levelling. Stopped at 48

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I stopped playing “classic” when BC came out. :see_no_evil::speak_no_evil::hear_no_evil:

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I’ve stopped beating myself up and being sad that chose to play D2, TFT, SC, Morrowind, R6, and Battlefield in 2004.

I could be Vanilla vet, but I chose not to play then. Even so, I am very happy to have recaptured a sliver of that moment on classic launch and the huge rush, tons of people playing beside me, etc.

Now, the cities are full of 60s AFK for BGs and spamming for one dungeon. The open world is back to retail like abandon. Even Barrens chat has gone silent.

Older and with less time to play makes me feel like I’m forever playing those Gamespy demos. To be 18 again and nigh unlimited game time just cannot compare.

And my friends of yesteryear are all scattered playing so many different games.

Long story short, not sure my level 43 is high enough nor geared enough to say I ever really played at all.

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I didn’t stop. I tend to bounce between the two games.

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My friends all quit playing at level 30, and I got bored going at it alone. I rolled on a server I didn’t want to for them, so I decided to reroll on my initial plan.

Did it, got to 40. Made some new friends. Got burned out. Went back to regular WoW, met two of my now best friends. We all played for a bit, got burned out on WoW, currently playing other games together.

It’s great fun and I enjoy it, but I definitely enjoy it far more with friends. I enjoy both versions of the game, but they’re not half as fun without friends to enjoy them with. I intend to hop back in once the burnout goes away, though.

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bUT muH NoSt4LgIa!

Didn’t really get into it. I leveled a dwarf warrior to about 10 and then just lost interest.

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I played for about 2 months. Was fun for a time, then I realized my rogue doesn’t have cloak of shadows and well, I was fighting everyone except casters in BRD for my gear upgrades. Took about 10 runs in BRD and saw the trinket drop from Angerforge once, warrior tank got it. Yeah, that demotivated me. That got me thinking about the raids and oh dear God, I don’t want to fight the legion of rogues, hunters, warriors and shamans for 4 drops on a raid boss.

I didn’t stop.

BWL next weeeeeeek!

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I joined an RPPVP realm and there was no rp, just pvpers coming to our realm because they were too scared to pvp on a realm that focuses on pvp more than anything else. And they were awful.

That and I couldn’t get my UI right no matter what I did, and that kind of was a personal thing.

Shamans? You’re on a human.
Also, hunters? Raids only should have 2-3 hunters.

Also, you’re a rogue. You have decent sets for DPS so you don’t have to fight warriors for most of your BiS.

And yeah, HoJ is optional preraid bis for tanks- it’s just way better for you since it’s just BiS

Also, not having to fight casters is a big deal given how many mages there are in classic. They’re like an infestation.

Streamers ruin the experience for me. HA! Kidding. Actually I just got back into retail wow. I’m really enjoying it right now and I’m very behind so right now I really only have time for retail wow.

I enjoyed it, but the ONLY part of it I liked was the leveling and I realized I could have that same leveling mindset in retail.

It feels like there isn’t a real good environment for casual players. You fight 40 people for raid gear or you live online farming honor to get gear, and neither of those sound appealing.

Ended up just preferring the options available in retail, even if I’m not thrilled at the current state of the game.

Similarly, I never started.

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ouch,two jobs
meh, have my coffee hot when i order it and your all G, the rest is just noise and you whining about your own choices you made
now, BACK TO WORK! :smiley:

Big things and little things. Skip to the TL;DR at the bottom.

To start with, you have to understand my frame of mind at the time classic began. I hadn’t bought BfA because I’d been reading the forums since the beta, and it sounded like something I wouldn’t be interested in. Instead I continued to play my 110’s, doing a lot of pvp and finally reaching honor level 500.

Then, during a fateful week, I got the Thundering Cobalt Cloud Serpent, the Astral Cloud Serpent, Spawn of Horridon, Clutch of Ji-Kun, and Rivendare’s Deathcharger. Of course there were mounts I could farm, but I felt like I needed a change after achieving so many long-term goals in such a short window of time.

One thing that never stopped annoying me was the empty loot window bug. As a skinner/leatherworker, I killed tens of thousands (maybe hundreds of thousands) of beasts and only saw loot maybe 20% of the time. Just an empy loot window would pop up, and I could hear my loot going directly into the twisting nether. I figure I would have had my epic mount by 60 if it wasn’t for that.

Constant nerfs to goldmaking and farming in general.

Having things constantly resist/block/miss etc. my attacks even though they were many levels below me. Especially annoying was when they resisted my finishing moves 3 times in a row, by which time all my energy was gone and all I could do was wait for them to die of old age from my autoattacks. Worst gameplay design ever.

The first guild I was in never recruited after the first week, so eventually I had to leave it. The next guild had some dedicated people who wanted to get to the point where we were raiding, even though we were way behind those power players who got to take advantage of every exploit on the way up. But when we were in our 50’s, I suggested that it would be a great time to start recruiting other players in their 50’s who might need some help doing the dungeons they needed to get raid ready. That didn’t happen, and I heard that core group eventually left to join some other guild that was raiding.

Tanking. Tanking is not nearly as much fun in classic. It’s more like herding cats. Playing a bear in the world is not a viable choice. I totally missed that.

Dungeon level scaling. Nobody noticed this. You weren’t supposed to notice it. But when I originally leveled up in retail, long before level scaling was a figment of Ion’s fetid imagination, I was able to solo dungeons after 10 levels, and easily solo them at 15. Instead, it wasn’t for 30+ levels I was able to solo early dungeons with difficulty. This seriously cut into my earning potential, as no doubt this and many other changes were intended to.

And mob respawn in dungeons that meant that if you lost somebody or wiped, nobody could get past the trash to reach the group and you couldn’t complete the dungeon.

Questing to level meant you went to a zone, were given a yellow quest, turned it in and were given an orange quest you couldn’t do, a red quest, and a red elite quest. Non elite quests that, according to vanilla-era comments on wowhead were easily soloable could no longer be soloed, due to increasing mob health, mob density, and dynamic respawn rate that would swamp you if there was a party or two doing the same quest. Basically you had to either go to other zones to find quests that were at your level or grind mobs to level up to do those quests. This change to vanilla bugged the heck out of me.

I felt these changes were made to slow people down, to turn original vanilla into what elitists with a nostalgia obsession thought it ought to have been - harder leveling and gold earning for casuals, while early power levelers were free to exploit early and exploit often and not even get a slap on the wrist for it.

I was not getting enough sleep because my friends who were helping run dungeons and needed me to tank would show up at bedtime.

And people. Annoying people who expected me to not only know what drops I would want, but what everybody’s target drops would have been. My mage did a low level dungeon and rolled need on an upgrade that everybody else rolled greed on, and got chewed out because it would have been a bigger upgrade for the tank, who didn’t roll on it at all. Like wow. I was starting to hate people.

And then one day when I needed to do something different I decided to go kill some Pandaria world bosses. This involves farming up bonus rolls on the Timeless Isle. And I was like, AoE looting…

And then my spriest friend who came back to play classic with me stopped playing because he was tired of waiting for mana. I would have kept playing longer, but the vanilla model of raiding really was of no interest to me. Collecting resist gear? Huge turnoff.

I have two accounts that I was hoping to play together in classic. But the second character lagged behind and never caught up. It just wasn’t fun to repeat the leveling process.

While playing Classic I bought a copy of BfA because it was on sale. After I started leveling up characters in Korrak it became clear that 110 twinking was no longer the meta. So I bought it again next time it was on sale and upgraded my other account, too.

I have 111 twinks on both accounts. I have a number of 120’s who mostly do world quests and some wpvp. That’s the end game for me, and it’s fun enough. I’d hate to be a player who was starting at this point and wanted to do raiding or rated pvp, because that would just suck, given the lack of catch up that appears to be built into the system to keep that from happening. Again, I see this as a change intended to restore something an elitist might think was lost when raiding became more accessible for the unwashed masses.

TL;DR

Changes were made to original vanilla to make it grindier and make gold even harder to farm, in order to align Classic better with the modern time played metric that no change is ever too much change if it slows people down and forces them to play more.

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I never had the nostalgia that other people had for classic as I didn’t play back then. My experience with it lasted all of a couple of days then I came back to retail.

I neither have the time to play classic, nor the desire to play pretty much any class in classic. As much as I harp on about the busted class design in retail, they blow vanilla classes out of the water from a playability/fun standpoint imo.

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I can see why people enjoy it, I enjoyed my time spent as a Warrior/Pally.

But I just love the faster pace of retail, juggling mechanics in M+/raids while optimizing my dps.

Vulpera’s a nice bonus.

Because burning crusade came out