Honestly, I liked Cata more then MoP. I hated MoP.
why did you hate mop?
was you playing during Timeless Isle patch? that was super fun especially the part where you could turn red and kill your guilds/friends for the lolz
MoP had a lot of positive things going for it. The Dungeons for example where great.
However, the change of the talent trees to talent options, the ugly armor, I didnt like the story line, the raids where just bad IMHO and to top it off I hated many of the daily quest like the cooking ones for example. Keep in mind all those are personal taste, doesn’t mean they where actually bad. Just I didn’t like them.
That said, I never quit per se. But I moved from the USA to the Philippines and spent many months after the move building a new house and also didnt have fast or reliable internet for about a year or so.
sounds fair.
i also disliked mop cooking daily’s and that mini game of serving food was annoying.
but since blizzard introduced the Transmogrifier Npc into wow i stopped caring about new armors since you can buy greens with better looks.
for me the worst thing about mop is the odd system blizzard applied for only mop, where if a battle net friend from different server invited you to party, you hop in his/her server till you party disband, in mid wotlk with real id introduction & In whole cata with connected servers, Still battle net friends from different servers inviting you meant nothing but to let you go bg’s/random dungeons with them, and in WoD servers shared zones, but for MoP the idea of switching servers when in party was massively abused by certain groups who would farm every timed rare on every server and you won’t be able to even gank them since they’ll appear on the rare spot out of the blue kill it and leap to another server.
i quit because i was extemely bored with the game during firelands. plus, i got into the swtor beta. i came back for mop.
Talents, old world gone forever, more accessibility, Deathwing.
I didn’t quit in Cata. Was actually one of my favorite expansions.
First time I ever quit on my own was in BFA.
Cata is ok, but mop is obviously superior
Hey Oni, if they release Cata after Wrath Classic are you going to stick around?
With LFD sure, without it I’d have to evaluate. It’s a small part of Wrath really, but beyond that it was a major feature.
I’d probably still stick around, but doing less dungeons isn’t really fun to me.
Cata also introduced raid finder, and that stain remains in live wow still the worst thing Blizz ever did.
Though i could do without it, i do find it great for alts.
Talent trees and just general dumbing down of the game, also LFR
The current format for talent trees started in MoP, but the Cata talent trees were in the same format as Vanilla but changed drastically
I actually loved Cata and feel that Cata/MoP receive a lot of blind hate from people that groupthink or didn’t even play those expansions from beginning to end. Wall of text incoming
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People complained that Wrath content was too easy but then contradict themselves by saying Heroics in Cata were overtuned and therefore boring (Why because you can’t get hard-carried as easily and actually had to be decent?)
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People talk about the talent changes as if every single one was too precious to remove. Lets be honest, nobody needed another 7 variations of “One of the 4 abilities in your rotation does 22% more damage now” so I feel this is a moot point that gets echoed
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LFR WAS horrible for the game and amplified the effects that LFD already had but it wasn’t added until 4.3. Side-note but People are asking for authentic WotLK yet they want LFD in the beginning instead of ICC which ironically isn’t even authentic to the OG version. If they ever did Cata classic however they shouldn’t add LFR even at the end
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BoT had an optional boss at the end of the Heroic version which I thought was cool. BWD was cool to me for recapturing the color scheme and design of BWL while at the same time being completely different. The fight mechanics were cool in multiple fights like having a boss that’s blind and goes based off of movement and the lava filling up periodically on the last boss. Firelands in both lore AND design was amazing. The mechanics were again very interesting and challenging pre-nerfs on all heroic encounters for this expansion and flaming feral druids to this day are one of the best looks one could have in the game in my opinion. Casters and rogues were shown love with their transforming legendaries which was absolutely busted in PvP. I was one of the first rogues on Darkspear to get my legendary daggers and that was a great feeling I won’t forget. These were the first legendaries that were literally designed just for rogues, no more controversy or groupthink about Warrior-Master-Race and Warrior Prio on Thunderfury/Glaives. I’ll never forget the sweet tears of hundreds of people on the forums crying about how rogues don’t deserve their own legendary but explaining how their class did Warriors were very bitter that they were no longer the faces of melee like they were for most of the trilogy
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All professions held value and even as a rookie compared to my experience now I was able to fully fund a max level alt of each class without having to kill myself like in TBC. I was pretty rich and did it by using every single maxed profession and playing the AH which is way more realistic to obtain than Vanilla/TBC. It wasn’t a LW/Eng meta the way Vanilla/TBC has been and I’m glad WotLK starts the end of that. Archeology could have been better for sure
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Reforging/Transmog - enough said
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Old Zones/Leveling - Wrath already started the end of over-admiring old zones as a lowbie by introducing BoAs so I don’t see the issue. You leveled up way faster starting in Wrath so I don’t know why people act as if they spent so much time admiring the Barrens/Westfall when in 1 or 2 LFD ques with BoAs you’re going to jump a few levels and skip the zone anyway. People have zoomed even in Classic/TBC so I think people exaggerate how much time they spent in the old zones. The bulk of content is at max level as usual so this is another cheap reason to call the expansion bad instead of embracing change. It fit the theme and the art was good
I played through most of Cata, the game started to get further and further away from the game I knew and loved. The old world was gone, the game started to feel less and less like an RPG, class homogenization, no more talent points, the gear started to all feel the same, overall the sense of achievement in things felt reduced.
Because Cata disfigured Azeroth and my character into something I didn’t recognize (eg. talent trees). That and I was just burned out at the time.
No talent trees and focus for hunters
I quit before LFR because the raids were garbage and they ruined paladins (holy power), DKs (destroyed all 3 talent trees), hunters (energy bar), added the first furry race, and “remade” (destroyed) the 2 continents
Literally the only Hunter ever complaining about the change to Focus.