Why did Blizzard screw up M+ so much?

I say we should remove tanks from the game. No tanks, no problem.

Now everyone can tank because they’ve nerfed mob melee damage to oblivion.

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The only people that care about this are the ones who want to pad out their healing stats, and get annoyed when the tank has more than them.

Some of these dungeons have massive amounts of AOE burst damage. Healing 4 people instead of 5 is not going to ruin your experience. The heavy damage is still going out

Needing to heal the tank makes m+ a different experience compared to as if ignoring if they exist.

Instead of making tanks immortal, I say we make everyone immortal.

How about you create your own group and go out of your way to add a lower ilevel/newer tank. I promise you that you will be healing the tanks.

Revert the defensive changes for everyone else because the “smooth damage” that Blizzard promised was not delivered.

The people that want to pad out their stats with tank healing can still do it

It’s a lot smoother compared to the past. Disagree.

Difference is, tanks still need to know how to play.

Let’s just remove tanks from the game. Tanks dying isn’t fun for them, watching tanks die isn’t fun for everyone else. (under 1 sec.)

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Simple to get rid of it. MMO’s are not meant to be an E-Sport. They are meant to be an adventure and challenge with people of like mind who group together.

Blizzard motto. “Lets make the game mechanics as toxic as possible then ban players when they get toxic with one another. Yes, this outta be fun”.

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Ive been playing blood dk for a few days now after boosting one. Up to 584 ilevel now. Started soloing tier 8 delves at 555 ilevel. Feels like blood dk was buffed this expac. Self heals are as strong as theyve ever been.

lmao they dont even play…

Yeah the more I think about it the more I prefer the old style of keys starting at 2 and going to 20. Progression just seemed much smoother, natural and streamlined. The way it is now you cant even gear up for heroic dungeons in normal dungeons as the max gear in normal dungeons is 554 and you need 567 to do heroics. Have to rely on playing the campaign, auction house, world quest…ect to even gear up enough for heroics. That said, I dont know if its a bug but heroics let me started them at 548 ilevel…weird. The dungeon que thing said I was 567 when I was 548. I started soloing tier 8 delves at 555 ilevel. Things are very screwy right now for gear progression.

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