I find, Vanilla, TBC and WotLK had its grinds. But most of those grinds where not obvious. Like there was a faction, when you ran a certain dungeon or killing certain enemies in the world you would see that you got rep for that faction. You had a choice to either grind the rep, or just gain rep naturally through running dungeons/raids.
There where mobs that dropped certain items in the world, a friend’s working colleague as example kept running Eastern Plaguelands That little city in the bottom right because they can drop the Recipe for the “Crusader” enchant. He made a pretty penny that way. Not to forget the many spots in Vanilla that where mysterious in the world, where you had those Elite mobs dragonkin.
Nowadays, you have to grind the rep. In BfA when that Azshara underwater area opened up, if you wanted those shiny new skills for your Heart of Azeroth you had to grind the rep there. And to grind rep means running the World Quests and in Dragonflight the World Events.
Thing is those things bump you on your nose and tell you “do it for power”. Allot stuff is linked to power gain now, not optional but mandatory. It wasn’t like this before. Now you grind in the world for power gains, so that you can perform in Raids.
But yeah Vanilla was slower in gameplay. I play Final Fantasy 14 as well, and that one has a pretty long world CD. Which makes it play more laid back then WoW. It’s combat rotations less complicated then those in WoW, which doesn’t mean you will fall asleep. I find it just right while in WoW some classes are to bare-bone while others are overloaded with stuff.
Speed. I started to play WoW again because I want to watch less of the trash on YouTube. Playing a good 5 months now, despite WoW feeling so much faster I feel like there is to much waiting around in there. Especially those World Events, which makes me watch YouTube again because… there is not allot going on in WoW.
Weird isn’t it.
I think a big issue is that they kept ramping up the stakes. First we killed Illidan, then we killed Arthas the almighty Lich King. Then we took down a Dragon Aspect. Then we killed the crazy leader of the horde, empowered by an old god.
Then we went to where the almighty Legion was and defeated it. Defeated the Legion… the Legion that has uncountable soldiers from thousands of planets, that never die but return to the twisting nether to be reborn.
Then we bashed Azshara… the Azshara that we heard so much throughout the game… after the Old God that gave her power. We went through the portal into the land of the dead, as a living… and came back to tell the tale. Then we helped giving the Nightelves a new home, defeated some more Primordial Dragons.
I mean where does the epicness end? We are no soldiers, we are basically slayer of gods. In lore in Vanilla there where so many fantastic beings that the stories talk about… and over the course of time we went there, killed them, and moved on.