The question is are they just going to keep releasing the xpacs over again and saying “classic” underneath them?
Vanilla re-released to give new players the feel of how it used to be. Now TBC “classic” is coming out. Wrath next? Then Cata? Are we just going to end up with WoW being re-released behind itself?
Or is it going to stop at Wrath or TBC? What is even the point, other than to give new people of how it once was? Which on paper is good but in reality it is just being redundant…
Lots of people missed lots of expansions when they were current. Playing through them as they were meant to be played is way different than plowing through the content while over leveled.
I don’t know how far they will go but I missed cata and mop. I would love the opportunity to play through mop as it was on its release.
I believe the answer is if it grows popular enough blizzard might invest resources to continue development into classic+ after classic wrath is finished.
Instead of doing classic cataclysm they instead take WoW in a completely different direction branching it off.
Wrath is the end of WoW’s “classic era” so we can assume it’ll stop there. From Cata onwards is when the game shifted into the modern age we’re in now and that’s not the point of Classic.
I could see that being an option but an unlikely one. Because in the end, it is the retailers that will get screwed if that happened. Then all of their collections and such won’t be moved over to that branching storyline. Unless Blizzard simply implements it.
It will not happen. I know a lot of Classic fans wish for this but as long as retail exists they can never make Classic+ a thing. Might they have a future retail expansion be more like Classic, who knows. I do not see them maintaining two completely different evolutions of WoW. They can release old content since it takes minimal effort but creating new… not going to happen. Too many risks involved with a very high cost. They know TBC worked, Vanilla worked, Wrath worked. New content is received very poorly now by most everyone. Why should we (the players) think they still have the ability to release content in the style of what used to be or they (the devs) think they have that same ability? Present shows us they would have a very very small success rate with a very high cost.
Summary… bad business model, thus they will stick with retail and rehashes of previous successes.
I said all along I think this will be retails last Xpac. Hence no content they don’t care and move forward with old Classic and move on from there and go through whole cycle again. Hence people been sacked as it will be all old recycled content. They have everything they need so people will continue to loose their jobs as well.
If people would think for a moment before comparing the two they would see it is apples to oranges. Making Classic was never going to cost a lot of money IF they still had the resources. That was a big question that Blizzard kept us in the dark on. Then if they did they had to see how well it worked on the current engine.
Making new content for Classic would be no different than making new content for retail, meaning they would either need to double the life of each expansion or double the team size. That is a huge investment in itself, now take the reception of said content. Huge spike at the release then huge drop off. There is no reason to think it would be any different for Classic+ content.
Long story short is the benefits do not outweigh the costs. Activision is a business that always has its bottom line its number one priority (the forums constantly say as much). There is no merit for them to try to create Classic+ content unless they were going to abandon retail.