i guess i am confused on how maintaining DoTs/SI is complex and difficult gmeplay. I suppose if you never done it before sure i guess but still not really. Even then theres still no complexity to it
It’s not complex, it just leaves a ton of room for error.
I would love if our spec was complex, but right now it’s just a GCD-bloated mess.
It’s juggling to dots while saving the right ones and lining everything up for burst windows at the exact right times.
It’s not easy in multi target scenarios.
I wish warlock rotation were easy, its a pain in the asss to doit currently.
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