I’ve been trying to get Beta working. Won’t even boot. Been wanting to post this for weeks.
But I’ve gone over the talent trees in detail. I thought we were moving away from borrowed powers? I.E. powers that aren’t part of our class designed. It seems we are now leasing covenant powers and other borrowed powers even longer.
Not sure if blizzard realizes we want our “core class design” to be strong, so it feels like we are powerful. Not pressing the “I win” covenant power button. Its not us, its a borrowed power that we are now apparently leasing for another expansion.
Why is this soo bad?
It doesn’t fit the lore philosophy. And makes the game feel like were “cheating.” So many of these powers don’t fit besides mind games for priests. Shifting power for mages is a nature ability. Spear of bastion for warriors is an arcane ability.
A lot of these abilities have been causing “flaming comments” from dps and tanks in m+ or raids. This is very important to realize. A hunter places “wild spirits” covenant ability down on the ground, but a tank doesn’t know its there, from a +5 to a +25 key or even a raid. Then the tank moves the mobs out of wild spirits. The hunters dps goes way down. After the run the tank flames the hunter but it was the tanks fault or lack of communication. The same could be said for a mage’s aoe, spear of bastion, or other mechanics where a tank has to position the mobs, and know the DPS cooldowns at all times in order to maximize a dungeon run. A tank shouldn’t have to have “god knowledge” of how all classes work in order to tank m+. Their job is hard enough. Covenant powers made this even worse.
This is not how DPS and tanking interactions should work. The core mechanic design is high movement, which we love. But if mobs can’t be moved that changes those interesting. So many don’t use voice anymore and end a raid or a dungeon just sad about their performance or a tank wonder why the dps was low. Abilities that empower players but then disempower them if an unrelated player in the group reduces their damage is the wrong way group interactions should be designed.
- Covenant powers broke PVP in shadow lands. I’ve never seen so few people PVP’ing in LFG. Some covenant powers break interactions and there are no counters for them. Thus the meta in arenas is very one-sided and not fun. This goes onto another topic I’ve been trying to get out, which is having two different class designs, one for PVP and one for PVE, which are different action bars that automatically load once you enter a PVP environment. But we’ll leave that be for now.
Bottom line, covenant powers must be removed. I want to play this game seriously. I was soo looking forward to DF. But all of shadow lands I haven’t been enjoying the game play. Yes I play, got 2.2k in arenas casually, pushed multiple characters passed 3k IO. But now so many friends now play wrath. Why? I realized its fun. Right now wrath has a better skill cap design for many classes, even frost mages compared to retail. Blizzard needs to take notes.
I’m really disappointed in talent trees in DF. This isn’t what we wanted. We wanted more so a wrath talent tree. We’ve been saying for years we don’t want borrowed power, but now we are bringing those powers into dragon flight, and doubling down on them, leasing them for how long now? We want our classes to be strong with just tier sets to change the game play. Or have those classes redesigned each expansion. Not require powers that aren’t part of our class design.
This is tragic. It could ruin dragon flight and long term subscriptions.
This is a problem where blizzard things this is what we want. But what we want is our classes to be strong, not dependent on something that is borrowed and not part of our class fundamentals.