Who Causes the Majority of Wipes: Tanks, Healers, or DPS?

In Wow dungeons at all levels, Wipes happen. That is when some one does things that cause the dungeon party to be Wiped-out; everyone dies. Some times there are many wipes in a dungeon run. The thing is that most dungeon groups get through a dungeon without anyone Dying. Or perhaps one death and the they get rezed or run back.

But in some dungeons there are multiple wipes. I got curious as to who actually causes a lot of wipes in a dungeon; which class: Tanks, Healers, or DPS ? There has been some speculation as to which class causes the majority of dungeon-run Wipes. But there is no
hard statistical data that I could find. And I personally don’t know.

So I ask you for your personal opinion, based on your personal experiences in dungeon-runs as to which class you think causes the majority of dungeon-run Wipes.

Stupid players, regardless of their role.

91 Likes

DPS for sure.

13 Likes

The bosses and mobs.

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Tanks doing speed runs they can’t handle.

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It’s dramatically harder to carry an awful healer than it is a bad dps + with there being literal hps check bosses like VP 2 / 3, Neltharus 3, Lair 3, HoI 3, Uldaman 3 / 4 if the healer doesn’t want to play you just don’t get to finish the key lol.

6 Likes

or the dps going ahead of the tanks and pulling for them
seen it both ways

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Whatever role I’m playing that day :sunglasses:

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DPS and tanks Id bet are pretty close.
Ive never witnessed a healer causing a wipe.

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Depends on the week.

Tyrannical - DPS dying causes the wipes
Fortified - Tanks getting obliterated by trash on steroids causes the wipes

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This is the correct answer. No matter how much players like to pretend otherwise, every role is equally capable of having stupid players or great players.

Most often I actually find that wipes are a combination of faults. If 3 players have a stop ready to stop a bad cast but no one does and the group wipes, all three players are responsible.

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I caused a wipe in Neth Lair a few weeks ago because i got hit into the lava on the last boss .

I wiped another group because i butt pulled a group and we got overwhelmed.

I was kiting adds once and transferred into another a pack that was patting .

I felt bad for all 3 of those wipes but the transfer one was kind of funny because it went so bad so fast . After i transfered i rolled into another group . Did ring of peace to seperate the mobs to give us a second and it was like when captain america stood against the entirety of Thanos army . Only i didnt have anyone on my left because i was insta dead .

Edit : we still timed all 3 keys easily

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I have to ask how often that happens in m+. I think the last time i saw that was when valor got uncapped in sl s3 and my blue crafted gear tank was playing with geared to the teeth players who legit didn’t need me at all in the +2s we were running. I haven’t seen it happen in relevant key levels like…ever aside from say the stray buttpull or tab target goof.

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Boss wipes - DPS 90% of the time for not doing the mechanic, not using their def, etc.

5% Blizz fault when a heal check is poorly tuned.

5% healer fault when they can’t clear a heal check.

It’s never the tank’s fault on boss. I can’t think of a single fight I can’t solo if push really comes to shove because tanks are just that broken.

Trash-

If a full on wipe happens on trash, it’s Tank issue 100% of the time for over pulling or over estimating the DPS, or having a bad handle on when people have CDs

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Or, and get this, it is the DPS or healer’s fault for thinking they can handle the extra mechanics and such when the group as a whole can’t.

Some tanks pull based on what they feel the group can handle, some DPS think this is too slow for them and 9 times out of 10 the DPS that thinks that is the one doing the least, if not tank or sub tank, DPS.

As far as it never being the tank on a boss? some boss mechanics, like the crystal walls vs. the tank mechanics say hello. The walls are needed to hid behind when the boss does his AoE, but if the tank does badly on aiming/positioning the boss, those walls can be destroyed by the bosses mechanics.

Bottom line, the biggest causes of wipes are:

  1. not doing mechanics
  2. someone thinking they are god’s gift to WoW and overpulling
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All 3 roles can cause wipes with poor play.

Statistically, since there are 3 dps for every tank and healer, dps would be more likely to cause them, but that seems irrelevant.

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I haven’t been back recently, but back in the olden days, Gnomeregan had this extra special place at the top of a ramp where mobs could see you but you couldn’t see them … and from which you would butt-pull the whole damn instance.

Happened to us once. We went down swinging.

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I have caused wipes as the tank by pulling too much stuff at once.

I have caused wipes as the healer by not being able to keep everyone alive for whatever reason.

I have caused wipes as a dps by butt pulling.

So, I guess what I’m saying is that it’s all my fault.

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I don’t typically do content where DPS or Healer for that matter ever feel like they need to pull for me because I am going too slow and wasting CD windows.

So my view is distorted. I also would never aim landslide at spikes, so that’s not something I consider happening. I can solo and have soloed Dargul.

Doesn’t matter what role tanks, healers, and DPS all cause wipes.

4 Likes