To throw a pebble onto the pile, the treasure elemental boss in BoD despawns if you pull him when solo as someone has to be in both hallways for their respective golems to not get pulled out and reset. They either need to disable them resetting or just remove the need to do that part of the fight.
No, might be a mistake on my part, lol.
Throne of Thunderâs unskippable cutscene that has a skip cutscene button that Iâm guessing just gives a dev somewhere release every time someone clicks it.
Wait huh? Multiple legion bosses have been made easier, Eonar used to be near impossible to solo now once you have it down itâs a cake walk. Same for Agramar and coven
TBF I really, really like the humble bragging threads.
Must have changed their minds from the initial statement âoh youâll just get gear and itâll naturally be easier. just wait.â
So can any class go into mythic ToS or Antorus and faceroll it?
Should put them on ignore and mute all of their threads. Theyâre not a nice person.
Most of these are not âquality of lifeâ requests. Skips, cut the content down, speed up scenarios/role-play up, ect, are not quality of life requests.
Quality of life requests are making something that upgrades a personâs quality of life doable for them. For instance, seeing someone with mobility issues settled in an apartment building with an elevator or on the ground floor, or someone who can no longer drive due to sight loss, settled in a place within walking distance to life necessities like a grocery store, drug store, ect.
These are âI donât want to put time, effort and energy into earning rewards, so just make it so I can put in the least amount possibleâ requests.
And my rebuttal is: If you donât like doing the content, donât. No one is making you, and legacy rewards are unnecessary to play the game.
And I really wish people would stop asking Blizzard to butcher content because they donât want to play the game. Blizzard is ruining the game just fine without your help.
Personally, for Icecrown Citadel, I would like to see the Gunship Battle fixed and fully restored and the Valithria Dreamwalker encounter restored to itâs original importance but made doable by non-healers.
See, those are quality of life requests. Authentic Quality of Life requests donât involve skips in life, they involve making life doable.
theres an enchant that does different types of damage, Force of Nature? something like that, put that on a fast 1h weapon, use something to increase haste when he freezes, and your done. the 1h damage doesnt even matter, just make sure its fast. thats how i got it done easy on this guy.

I also farm for Ashes of Aâlar and Kaelâthasâ RP timer is a lot of waiting around when the weapons drop.
Thatâs merely a setback.
ICC.
Iâve run that raid so many times without Invincible dropping, 200-300 canât remember, and I hate it now. It used to be my favorite raid but I hate it. HATE IT!
Even worse is that I have all my toons set to heroic 25 man raids but sometimes when I enter ICC it switches it to normal. That is beyond annoying. I just came back after being gone for about a year and had that happen on my 2nd run. Entered and forgot it can switch and killed first boss looked at map and it said normal.
EDIT: Reducing or removing Corrupted Momentos needed to upgrade that stupid skill system so I can buy backpack and mount would be nice.
Considering Blizz themselves in an official post called items stacking 200 instead of 20 a QoL change I think they agree with our game related definition.
But if you want to keep to your own real life soapbox definition more power to you.
Just flag them for trolling. Itâs not the first time theyâve gone on a random crusade about the definition of âquality of life.â
Happiness is a metric thatâs measured when it comes to determining our livesâ quality.
If our happiness improvesâso does our quality of life.
So basically, just tell Silverleigh to go away, since they never have anything substantial to add to any conversation, ever.
My QoL feature i would love to see is for the Trial of Valor fight to have a reduced damage reduction multiplier on the two adds before Odin. 99% is a bit too much.
Make it 75% and weâre golden!
Thanks for the support!!!
Yeah the Odin fight could get the same treatment as Coven, if youâre soloing the damage reduction doesnât apply. If you do it as a group itâs still normal.

Must have changed their minds from the initial statement âoh youâll just get gear and itâll naturally be easier. just wait.â
So can any class go into mythic ToS or Antorus and faceroll it?
Yeah they stuck to that stance for a long time, I think it was only nerfed a couple months ago. Anyone can face roll isnât quite true yet, a few fights like Argus and I think Avatar are medium-ish DPS checks.
Eonar is doable but it does have a pretty specific movement rotation you need to avoid wiping to the ship.
Iâm going to argue with you using your own words.

These are âI donât want to put time, effort and energy into earning rewards, so just make it so I can put in the least amount possibleâ requests.
A disabled person seeking an elevator on the ground floor so they donât have to use the stairs, or a visually impaired driver seeking to relocate closer to a storeâŚ
âŚthose are not quality of life things.
Those are individuals who donât want to put in the time or effort to gain the satisfaction or reward of using the stairs or driving to the store.
Now if you actually wanted to make an argument, which still has absolutely nothing to do with this thread, youâd simply state that your examples would be examples of persons seeking an accommodation for a disability.
I guess you could rent-a-frost-mage.

Yeah they stuck to that stance for a long time
Which has been a very long standing problem with wow and the dev team.

Anyone can face roll isnât quite true yet, a few fights like Argus and I think Avatar are medium-ish DPS checks.
Iâm of the opinion that raids from two expansions ago should be able to be facerolled just like any raid prior to Legion. I donât think youâre defending it but itâs blatant disrespect to players when they stick to their asinine decisions like this.
Un-nerf bear tartare.
Lots of bosses are just plain out boring to fight as legacy content due to unskippable RP and/or phases with fixed durations (thatâre too long as legacy content) during which the boss canât be attacked/killed. Razorgore in Blackwing Lair (which has already been adjusted at least once in the past), Kaelâthas in The Eye, Illidan in Black Temple, Gothik and Kelâthuzad in Naxxramas, Razorscale in Ulduar, Blackhorn and Spine in Dragon Soul, Will of the Emperor in Moguâshan Vaults, Megaera in Throne of Thunder, Galakras in Siege of Orgrimmar (like Razorgore, has already been adjusted at least once), Kargath and (on mythic only) Marâgok in Highmaul, Blast Furnace in Blackrock Foundry, Ilâgynoth in Emerald Nightmare, and Elisande in Nighthold are all encounters that I think could be improved with some way to bypass these speed bumps.
AQ40 has Viscidus, with its unique (but is kind of a headache for most classes/specs) method of defeat; and the royalty, which can bug (heh) out if you donât kill only one of them at a time.
Fishing up The Lurker Below in Serpentshrine Cavern is pretty flavorful, but they could add a clickable object to âfishâ it up instead of the RNG involved with actually fishing.
Everything else honestly seems fine to me, or is kinda âtoo soonâ to be really looked at for adjustment or I forgot something. Iâm not really in favor of adding any skips that outright bypass bosses just for the sake of saving time though, unless itâs something Blizzard saw fit to include in the initial release of the instance. Some instances are just going to take longer than others to farm, and thatâs fine in my book.
I generally agree that once content is that old we should just be able to stomp them.
The other annoying things is bosses that can literally bug out permanently if you kill then too fast, the paragons in SoO do that if you kill two instead of one at a time and they arenât last