This isn’t trust, it’s just people who do nothing but farm trivial content thinking somehow this change is going to hurt their imaginary enemies.
The people cheering this on aren’t ever going to engage in any endgame content, and thus will never be affected by this change.
They believe stupidly that addons play the game for people who do engage in endgame content, because that is the only possible explanation they can cling to in order to justify being bad at the game and socially awkward to the point that they’re adverse to grouping and doing any endgame content.
I don’t trust them with this yet but I I like the idea to make things easier to read on the screen without addons. It’s a “I’m hoping it works out good”. Lol
For me personally, pruning of abilities and simplification of combat Harkins back to a time in burning Crusade and wrath when I was blissfully, unaware of add-ons and simply playing the game. I enjoyed myself immensely, and for me, wrath was one of the most popular expansions of all time.
I enjoyed the combat system and the story and made more characters in that expansion than any other. I can’t even begin to describe how many DK‘s I made with both body types one and two of every race on both factions just to see the animations. at the time we could only have one per server so I could only do it one at a time and it took a while.
It’s certainly not a blind faith, but I have hopes that between the pruning and the simplification we can finally get back to a better combat system that we’ve already seen in the past. If I am wrong, then there is some decision-making to be done.
I don’t trust Blizzard
I don’t use Weak Auras
I don’t care if people use add ons
I don’t care how many mounts you have
I don’t care about your transmogs
I don’t care.
I’m fine with them still allowing addons - however - I think they should design the game in such a way where anyone feeling like they NEED to use them should question if they need to see a doctor for a diagnosis of a condition.
blizz is putting their own buff/debuff tracker in midnight but its not gonna be needed really because cognitive load on specs is going down
if they dont change much then turn em off(btw they absolutely lower peoples awareness because the addon is telling you, not you looking on the ground to realize it)
thats not blizzards fault, thats a Learn2Play issue, when im in a 10min fight, ill watch a 30min guide or read up on the fight, thats ur options, thats where learning comes into play and creates windows for failure, not some addons just telling you everything you should do in every scenario at every moment, that defeats the purpose of studying and socializing with your party/raid
im not gonna say addons didnt fill some the niche of areas that blizz lacked in but hell the addons definitely created an arms race and in return blizz made content harder, and in response to that addons held your hand even further in those fights. If you went to someone in vanilla and showed them a modern day UI of a r1 pvper or rwf player, You will absolutely realize how fast the game/addons went downhill in overcomplicating things for the average player
i genuinely believe we shouldnt need to track any of that and at one point of time that was the case and it was a funner game for everybody. blizz ofc will try replicate WA but probably not go that extra mile for everything. we can see some of the new ui changes in alpha and im assuming theres gonna be more in a few months
blizz is simplifying combat, classes and the UI, so players will have to adapt and use their own sense of awareness again, not a computer
I know some people called for addon removal over the years, but like most minority groups(think helfer players), they’re just that… a very loud minority, but not one to actually listen to or acknowledge, but for some reason, Blizzard really loves to acknowledge minority groups.
I have warned people before that if you ask Blizzard to do anything, they will always go way too far with whatever that thing might be, and it will always be catastrophic for the game, usually resulting in multi-year or permanent damage. The removal of addons, which subsequently forces them to prune and remove tons of depth from both classes/specs, and encounter design is on the lines of not only permanent damage, but fully irreversible at that.
But I don’t think it’s come from anywhere suddenly, I firmly believe without a doubt, the greedy psychotic execs at Micro$oft are essentially forcing their hand to port WoW to consoles ASAP. That’s why it went from “we’ll slowly remove addons” to ripping the band-aid off.
This is a bit of a tinfoil hat theory on my part, specifically, but I do wonder if Housing is only being added as an attempt to alleviate the damage from removing addons and pruning not only classes, but the entire game and all of its content, just for said theorized console port. It lines up with Blizzard’s fully psychotic and abusive track record of how they’ve handled everything since 2020.
If they remove addons, they will need to make changes to the game that will allow players to do content at a similar challenge that they are now. If not, their game will fall apart.
It’s not trust that they will “do the right thing”, its trust that they want to continue making money and having jobs.
No that’s not right we are not marching in a circle with pitch forks…we were here when we did not need ( combat add-ons)
When our teammates helps us by advising what we were missing and helping us get the things we needed to become successful in a raid/ dungeon…
Used voice chat to advise of mechanics so the whole team could be successful not just the ones the the add-ons…
Everyone has gotten really selfish and they are in the game for themselves they don’t want to help anyone else anymore( because they don’t have to be cause they have weak auras and then demand you have them too)
That’s how this whole toxicity thing started…
Your toxic the community is toxic… practically everyone hates mythic + players also are starting to hate any group content…this is the exact reason why…back in wotlk I remember being in my guild raid group …we raided 4 days a week 4 hours a day and as a group help figured out all the bosses one by one we would no problem we tried it again and again and again until we got it was such a fantastic feeling when we got to that last boss and beat because we worked together as teammates…that what makes it fun not having someone tell you( get gud)! You must have this add and that add on etc …
No rush no yelling no berating people no rage quitting…that what I Wish it was like now but it not that why in current status I am a dedicated delver and play the storyline and do followers dungeons…that way I stay away from all that drama.
My understanding is that these forums in particular tilt towards a certain demographic that don’t really do any challenging content (M+, mythic raids, etc) where using WAs is common. So naturally they won’t really care about the upcoming policy change since they don’t really use said WAs anyways when they’re out doing their world quests, afking thru an LFR, etc
They also have an “anti-elitist” mindset and think someone leaving a bad group (usually with them being the cause of the wipe/failed timer) is “toxic”, so to them cheering on these various useful addons being effectively removed/disabled is their way of “sticking it” to those meanie elitist players or whatever
On much higher-traffic boards like on reddit or the Youtube comment sections, most players seem to be displeased or concerned with the upcoming addon changes… you don’t really see the same white-knight arguments from here being posted in the broader online WoW-universe. In other words, it appears to be a vocal minority “cheering on” the addon changes
I still think you can find this, I feel it take a little more due diligence on your part though.
Things are a little different now in that I feel guilds need members too. This give the power of selection to the individual.
Shop around and see if anything out there fits.
I’m on the fence with doing this as well. Just to find a great community, I’m doing some looking now, but it’s not been overly fruitful. I may need to pivot a bit more.
Using such a word that should only apply on a personal level is exaggerated when used for someone’s thoughts something not even personal, I certainly don’t have a personal relationship with Blizzard.
However, on the topic of AddOns, I currently used them, not many though. I am neutral if they are removed, but hopefully replaced with something equivalent or better…and that’s anyone’s guess as of now.
My complete guess is that WoW has had less than 15 million total unique players over the course of its entire lifetime. But that is a complete guess, and no evidence to back up it up. But I wouldn’t even dare say it had over the number I’ve guessed.
Now to be entirely fair, DBM has massively inflated download numbers because they push a new build every five minutes, but your point is otherwise well taken