MoP and Legion for the aesthetics of the zones
Earlier in the expansion, when I used /who I would see a few in some zones. I would also see players who didn’t show up in that /who search. Now /who never shows anyone during slow times, and I think there really is no one there at those times.
Several things:
- Tons of people have quit the game as a result of poor design choices so you’re not going to see them around.
- Tons who haven’t quit are so upset they only log in to raid then log immediately out and are too disenchanted to want to level a new character given the difficulty of grinds for alts at 60 at the moment.
- I don’t think Wrath is a very popular expac to level in.
- The /who function has been broken for years in that it only returns players in your character’s specific shard on your server and even then it’s kind of wonky. Blizzard has had plenty of time to fix this and show no interest in doing so.
Classic is packed on the server I play on and when the world buffs hit you can’t see the ground in Stormwind. The real birch of this is I have to wait for classic Wrath/Cata/First part of Mop to play the game I know as “world of warcraft”.
i’m over here stealing your quest mobs
Woopsie…
I leveled in BfA cause (don’t attack me please, I haven’t had my coffee) I liked BfA.
There are definitely people there.
I am leveling several alts at the moment because I am a crazy person and I can only take so much of the new stuff before I get bored.
- Undead warrior in Legion
- High Mountain warrior in Pandaria.
- Nightborne mage in Hillsbrad.
- Undead hunter in Legion
- Mechagnome hunter in BFA
- Dark Iron paladin in Northrend
- Void Elf warlock in Redridge
- Void Elf warrior in BC
Oh, sweetie…
You are playing a single player game.
This is what struck me returning to WoW in 2018 after a nearly decade long break…
WoW IS a single-player game with optional co-op… and all players share the same lobbies.
My main has been in one single “real” guild since 2018. Even that guild did very little requiring additional players.
Game’s dead for common folk, Jack. Have fun alone.
Seriously. I’m leveling a pally healer and I had to wait 10 mins for a dungeon.
I have leveling alts in MOP, Legion, and BFA.
Anything cataclysm and older isn’t really interesting anymore. I’ve been going through those zones for over a decade now.
Instances, I don’t quest. The character I’m leveling is always in orgrimmar 
In regards to lvling. WoD has a great, fast xp chain from the from the beginning until as another said, garrison lvl 2.
Garrison, salvage yard quest in Spires, then the bases in Gorgrond, Talador, Nagrand. From a lvl 10, by the time that stuff is done you will be deep into the 20s if not into lvl 30.
Going through each expansions opening scenarios will get you to mid 40’s really fast. WoD has the chunkiest xp chains in the openings. Legion is ok, but it slows once you open up the first weapon.
i have over 40 toons at lvl 50 or higher so sadly i dont get into the older zones any more .Wish Blizz would do something where we could do stuff there instead of funnel all high levels into the same end games new expac
Northrend sucks, its slow and awful. Go WoD.
Funny you say this…FFXIV does just this! Relic weapon quests take you back to grinding world events in old zones to give them life. Its great.
Game isn’t about leveling anymore. You’re seeing no people because of a combination of Warmode (splits the community by way of different shards), Chromie Time (again, creates more shards and people don’t even have to touch the same content as you if they don’t choose to), and the new leveling speed being like 100% faster (faster leveling = less time spent in any given area even in Chromie Time = less chances to run into someone).
There’s also just people like me who have everything they care about at level 50-60 and don’t have any real need or desire to make duplicates starting at level 1-10.
People live in endgame. If you want a more social leveling experience, Classic is available. I do really like it for that reason, but I’ll hard pass on Classic endgame.
I don’t agree that feeling forced to grind faceroll mob kill quests in old zones “gives zones life”. FFXIV leveling isn’t any better than WoW. They’re both very solo-oriented experiences with zero difficulty that would encourage grouping. At least in terms of actual questing – FFXIV does force you into dungeons I guess (although Shadowbringers has now made doing so with other players irrelevant – at least its not retroactive to old content).
I respect your opinion but breath of life to me in old areas from time to time is I think a good thing, even if its only a while till the majority finish the relic quests.