When will the forsaken get their land back

Blizzard needs only clarify what happened with Gilneas, stop being inconsistent about it, and show it. From my understanding they have Shadowfang Keep - no idea when they actually got it, and Forsaken questing ends with the Worgen in full control of the region.

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That, and the mission table in BfA suggests that Gilneas is under Alliance control, BUT they haven’t resettled the area with civilians because they likely were afraid it might provoke the Horde. However, since we are now in peace time maybe the Gilneans should start moving back into Gilneas, sure would be nice to get something instead of everything being taken away from us.

Maybe if Genn actually cared more about his kingdom and people than Anduin we would see something happen, alas…

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After the Worgen heritage quest I believe you. Bad enough they gave everything cool you can do with an English themed fantasy setting to the Kul Tirans. But then they up and said

“Also that whole werewolf thing? Also not relevant”.

And it’s kind of sad the Forsaken’s invasion is shaped as this defining moment for their nation, when it never comes up again for the Forsaken. The story ends with a stalemate at Greymane’s Wall with the Alliance retreating back into Gilneas. You never Blight it. You never occupy it. The Worgen don’t ever come up again until Stormheim.

Seriously I’m just sitting here like;
https://youtu.be/GlhOUyy4wbs

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BUT they haven’t resettled the area with civilians because they likely were afraid it might provoke the Horde.

I mean, first off, this is as weaksauce as weaksauce gets. You can’t NOT provoke the Horde - that’s a terrible reason to not let people return to their homes.

I suspect Anduin’s behind it.

That said, the in-game state of Gilneas and Blizzard’s repeated refusals to show the Worgen triumph to worgen players is disgusting in a manner that I certainly appreciate, and it does show indeed that the management team doesn’t care about Worgen as a fanbase. You deserve better than this.

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I think the problems are

A. Gilneas was designed as an EBG that had to be scrapped when it proved to be unsalvagable after play testing. So to them asking about Gilneas is a bit like asking about Alterac Valley. Only now it’s a struggle over a mine, lighthouse and waterworks.

B. The Forsaken and Worgen only look sensible fighting eachother in a vaccum. When humans and Orcs turn up it really does look like the two clawed Halloween monsters with glowing eyes ought to be on the same side.

C. The Alliance cannot have an answer to the Forsaken because they’re not allowed to be anything darker than Chaotic Good. The Worgen make a great foil for them in Silverpine. Using suicide bombers, sacrificing whole swaths of men as a distraction and generally fighting so ruthlessly that even Sylvanas seems a bit taken back by it.

That’s the only time in game they’re portrayed as fearsome creatures of the dark woods. I sought out all the Worgen content I could find on mine and even in Duskwood (the spookiest of spooky forests) they’re all amicable Bri’ish lads who won’t even turn into worgen if it upsets the locals.

Their best content is in Silverpine and Booty Bay. They’re only allowed to be threatening when you’re obliged to kill them.

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Not really. I mean, all the movies in which have the Werewolves, Zombies, Vampyres, etc. all fighting against each other usually have the humans either caught in the middle or taking sides. Very rarely do you see the monsters teaming up against the Humans, except in cases where it’s incidental.

The Alliance cannot have an answer to the Forsaken because the only logical one would result in deleting a playable race.

I mean they’ve all but done that to the Worgen so fair enough.

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Another alliance fanatic power fantasy. Feel yourself called out.

Oh? And just who is supposedly “calling me out?” Because I see Nobody doing that.

I do. You are an alliance supremacist who need to check their privilege.

Like I said. Nobody.

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Check your blue privilege girl. Your attitude is not good.

This is such a sad, but true statement. Blizzard has done everything short of deleting Worgen as a playable race to remove them as a race in WoW.

Their identity as Gilneans that made them unique from Stormwind Humans? Given to the Kul Tirans.

The worgen curse which defines them as a race in WoW? Oh yeah it just sucks and needs to go away once this generation of Worgen die.

You know how every race gets their own unique racial flag with their logo? Yeah the Gilneans flag is now just the Stormwind flag with darker colors.

Their capital city? Oh yeah it’s gone and has been for ten years, but they were given a home with the Kaldorei… oh wait. Nope. Now Gilneans/Worgen are just homeless peasants in Stormwind.

Seriously, BfA was Blizzard being loud and clear about how they feel about Worgen. And it’s that they regret adding them. They are doing everything they can, short of deleting the race, to take them out of the game.

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What Blizzard did to the Worgen was totally messed up. Still homeless after 11 years and they go and give a lot of the themes to another race of humans.

But it is not at all surprising. Look at the gnomes. We’ve been homeless since before the game launched. They had this big patch where supposedly the gnomes and trolls were gonna take their homes back through these “cool scenarios”, back in 2010.

The Trolls succeeded in their scenario and now own their islands and have a hold there and it’s even it’s own map now. But the Gnomes just lose in their scenario and retreat again.

The Gnomes have now been homeless for the past 16.5 years.

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Seriously. I know I give the Worgen a hard time but it’s only because I care. When I first came back in Legion the first character I rolled was a Worgen Rogue.

I admit having to fight my Bae faction out the gate wasn’t exactly helping but where I really lost interest was when the Kaldorei turned up and just solved the whole feral bloodlust problem instantly.

“Your very soul has become that of a predator. While you may walk upright and speak like a man you will never be one again, and when the gibbon moon rises in the night’s sky you will always thirst for the steaming viscera of fresh prey– oh nvm the Nelves gave you some chill pill moon juice. You’re fine now. You can even pop into human form whenever now”

Frankly right call to throw up my hands then and not get my hopes up further. But they’re so cool in Silverpine. And as so many of the Horde quests are you arriving to a battle post massacre I was sure you’d get to play those fights on the Blue side.

But nah you wait for a zeppelin to come into hippogryf range in real time. Then get sent to go live in a tree within a tree, never to see Gilneas again. Ever, apparently.

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Gnomes have had it pretty bad for the last 16 years, they need development. Having said that though, in BfA they did get Mechagon, the island and the city. Mekkatorque became the King of ALL Gnomes and so I think Mechagon is like the new Gnome capital. At least you have that.

I am in the minority I feel like, but I actually enjoyed the Kaldorei being the ones to come help the Gilneans, I like that is formed a relationship between the two that will last forever. BUT I do wish that the Kaldorei had just shown up to help the Gilneans fight back the Forsaken and escape, NOT cure them of the worgen curse.

That is my issue, because like you said, it makes the whole dark and scary part of the worgen curse nonexistent. We were sold on these savage werewolf people who might lose their mind and slip back into feralness… only to have that immediately remedied “permanently” in the starting zone.

I will hold that Worgen should have had a racial that they unlocked in the starting zone which is basically a stronger version of Krennan’s potion. It allows you to retain your mind and return to human form, and if you don’t take it every 12 in-game hours you end up going feral again (which would just give a debuff basically making you have to take the potion). That is way more interesting than just “drink from these wells. BOOM. You are no longer savage.”

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It’s also just an odd story beat.

The Worgen shacking up in Darnassus would make sense if they were feared and reviled by humanity. This is very briefly touched on in Duskwood with some Worgen staying in human form for a better attitude from the locals. But that seemed to have more to do with them being spooked because there are feral worgen in Duskwood, and at a glance how are you supposed to tell if this one won’t eat you?

That would also explain why there’s not much popular support for retaking Gilneas. Because there wouldn’t be much popular support for Gilneans in general from the Blue EK factions or at least much of SW’s populace.

And personally I think the Worgen do make a better foil for the Kalimdor Horde than the EK factions. They could essentially turn the Orc’s bloodlust and wolf motifs against them, and some beast wars with the Tauren would just be fun.

Like just to give you an example of how little the Worgen come up, while playing with a friend who also stopped playing after Wrath - he asked me how you unlock the werewolf form. He encounter a Worgen Druid in a BG at some point, and had just assumed that was a form. Because if you don’t do Silverpine ya kinda don’t see them elsewhere.

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Yes but canonically more lordaeronian people became forsaken than survived.

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Canonically the playable humans aren’t Lordaeronian. They’re from Elywyn. You can RP as a Lordaeronian in much the same way I RP this toon as Alteraci.

But just as is the only playable Lordaeronians are the Forsaken.

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Is there anything you can do to make me? Because otherwise you’re as pathetic as the 2-3 other idiots who agree with you.

Don’t make me flex my Alliance muscles, little man. You’ll feel more impotent then you do now.