A trial in today’s age is basically: Did the player manage to attend our raids in a 2-3 week period? Were they a liability or did they perform well?
It’s basically a period where the guild tries to find out if someone fits the roster or not. It’s not really intrusive at all.
Guild interviews on the other hand are much of the same just an informal welcome to the guild and an explanation of addons and expectations. It’s not really a huge deal.
We’ve already covered this, but it’s no surprise you’re failing to understand.
You implied it by saying group content instead of raiding, when you know full-well that M+ is group content.
Poor attempt at ragebaiting to change the topic.
Difficulty has nothing to do with whether or not it’s group content.
It also has nothing to do with whether I enjoy it or not, as that argument is tantamount to saying, “You don’t enjoy writing because you’ve never published a series of celebrated novels”. It’s stupid.
I discovered raiding in general wasn’t for me after getting tired of guild drama and sometimes just other people in general.
It’s not about skills. I did fine back in BC/Wrath of WoW and play well in other games too but people can be so… not fun. I don’t like to be around so much negative energy. I’ll just leave it at that.
Sometimes people assume you are bad the game if you don’t push high end content and that it wasn’t simply a preferential choice but I don’t care. People can think what they want if it makes them feel better. And for people who actually are bad at games, don’t worry about that either. All that’s important in life is that you are a good person. And I bet you are!
For me it’s pretty much mental, my ADHD gets in my way a lot in that I just literally forget about mechanics. I have it under better control now, but in all honesty the biggest thing to me is just how toxic it’s become to mythic raid. With how the politics of guilds work, the exceptionally high demands that just make it hard in general to have a life outside the game if you work a lot. Along with how badly people’s attitudes have become, I just don’t find it fun anymore. I have five CE’s under my belt as well so I am more than capable, but I just am so tired of the continuous rat race you have to do to stay in constant good graces with people.
If I could just do it by myself I would be so much happier, but when you factor in people, it just becomes a bad time.
I do not like timers. I would wipe for hours doing difficult raids, but that felt worth it to me. I had the time back then, so now I just do delves as a minor challenge, and maybe a LFR to see if I’m keeping my rotations up to par.
Yeah, group content. Group content was implied.
You could have said raid, you claim that’s what you meant, but ya didn’t, because you couldn’t pass up a chance to try and put someone down, because you’re rude.
All I’ve said from the start is that group content is group content.
You’re the one currently melting down about a comparison only you are making.
In MoP we tried to get a guild going of raiders…a lot where friends or friends of friends. I can tell you it died because 20% cannot carry 80% of the raid.
Tried again in WoTLK Classic, and 4/10 people couldn’t carry the 10 man group we had.
I am not a good raider, doubt I could do heroic today with all the flashing lights and stuff and my age, but these guys were horrible. IMO that’s the average WoW player.
Mythic is just next level. IMO its for people who have a unique skill set of hand/eye coordination, and as one gets older, that gets harder to do.
They’re all organized to some degree, some personally and some according to an algorithm in the case of LFG and LFR.
This is just more post hoc rationalization to escape being wrong.
This is just not correct. What are you categorizing as “organization” ?
The fact that you are playing with people you’ve played with before?
That you’re playing with people in a guild?
The dynamics between randoms in a pug requires organization definitively in order to complete the objective. The making of the group composition is organization in it self.
Pugs and premades both require some extent of communication and both require some extent of organized gameplay dynamics between the participants. Group content necessitates organization.
I don’t get how you come to that conclusion. I’ve been in an actual Mythic guild and it’s not about “having fun”, it’s about committing parts of your life to this activity. In a Mythic guild I can’t just say "I know raid starts in half an hour, but I’d prefer to stay in the public pool right now. I won’t come, hope there’s another healer benched! Good luck ". Mythic raiding is a responsibility and I didn’t want that anymore.