You’re free to have the opinion that bfa is bad, thats fine. You’re free to think anyone who enjoys bfa is a problem, thats fine too. Its also fine for people to not give a rats patootie about your opinion as well.
What does that mean to you? That someone says you have a low bar for being entertained?
It shouldn’t matter to you and they’re not even saying you have no right to be entertained. They’re just saying what entertains you doesn’t entertain them.
That’s all it means.
And I’m absolutely not for throwing out systems simply because some people don’t like them. I think the biggest thing that can be determined by my suggestions is that there should be more afterthought of said patch systems, not weekly hotfixes because “we forgot that we did that last patch.” Or at least that’s how it feels.
I’ll agree that community perception tends to be too unforgiving, but I’m by no means assuming I’m the guy can get the balancing perfect. All I did was give you what you were asking for previously in the thread: suggestions instead of complaints.
I’d actually get bored if the game was all about the same thing every patch.
It would be like listening to someone talk about the same topic over and over, wouldn’t you get a little bored of that after a while?
Not on GD. The moment I disagree with a perceived bad part of the game, I’m accused of trolling and/or white knighting.
Or that one guy that was saying I was Ion on an alt…
But it doesn’t.
Its a derogatory statement. Its saying “my bar is higher”. Which caries an implication that they have higher standards.
They are saying people have low standards if they are being entertained by any aspect of BFA.
It only applies to those lashing out, which is not a small portion of the community.
You can’t just conveniently ignore those voices just because you’re not one of them.
Those that ignore those voices do so at their own peril.
It ALWAYS comes back to haunt them.
Betrayal always feel personal, it’s almost part of the definition. It does result in overblown reactions and no small amount of vindictiveness.
As for suggestions? If anything, with all the suggestions I’ve offered over the years, Blizz has gone in the OPPOSITE direction. The suggestions have been made, but no one’s listening.
There’s no point in trying to convince them anymore, it’s just waiting to see if they care enough to act on the prior feedback to the right the course.
If not, it’ll be time to abandon ship.
But they aren’t telling you that you’re not entitled to being entertained are they? Which is what you were asserting.
You said this:
Now you’re saying they just think you’re easily entertained. These things do not equate.
But they have to give the systems time to see if they need to be changed. They can’t just constantly adjust the values in accordance with every hot take of the community. You’re right though, those are mostly fair suggestions, I disagree with pvp vendors in general and find the system to be very good as long as you’re doing rated pvp. Most of your suggestions are simple retuned values of what BfA already is though, so how can we call the expansion bad just because it’s not perfectly balanced? It’s impossibly difficult to perfectly balance a game as complicated as WoW. The systems themselves are good. A lot of people don’t have any issues with the extents of the grinds, they just don’t complain because they are too busy enjoying the game.
It doesn’t make any sense regardless, as I stated if N’zoth were manipulating our minds or in the very least the minds of our Faction leaders (the way Wrathion and Anduin cutscene showed we were vulnerable to) then that part of the story would have tied in well; why are we fighting when previously Thrall and Voljin had established peaceful and mutually beneficial trade? Because N’zoth the literal eldritch abomination of mind tricks and mental manipulation was making us do it. it was a wasted potential narrative, which yes would have made the narrative make more SENSE. but because each sub-plot was given little if any tie-in we now have to assume the “Battle For Azeroth” of the expansion’s title was a world war turf war between Zandalari and Horde Vs Alliance and Kul’tirans. this sea battle 4th sub-plot (added to the Kalimdor V Eastern kingdom plot already lessening the later narrative’s impact) is never tied into two already existing sub-narrative stories which would have GREATLY advanced the story (like tying Kul’tiras Vs Zandalar into the Nazjatar conflict to empower the Xal’atath with something from Kul’tiras’ expansive library of sea/shadow based magics?), etc. none of them had a central “focus” in the larger picture.
legion, MoP, WOTLK, and most others DID however manage to do this with just as many subplots. legion tied light and void in via the Void elf starting quest and the crucible of light and shadows as well as finished Illidan’s and the Illidari DHs’ character arcs, MoP tied the Klaxxi and an an Old god of rage into it’s faction war, WOTLK managed to tie two or three dragon flight aspects into it’s narrative as the red, black, and blue aspects all had a say in the war on life/magic and Yogg Saron (who’s blood death knights and necrolytes use) as the “thousand hungry maws of death” into it. they all stuck to ONE story which unified based on a common theme. This is something BFA simply didn’t do, or else attempted it minimally as an after thought.
Yet ironically, we are here trying to ignore anyone that enjoys anything about BFA.
… you’re just going to resort to these circular arguments and what-about-ism yet again?
I tire of this charade.
Smeg off, Rimmer.
That’s fair. Time generally is the true test to see if something needs to be adjusted, so I can absolutely agree to that. Like I said, I love the new patch. I’ve actually enjoyed most of the content in BFA. A lot of that is due to the friends I play with, because while I think it’s important to have some solo progression (visions) I think this game ultimately an MMO, and if you don’t have friends to play with it’s never going to be as fun as it could be. While I think there’s some work to be done, you’re right. It’s ultimately impossible to balance a game with so many aspects to it.
BFA plots aren’t mutually exclusive though, and Legion itself had a lot of faction tension, with the Alliance calling the Horde for deserting (which they didn’t) and being the direct cause of Varian’s death (which is false). Didn’t help that Genn attacked the forsaken without provocation in Stormheim. The only reason there wasn’t a direct follow-up was because of the invasion.
The Legion’s defeat and the azerite discovery changed all that. Like Saurfang said, nothing good ever comes out of Silithus.
The war was thus the first plot of BFA and ultimately led to a pursuit on the sea, that led to Nazjatar and then the N’zoth threat.
6 weeks in is when I lost interest in playing BFA and just used it to get stuff I wanted and started hoping that the next expansion would make up for it.
Ive got a list of characters i havent even leveled to 120 and wont be leveling until SL’s comes out. And wont then either if there is even the remote stench of another AP grind.
I legitimately dislike people who use the term “filler expansion”
I just find it interesting the amount of hypocritical thinking you are willing to endure, as long as it supports your narrative.
The people complaining about BFA are always saying how their threads get deleted, when its a joke. Their are threads up about not liking BFA constantly. And I have no issue with someone not liking BFA.
But the moment people either try to correct gross exaggerations, or voice they like any aspect of the game people attempt to shut their voice down. Either my insulting them, calling them things like shills, etc, or just telling them not to comment.
When you point this out, its “omg, circular logic”.
I don’t get whats so hard about treating others the way you want to be treated.
nobody asked
This expansion feels more like “being comfortable with what worked last time” than it does filler. I don’t like the term filler because this expansion has a huge glut of content and things to interact with.
The major issue is most of the things we interact with sort of feel… samey, repetitive, or make our progress feel relatively meaningless. Mobs getting more difficult to kill as you get higher item level gear.
Got better gear? Great! Now you can do the same content again, but with higher numbers this time and maybe some different affixes. Tired of World Quests being one of the best ways to get entry level gear? Too bad! Go do calligraphy again to complete your emissary for that high ilvl trinket or ring.
I’m just sort of tired of that formula being repeated, and it feels like it was doubled down on for this patch when I was just getting over the Azerite necklace. We didn’t need another piece of gear to hand progress.
Genn never got his revenge for Gilneas’ blighting and the death of his son, Sylvanas wrecked both his kingdom and killed his son with her own arrow and short of equal losses of soldiers never really “paid” any price for what she did, even Garrosh got a trial and later was killed/heavily maimed by Gul’dan as pension for what he did. in Legion both Greymane AND Anduin would have had reason to start a war as Varian died and Genn’s son wasn’t avenged, But as we later find out Sylvanas was sneaking away to attend to a dying stabbed Voljin and like si:7 knew that broken shore was a trap for both the Horde and the Alliance carefully orchestrated from inside both by disguised demons to rid themselves of Azeroth’s oppositions. Genn of course never knew this and Anduin only later asks why Sylvanas turned her back and withdrew her best forces and only found out that way. Anduin’s shocking revelation from the horse’s mouth (Sylvanas) and the legion’s invasion were why there was no “war” after that. And this is the problem, the faction war had no build up, none. even MoP had Anduin’s crash on Pandaria to drive the discovery of the continent, had a breadcrumb series of quests which lead to the Sha (Old god remnants) as part of discovering stuff about the land itself, and subsequently the Klaxxi civil war over the Empress’ use of Old god rage augmentation.