When did it stop being fun?

When did wow stop being fun for you guys. I always see random comments on “it was over for me when xxxx happened.”

For me, I loved wow, despite no previous Warcraft experience. Was into hard core raiding in Vanilla and TBC. Installed WOTLK after a deployment to Afghanistan and just wasn’t into it. After that, I played maybe 3-6 months of each expac and cancelled again. I didn’t bother raiding really, just level cap, a few dungeons, and random BGs. I played maybe 6 months of random BGs in Legion, and literally did nothing else… I completed zero raids, no grinds, and couldn’t even be bothered to activate flying. BFA is the first expac I didn’t buy.

So I’d say I enjoyed TBC to an extent, then it was just over for me, with random addiction feeding here and there. In hindsight, I wish there was never an expansion at all :confused:

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For me… patch 3.0

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I have a TBI, so my memory sucks. What was patch 3.0? I need a refresher lol

I slogged through the first tier in Cata, as soon as everything was dead on Heroic I quit. Wasn’t fun anymore.

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I like the word slogged. It really gets the point across lol.

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Rule of threes happened for me. The Vanilla-TBC-Wrath felt like it was intended as a trilogy, and after that, Blizzard wanted to keep moving forward (the “live service” mentality before it was called “live service” et al), and Cata was the first time I really didn’t feel like being involved in the “game” aspect.

That’s when I shifted to focusing primarily on the roleplaying community, and I haven’t stopped having fun then. I don’t mind Raid Finder or LFD, because those let me get back to the community and my friends and groups a lot faster.

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It wasn’t the same game anymore after TBC. It started to become a menu based/lobby action RPG instead of a MMORPG.

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I agree, I think it felt like you’re just waiting in queue for the next thing, instead of actively being engaged in the world and with players. During Vanilla, I made random friends in BGs from seeing the same people all the time. By legion, I ran thousands of randoms and literally met nobody and made no friends. Never saw the same people twice. That’s just aweful.

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And for me, it was all the better for LFD and Raid Finder. What I couldn’t stand was the sheer linearity that Cataclysm eschewed. How many times would I have to run through each zone in the exact same order for X alts? Questing + instances was great for me, but it was so much of same thing - only so many instances, and the questing for leveling was not enjoyable after the first one or two times.

It was when they nerfed all of the raids to Naxx 25 man levels of difficulty and added achievements. It just kind of killed it for me. I remember guilds that couldn’t kill Brutalis were suddenly able to 1 shot every boss in SWP.

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at whatever point dungeons became aoe fests. maybe mid wotlk.

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The easier it got to find groups, make queues, get gear, level, etc., it stopped becoming a game I played and more just me steering a character to auto-completion. WoW turned into a Cookie-Clicker type of game for me, and my motivation to play was gone.

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I understand that. I guess that’s why people started calling it a treadmill. You’re running, but getting nowhere…

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I think there are degrees of fun.

It stopped being BRILLIANT for me with the launch of Cataclysm and the shift to super-easy, linear questing.

There was enough of the game still intact, though, for it to be OK. By late in Cataclysm I was a bit disenchanted. I loved the underwater zone because it was different enough for the new style of questing to not be so jarring.

MoP was also OK for me. The continent was beautiful. Questing was a tiny bit less linear.

After that – blah.

So for me

Brilliant - LOVE it! - My favourite game!
Vanilla
BC
WOTLK

OK but major issues appearing - Mainly playing out of habit.
Cata
MOP.

After that – Epic dumpster fire.

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Cataclysm was the first time WoW felt bad to me. They changed too much.

I took a break and came back. I liked MoP’s gameplay but I didn’t like the inclusion of Pandaren or the story all that much.

WoD was awful.

I thought that Legion was an improvement but BfA is terrible, and the biggest issue I have is how classes play. Everything is so superficial, and there is little to no depth.

I’m mostly looking forward to PVP in Classic because I see no reason that won’t be fun again.

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This one has it right.

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The first time I logged in, sat there for about 2 minutes, looked at my friends list and saw nobody on and thought “This actually isn’t fun anymore” came in Cataclysm. So I quit.

Came back in late MoP and had a blast PvPing, and then came WoD and the same feeling of actually dreading playing the game came with it, and it’s been downhill since then, with a few highlights here and there.

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WoW is a statue that has been polished so violently and so frequently that its shape has been lost.

People loved TBC and Wrath - as did I. But even during the good times of these two expansions, the gritty, bold form that made WoW the grand slam it initially was, was being smoothed away by over-aggressive refinement.

Cata was where I looked at the game and could no longer recognize it. Oddly enough, this had nothing to do with the game world being remade. Rather, it was a combination of systems that totally betrayed the game’s identity and feel.

One example: LFR ripped away what was left of the awesome feeling of conquering a raid, a feeling already weakened by the terrible mistake Wrath made by introducing baby difficulties.

The enormous changes to abilities and talents in Cata were also another noteworthy nail in the coffin of class identity.

They’ve improved and improved and improved the thing to death. They’re obsessed with innovation. Every expansion has to be better than the last - but they have no idea what made the game successful to begin with. They’ve innovated it out of their own minds.

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I started in early BC. It was amazing. By the time wrath was announced I had recently migrated to my home pvp server. I remember that the excitement for a chance to take the fight to arthas was extreme.

Around 3.3 with the implementation of the random dungeon finder is when the game lost some luster for me. It just gradually went down hill from there and hit rock bottom with warlords.

Special mention of cata. I thoroughly enjoyed the water zone vashj ir and the story there. Hyjal was pretty cool too especially when firelands was out.

Other than that legion has been the only other bright spot for me since wrath.

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to expand on this to include pvp… i still played every expac but you basically weren’t having fun unless you were on the fotm pvp class with pve gear (see deathbringers will, vial of shadows, rogue legendary) and even then it didn’t feel fair at all.