For me, it would be maining on alliance in order to play with my boyfriend, family, friends, and guildies.
But I really want to play a vulpera. Ever since I saw the vulpera, I knew they were going to be an allied race. I’ve mained horde since cata and was super excited for the vulpera.
However, now I’m in a situation where I love playing with the people I do and they’re not horde. So now I get to play races I don’t enjoy just to play with my boyfriend, family, friends, and guildies. I do no have any fun playing without ever playing with my boyfriend, family, friends, and guildies.
So my question is, When is the faction barrier coming down? I want to be able to do PvE content regardless of my race and faction. For PvP, RED IS DEAD. So idc who I go against, they’re gonna die anyway or eventually.
okay dude, my thoughts on this, would be a Dragon class, and the race you choose is your faction outward appearance, and you can choose between four specs, Blue, Green, Bronze, Red. Or Green and Red can be together, with Black being the fourth.
Well, Wildhammers haven’t been added yet, so I make do with an Ironforge Dwarf Shaman. I’d really like to play a Wildhammer Druid though. Druid have some fun use with the forms, but Worgen and Nelves just don’t work for me.
That would be pretty cool actually. Like the colors would represent what? I know green is healing. What kinds of magic do the other colors mean though? Is blue water or frost?
I am playing as a Gnome, soooo… I already am playing my favorite race. Unless the Horde gets Ogres, then I would make a Horde character, though Gnomes would still be my favorite race.
Before Vanilla WoW came out, I spent 2 years playing a different MMO, Horizons: Empire of Istaria.
Horizons was generally a horrible MMO compared to WoW: old-style MMO gameplay (whackamole abilities with most classes sharing many of the same abilities), inferior graphics, lousy framerates, no dungeons, etc.
But Horizons did have one signature feature that was really cool and well implemented: Playable dragons. Dragons were both a class and a race. They mainly fought in melee with tooth and claw, but could also cast a range of spells and had a breath weapon. They equipped special magic items called “scales”. You could choose your dragon’s color scheme at character creation. They were well-animated and looked great.
Hatchlings - Initially you started out as a horse-sized hatchling dragon. You could not fly and your breath weapon was single-target only.
Adults - After a time, the developers added in a long epic questchain. Complete the questchain and your dragon grew into an adult dragon. Adults were the size of elephants, had an AOE breath weapon, and could fly at will when not in combat.
Ancients - complete another epic questchain and your adult grew into an ancient. Ancients fought just like adults, but were bigger and tougher. They were house-sized. But they gained the ability to morph at will into a human-sized lizardman form so they could fit into buildings.
Horizons still exists as an MMO actually (now called “Horizons: Chronicles of the Gifted”). It’s too bad that apart from the playable dragons and detailed player housing everything else in the game was vastly inferior to all versions of WoW.
I miss not being able to play as a dragon. Heck I’d even take a druid mog that made my druid’s bear form look like a dragon.