What's so bad about BfA?

Absolutely not true.

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This. Every expansion has forum haters. Even Legion had them.

I disagree with this, unless you have unrealistic expectations for your alt’s power level right out of the gate, it’s not alt unfriendly at all. There’s tons of content for your alt to do. (Indeed, for some people, that’s exactly the problem, see below.)

Is it possible to have too much max level content?

Well, it is for people who want to be ā€œdoneā€ (BIS/hardcap everything). Those people are doomed to frustration in recent expansions. There’s always something more you could do, and you might get some power from it if you did. This is what some people describe as an ā€œendless grindā€.

But i don’t think Blizzard is responsible for players with OCD. Having things to do is good.

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That last word completely changes the meaning of the whole sentence, though.

The concepts of ā€œoptimalā€ and ā€œBISā€ are basically dead under current systems. There’s always something that could exist that would give you a fraction of a percent more performance.

This is actually fine – if you adjust your mentality and think in terms of ā€œgood enoughā€. But for people unable or unwilling to do that, they look at all their gear and see that none of it is the absolute best possible that could ever exist, and feel bad. That’s on them, not on Blizzard.

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From what I hear Legion was garbage until 7.3 and then it became mildly tolerable.

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The only complaint I have is there are a few too many systems/currencies one must maintain in order to feel like you are keeping your head above water.

It makes it difficult if you want to go beyond playing multiple characters at a basic level.

However, it is true a lot of people are trying to juggle multiple mains as opposed to a main and a few alts.

That is your problem the forum don’t = ingame just dodge this place like the plague imho.

BFA has a lot in common with Diablo 3. You know how well that was received, don’t you?

To be more specific, like D3 ā€˜FU PvP guy’ was in full effect for BFA. The game is now heavily PvE focused and instanced which is antithetical to the MMORPG genre. Much is still on the GCD that shouldn’t be. E-sport direction with dungeons and so much more.

It’s no longer a community-driven game. No longer a Peer 2 Peer experience. It’s no different than the ā€œeliteā€ groups that run in PoE HC every league that share loot and do end game content in a small group of friends. That’s not an MMORPG obviously.

Gone are the days of large raids, open world social interaction where all your power gains were in the world. You think you’ve seen MMORPG but you haven’t. 9/10ths of the people actually playing WoW are inside instances where you’ll never see them.

It’s an ARPG with joined cities. That’s all. Like all ARPGs it has a short shelf life. Few care for the infinite gear grind.

So while BFA has tons to do, on top of some classes we love feeling terrible to play and the heavy ARPG focus it just doesn’t have the P2P magic the older MMORPG had.

Honorable mention goes to the garbage class design we got with BFA.

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Doing time walking is the biggest troll part
Of bfa
5 slots of worthless drops for a upgrade:
Ap armor is better
Neck
Head
Shoulder
Chest
And now cloak

People forget the GCD change that put abilities on a cool down, like my prot paladin’s instant heal. In legion I built muscle memory and occasionally prevented wipes. In bfa that’s lost.

As I leveled up from 110 we lost power. You felt yourself get weaker with every level. You remembered the artifact and class abilities they’d removed.

In legion I had a different artifact for every spec, and an order hall campaign for every class. All of that was removed. I loved Legion. Loved it.

Bfa is simply less in every way.

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The forums aren’t the rest of the playerbase your reaching here bigtime it’s not even 1% by now that come here.

SOmething I loved from Legion were the towers that gave you mark of honors and you could buy old PvP gear for transmogs with them. And even that was removed.

While the artifact grind was at first, tiresome and forced you (if you wanted to be on top) to grind and grind and grind. And it looked endless. But the artifact weapons molded your class well. I had so much fun when it was maxed out.

And Blizz listened to the complaints there and added shortcuts for alts after you have done X part of it on your main.

And the common enemy… I loved that. I feel Blizzard doesn’t know how to write a faction conflict without leaning more to a faction story wise or with cinematics, etc. I feel they are better adding small conflicts while fighting a common enemy.

Not to mention how a faction conflict means dumbing down the Alliance leaders, give them no retribution and removing a Horde leader. Legion, for me, was awesome. BFA is not bad, but faction conflict expansions just means losing and not recovering.

EIther losing leaders without developing new ones or losing cities and just fixing everything with a bronze dragon. And BFA has us with refugees in overused cities like Stormwind and Orgrimmar forever, because they won’t even update that, feeling like they are going to push every race to one of these cities at some point.

I know this doesn’t have much to do with what everybody has said, but these things of the expansion have been bothering me a bit. The very beggining of it made no sense. ā€œHey, I know the world is dying, but Sylvanas told us to attack the Alliance and use powered up bombs against them! Let’s go Hordies!ā€

ā€œOmg, we were wrong! Sylvanas was acting against us. How we didn’t see it coming? Attacking the Alliance when the world was dying looked legit and not as a red flag!ā€
…

Gul’dan: Everything…

… huh. I never thought about that.

God the shill posts are like hitting a speed bump at 100mph in this thread

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Bring the gear, not the class.

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Jeez, it’s a little heartbreaking to see you cracking out the criticism, Grumbles. I’ve seen it before, but this time it’s just laid out right there for all to see.

You didn’t even offer us the cookie! It’s just … there!


Silliness aside, I don’t think BFA was the worst expansion ever, it’s just kind of painfully average. A lot of what it did was done better in Legion, and the few new things it did bring to the table came with a host of flaws.

Island Expeditions were essentially an AoE-fest, Warfronts were (initially) un-loseable, and War Mode failed to fix a host of pre-existing issues pertaining to faction balance, player balance, zone balance, and even phasing itself, the issues of which were really thrown into perspective when War Mode was implemented.

It feels like a pile of really good ideas that were sadly underdeveloped and pushed out far too early. I really love parts of it, the zones and artwork in particular are a big plus, even exceeding the usual Blizzard standard, but many of the actual gameplay related features feel half-baked at best.

If it had a little more time in the oven, for these features to be iterated on and developed beyond what feels like the bare minimum, I think it could have been something really great.

… Also, as has already been said, the story was a bit of a directionless wet fart.

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Currently I’m still having fun.

But the bad of bfa is RNG and systems/dailies designed with ā€˜play longer at a task’ at their heart mechanics rather than ā€˜play this fun thing’ mechanics.

Example of play longer at your computer is go find 3 rares or chests in this huge area. Or can’t touch the objective node that someone else touched even though every other quest out there had a different more user friendly design.

Too many chores to complete in order to just have fun. And then too many bad chances at rng once you do get to the fun.

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(sneaks Kegeo a cookie)

:cookie:

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-Game’s become too much like Diablo.
-Faction conflict shoehorned in at the worst possible time because ā€œreturn WoW to its roots!ā€ With the following sprinkles on top: idiot bat Alliance… again, mustache-twirling villain bat Horde… again. ā€œWhat’s different this time?ā€ ā€œWe are.ā€ But once again there’s no real resolution to the story or impact on gameplay to come because faction divide MUST be maintained at all costs.
-Too many plot points crammed in. We go from faction war, to Aszhara and nagas and… mechagnomes? to N’Zoth to oh N’Zoth done get re-origination beamed he dead. None of it feels like it had a satisfying conclusion.

Terrible gameplay and just as bad storytelling. BfA is without a doubt the worst xpac alongside WoD. I’ve put up with a whole lot since MoP ended. Shadowlands is their absolute last chance for me. It sucks, I’m finally gone for good.

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What does that have to do with people giving their reasons for disliking BFA HERE?

Nothing.

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