What would make ground mounts more fun to use?

Another innovation that would make perfect sense: intelligent enemies with ranged attacks should notice when we fly over and try to shoot us down. This should be standard, the norm, and not go away ever.

The genie is out of the bottle on flying. There’s no going back without furious backlash. This is a game of convenience and instant gratification.

1 Like

I am talking every patch since. While we had pathfinder. Not specifically WoD.

This was the players argument. They wanted to skip world content, under the guise of “BuT i WaNt To ExPlOrE”.

But now we see its just about afk flight/skipping mobs.

They are getting rid of vigor.

I prefer flying hazards opposed to no flight.

Sure. Let me fly. But make me pay attention. Make me alter my course. Make me think “maybe I shouldnt fly here yet” for whatever reason. It could be like the fire giant people that target you with a spear or something if you fly too long in their area. Let there be a risk and a reward.

Just make it more interactive.

2 Likes

It gets easier with practice. I rarely even have to think about it now, just feels automatic.

I agree with both of you 110%. I love the danger aspect of flying and not Blizzard just flexing their muscle and saying “no!”

2 Likes

I’m so old school that no flying is fine. Like Morrowind trapped in a caldera no flying…and no I didn’t just levitate everywhere except to deal with telvanni towers

Saying that, dynamic super fast flying is fun too. I liked pathfinder Legion style, but that’s just me. And I love classic WoW for making me appreciate the world, but I’m pretty sure most people just want a fast magic carpet to the dungeon entrance

Honestly, I don’t think people would complain if every dungeon, raid and big event had a permanent portal room in the major new city. Every delve. Every world boss. And have a very fast ground mount. But…

People fly over world content as it stands. Even I fall into the bad habit of mounting up to turn in a quest 6 feet away lol

TLDR: I liked the pathfinder method the most.

:jack_o_lantern: :ocean: :jack_o_lantern: :ocean:

My bad. My mind was going to the start of it.

No, my motivation was to skip stuff I already did. My stance has always been that Pathfinder should not have been timegated and when you seen every thing once you earned the right to skip it.

2 Likes

And thats fair.

I had no issue with going through the story once, and getting flight as the reward.

1 Like

Let people grind it out day one if they wanted.

The only downside was the people in Naz and Mechagon who were ahead of everyone else Ganking players in WM from unreachable locations when the time gate was unlocked finally

Looking at you MM Hunter standing on top of the Mechagon hub!

:ocean: :jack_o_lantern: :ocean: :jack_o_lantern:

1 Like

Don’t take it too personally. That’s the whole reason I asked instead of saying it’s how it should be. I don’t mind it either way.

1 Like

I think that the answer is to make the areas something that we want to explore. Whether we have flying or not isn’t the issue, we need a reason to check out an area and find something fun. The stuff IS there, you find all kinds of odd things here and there. Maybe instead of No Flying we have No Handinotes zones.

1 Like

I feel bad for the polemic now, because you’re a good sport about this.

So… Pathfinder? What we had about every xpac before Dragonflight?

1 Like

It’s okay, it’s an occupational hazard of the forums.

1 Like

Id prefer if it was just left behind pathfinder which essentialy forces you to explore all points.

1 Like

Well to sum up my thoughts, it’s not about restricting choice. It’s to present both choices. The art team does a phenomenal job of designing the zones and it’s a real shame that many players probably don’t even know what they’re missing out on.

So the idea is simple: you experience it on the ground once, find all the little easter eggs, feel the real presence of the world itself, while the expansion is still new and there’s no real content to speedrun for yet. It’s only the expansion campaign which is rarely very long and you’ll likely get flying before you even hit max level. No need to go through side quests, or exploring all the zones, or collecting treasures or rares or whatever. Just do the campaign.

Of course, it’s contingent on the level designers continuing to add cool things worth exploring and not filling the map with too many hostile mobs.

2 Likes

I would be opposed. What we have now is fine.

2 Likes

I guess you’ve never played World of Warcraft, because every single part of the campaign is DONE ON THE GROUND ALREADY.

1 Like

In you’re opinion it is.

Extremely bad take.

OP talks real in this thread about the point.

I never had an issue with Pathfinder. :dracthyr_shrug:

Old flying was boring.

2 Likes