Can second this. I don’t work IT, but I always get the emails of “such and such program will be down for updates between 3-7am”
It’s really not any more difficult than unplugging your modem and plugging it back in. Anyone saying otherwise obviously does not know everything there is to know about computers. Blizz is purely a psychologically manipulative company and the only logical reason they even have to have regular weekly maintenances is because their psych department has deemed it best for controlling their weak willed user base.
Code and codebase has almost nothing to do with reliability or downtime. The architecture and design principles are what dictate those types of things. Any code/codebase can be designed to work in a High-Availability Cluster if you have engineers capable of the task which will result is zero downtime and maintenance. Also depends on having engineers capable of following failover strategies as the human error factor will always be present.
A lot of things. Serious answer.
What takes you so long to go outside?
If they charged by the minute, they would invest in the technology and processes to make updating transparent to the user.
But they charge by the month and are the only ones selling that service directly to the customer. So why spend that money.
If they had to sell the service to distributors that then competed with each other to provide the best service it would probably be like every other service described in the original post.
The best thing about days like today, is seeing all of the people defending this indie game company.
The honest answer is no one knows because no one posting here works there and the blues arent going to give out any tec info like that.
I understand that you’re now saying you didn’t mean what you quite literally said, and that you’re upset at me for it. “Don’t bother replying.”
And you’re still here why?
Well obviously because the game is down.
No, I meant still playing WoW.
Because I enjoy the game when it’s not down?
They’re not done polishing the Sylvanas Statue
I too saved my “Hello World” project to GitHub.
DevOps takes time.
Especially when things break.
Same Tuesday threads since 2006, no new arguments made.
It’s just pure comedy at this point.
Blizzard has a captive audience of fans who love the game and will put up with anything just to play the game, including me but ya bro I feel your pain.
You clearly don’t do infrastructure for a living. Clustering technology has been around for decades. We’re on 10.0. You’d think the folks in R&D could have come up with a few improvements on their server technology in that time. I know, I know… “small indy studio.”
HA clusters, Creating redundancy since 2000. LMFAO