It takes more than 10 minutes to do things and this generation cannot stand earning things.
Those are working people.
Maybe because they see that when you start queueing for normal dungeons and you don’t know the content perfectly people are just real jerks to you.
I disagree: kids are clearly willing to grind for stuff in Fortnite, but Fortnite has the massive advantage of being free to play.
Not only do they need to buy WoW, then expacs, but they need to pay a monthly sub, all of which would have to come from their parents in most cases.
They can DL and play Fortnite without ever having to beg money from their parents and that alone is HUGE.
Most of us started playing in our teens/early 20’s, and continue to in our 30’s.
At least that’s my story.
Most people probably play online these days. I have not played paper Magic The Gathering in over a decade, but the online versions are still very active.
They do, I know two that do/did.
One quit recently because they could not find a guild willing to take them in on account of their age, despite playing M+15s in bfa, and raiding. They got alienated and left, they still love wow, but if you mention the community, yeah they’re not a fan at all.
The other recently started, she’s enjoying playing (my GF’s roommates kid), but even after just a few weeks she’s already learning not to even try joining guilds.
In the past I’ve seen it over and over. It isn’t a WoW problem, it’s actually more of a community problem.
Full price + expansion + subscription + in game services + store + demands hours and hours of your time each day.
You can try to skirt around the edges, but at it’s heart, Wow is that game that asks you to devote your life to it.
when chris metzen and that other guy did that interview about there new game company this was brought up many times and chris has buddies he says he has game nights with and alot of there talk is how they miss that so much and hopefully it leads to something awesome from them, who knows.
The game is not designed to appeal to new players. It’s designed for tryhard enthusiasts who have been at it for years. Back when Blizzard knew how to attract new players, you didn’t have to install a bunch of addons, do hours of research and homework, frantically dash through dungeons to beat timers, or keep your eyes glued to your screen for hours at a time even when simply questing. The Classic tool tips even inform you that the roads are safe if you need to take a breather. This isn’t a game any more. It’s a way of life, and most young people have better aspirations than dedicating their potential to a 15 year old game.
I just think the game is intimidating for new players because it’s been around for so long and they wonder if it’s too late for them to get into it.
phone games that don’t take your time up so much and actually having a life as we all know most wow players spend way to much time playing to achieve anything in this game. does not king games make actiblizz a bunch more money than anything else besides maybe cod?
If you think WoW is easier than early MMOs, you clearly haven’t tried Classic WoW. Modern day rotations utilize at least twice as many, and in some cases, seven times as many buttons. Heck, they’re not even rotations anymore! They’re priority queues.
I will never understand the vitriol people have for thac0. I can only imagine those people never played even older editions of the game, where you had to cross-reference 3 tables to find out if you hit something.
I think there’s different reasons:
- As others have mentioned, it’s just not the latest thing
- I haven’t seen it being promoted as much as it used to be
- You’re entirely dependent on external sources (wowhead, icy veins, youtube) to understand anything in the game, be it quests, your class/spec, bugs, how to get somewhere, to an extent lore,… - while there are attempts at explaining things such as rotations as, for example, the class trial tutorial, that’s not enough.
- A fair share of the game is just repetitive quests and work. I imagine when you first start playing you start with a new character, you don’t level up efficiently, just at your own pace, and you can probably collect 12 flowers, activate 4 totems, destroy 6 crystals and kill 12 mobs for half a year if you aren’t playing efficiently yet. 5)…While being surrounded by people leveling up their alts who don’t really want to talk a lot, who don’t have time to explain things and/or get mad when you don’t know a route in a low level dungeon. I imagine it to be pretty lonely in parts and also just boring - and while there are nice players, it’s also fairly likely to come across toxic elitists in a low level bc dungeon.
- just from my personal experience starting again in March of last year: Most people don’t reply when you ask something while leveling (at the time I didn’t know they’re just trying to level alts quickly) and it makes the community seem extremely unfriendly (whether it is or not), then whenever you get to know people, they tell you how “it gets better once you’re at 120 (or 60 now)”, once you hit 120: “it’s more fun once you’ve geared up” - and and at some point, for me it was around ilvl 450, you realize that the “you just have to gear up and it’ll be more fun” won’t stop and I imagine some people realize that earlier and realize what they’re spending multiple hours a week with (leveling/questing) isn’t even really considered playing the game by a large part of the community. Unfortunately, that doesn’t stop once you hit max level and do gear up either. It’s a game where people respect you for your raiderio, your achievements, maybe your collections, and as a new(ish) player you’ll always be behind on all of that. Even when you do as much as possible, there’ll still be that douche now and then who is all dO yOu eVeN pLaY tHe gAme because you don’t know the route in some tw dungeon or the current meta. You’re always lacking in some department but a large part of the playerbase seems to expect you to already be good at everything when you first try it. And it’s all understandable from the perspective of someone whose second nature is playing their toon, cause they’ve been doing it for years I suppose, but I think for newer players it’s just discouraging and demotivating and erases the fun of playing.
There’s more reasons obviously… It’s subscription based, it’s a pc game, graphics are kinda sad,…
bad graphics.
This is the thread right here.
I’ve seen advertising on TV for every xpac before release. Yet there was no big advertising campaign for SL. I showed my grandson my garrison at the start of WOD just to see his reaction. He thought it was cool but didn’t ask me if he could try it out. My grandson is more of a kill kill type of person. If he isn’t always killing things then he quits. Happens with every game. I tried Minecraft just to be able to play with my grand children. Couldn’t find them in the game. So I asked my step daughter and she said they quit playing after two days. But at least my grandson is now into basketball and football. Good for him to be outside actually enjoying games that was all that I played at his age.
Spot on. People like to consider in game reasons, but in reality the reason why WoW was so popular during WotLK was due to advertising. EVERYONE saw Mr. T night elf mohawk advertising, in addition to WoW riding on the coattails of LotR and the majority of average people just seeing the Lich King / Icecrown as a LotR game and being interested due to that.
Young people in school literally do not have time, if they are studious and healthy at all, to invest the kind of time this game requires. Their evenings are filled with homework, and their sleep needs surpass those of adults.
My daughter plays WoW. She loves the game, but she frequently has to take extended breaks from it because she cannot put in the hours. She’s in high school and working to enter college next year. She simply does not have the time.
FPS games and sim games offer the freedom to play in short 2-hour bursts and then you can walk away from them without losing anything. MMORPG’s don’t work that way.
The game doesn’t alienate young people. It simply does not allow for a healthy young person’s investment.
That’s just my anecdotal observation.