Hello! I’ve been looking to try HPal. I did druid and shaman healers so wondering what is hpal’s big save the group button?
Like…. Let’s say pit of sauran 16, corpse about to explode, what do I do?
Thanks!
Hello! I’ve been looking to try HPal. I did druid and shaman healers so wondering what is hpal’s big save the group button?
Like…. Let’s say pit of sauran 16, corpse about to explode, what do I do?
Thanks!
Start /praying to the Holy Light.
It’s supposed to be uhhh
Uhhhhh
I DONT HAVE ONE OK?
So… in dungeons you are going to want to run beacon of virtue. Now THIS THING USES A GLOBAL so you are going to need to be able to predict when to use it. You won’t be able to keep it up all the time but mastering beacon of virtue and dumping your infusion flash of lights into beacon of virtue will allow you to keep groups topped off and avoid those situations.
Aura mastery suffers the same fate it uses a global and only reduces damage you can get the talent for the extra 10% healing but you would also need to anticipate damage going out and use it before.
Lay on hands doesn’t use a global along with hand of sacrifice so you can cycle those in desperation but ultimately you will be doing a lot of triage decision.
It’s just flat out unavoidable compared to other healers but your beacons can push really freaking hard if you master them
If you play lightsmith you can pull some pretty big High IQ moves if you take the talent for it.
Bulwark allows your own overheals on YOU to get dumped into your bulwark target and armaments will syphon your HP to a teammate or vice versa. I generally will dedicate my armaments to my weakest player in my group.
Aura Mastery with Devotion Aura if you want to prevent the incoming damage.
Divine Toll OR Beacon of Virtue + Holy Light if you want to heal up the entire party.
Beacons of Light/Faith (Passive) + Holy Light more realistically if you just need to heal yourself and/or DPS.
Lay on Hands if one person is on the edge of death.