We all explained to you it did, you just didn’t like the answer apparently.
Tell me why, in detail, when it was already proven to you why it was necessary.
Go watch your expert writing
/watch?v=dNRMxtShRL4
I want your reasoning about how genius and nuanced this cinematic is before I interact with you
I proved it wasn’t necessary.
Yet thats the very thing people play classic for, the world feeling connected.
You can have big cosmic bad AND small world movings and easily relate both to eachother and have them interract making the whole world feel bigger. Blizz just doesnt.
Please quote for me where you did this.
All he showed was the DF ending, I don’t get it.
Unless they’re in their “PTSD” phase, then they just stand around passively moping and talking about their feelings and fears of inadequacy.
At no point have I claimed that the game is expertly written. I have only stated that it isn’t badly written, which it isn’t.
And I don’t get what pointing at the Amirdrassil cinematic is supposed to prove exactly, except that it wasn’t well-liked…? Same thing happened with N’Zoth’s cutscene if you didn’t know that one.
And I want you to grow up. Sadly, that’s unlikely to ever happen.
Have a good life though.
Look for it
You guys literally won’t stop it with Anduin, will you? A whole patch about goblins and still the mind is on the hot king.
Grow up buddy, go outside
Nope. When someone asks me to explain something and I’ve already done so, I quote it for them, because threads get long and posts get missed. I suggest you do the same if you’re going to make claims that you’ve proven something.
Already proven. Look around.
If he writes lord of the rings, it would be one book with none of the stuff about a funky dude in the forest singing
Then show me where you proved that a zone storyline shouldn’t exist and has nothing to do with the overarching storyline.
OP; Indeed, the problem as you outline is morality (uniformity, altruism - “selfless heroic” is an oxymoron if morality pertains to a human being living today, in reality, on Earth).
Philosophical education has been so uniform (because academia is a cult spreading post-modern anti-reality, anti-human nonsense) over the past 50 years, fueled by 250 of modern totalitarian philosophy which renewed, amplified and secularized 2,000 years of mystification… so much so that you can probably count literary innovations on one hand. Unfortunately, none of them are here in the MMO sphere, that I know of.
Leaving philosophical inclinations aside; when it comes to creativity, there is only so much you CAN write if all you read in academia, or just growing up at school is THE SAME thing in different coatings. It’s like eating the same thing every day your entire life. The antidote to that is creative integrity… Which also entails being loyal to your IP (so, if Warcraft has certain elements in it, such as War… it should be utilized because that is what readers/customers expect and like from it).
Trade wars don’t count or what? Mafia wars?
They do. But I wrote from the presupposition that the Conflict people look for most immediately is the War as in Alliance v Horde and a bunch of Warcraft Cosmic forces clashing at each other with Azeroth at the center (which isn’t a new literary concept by any stretch, but had been developed uniquely in the details enough by Blizzard over 3 decades so that people around the world are eager to read how it develops).
Also - nice mog, fitting for the patch
Proven. Have a peak, why are you so mad anyways? Calm down
The topic is Blizzard’s recent writing. I agree that they’ve adopted this kind of generic, sanitized style in which there are only limited motivations allowed to characters, and if everyone is morally non-conflicted and united on the side of good against evil, then that’s one of the few types of internal conflict a character can have. It’s not unique to WoW or Anduin, it’s a common trope at this point.