I hope that they don’t accidentally nerf us into the ground.
I love all the talking points in Kaivax’s blue post, but I just don’t have a lot of confidence in their ability to balance any class for all three pillars of content–too many factors with complex interactions that they don’t seem to have a good understanding of. So they likely hunt and peck with tuning fixes, fixing one thing while breaking two others. Then they’re out of time/money and it gets released as a mess that looks better on paper but performs poorly.
So yeah, just don’t break us. Ideally class tuning should be achieved by a statistical model of primary factors and 2 or 3 way interactions built from a design of experiments that predicts throughput for dps/hps/dmg mitigation and all classes would be within +/-2% of each other, but I don’t see it happening.