What are you even doing blizzard?

Tell the folks at home how ignorant you are.

Oh, you just did.

I have never seen somebody be so wrong in my life.

Playing devil’s advocate for the funsies but I think the sentiment expressed by the anti people fundamentally revolves around the notion of why they need gold for their time. An example of a question might be why can’t they just play the game without a gold incentive?

go look at your post history and reread all the people dragging you in your threads because you post stupid, and wrong, stuff all the time.

Hey everyone boosting is the worst thing for RMT.

All the warriors swiping for their helmet and gloves are fine though!

I have been a GM multiple times and one of the problems that arises is your best geared people not wanting to run raids they don’t need anymore to help gear the rest of the raid or new people that have needed to be recruited because people leave or stop playing.

with GDKP those people have a reason to go and they are happy to go. people are selfish, greedy and fickle but you need 40 of them to raid. GDKP solves just about every major issue I have run into as a guild master.

This is what I was driving at with my post about player mentality and blizzard trying to shape player behavior with policy. At the end of the day, I don’t think you can compel people to give af about others especially when you remove a main reason why they are there in the first place i.e. the gear. Like sure, it’d be great if guilds did cool guild stuff like helping each other gear but that’s more of a fantasy than a reality. I think a lot of people are chasing that vibe but at minimum it’s difficult to recapture.

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I can see how this would be a problem. Did you run your guild runs as GDKP?

nope I have done RR, DKP, LC. If I were to do it all again and GDKP was legal I wouldnt bother with the drama that comes with the other systems.

I would probably just run a GDKP and either be in a guild or create a guild with people I like over people I need

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As someone who also led a struggling guild for a time period, this is also exactly how I feel. GDKP would’ve solved so many problems from recruiting to loot drama.

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It’s quite hilarious.

You get paid. The poop-socking mage farmer gets the first Nelth tear and the bid war between him and the other poop-socking farmers gets you all the gold you need for everything else. You get to choose what gear you want to chase, you choose how much you invest. It adds depth to the game and you being against GDKP even if it were totally untainted by RMT reveals you are simply a poor noob who doesn’t like the concept of money in general and wants to retreat to childhood innocence.

We use buckets not socks mate.

We’re not animals.

I can understand the loot drama part, but I’m struggling to get the recruitment benefits of it.

If you’ve got raider chad who is geared out and no longer has incentive to help gear raider gray who needs the loot, how does GDKP help for recruitment?

I’m missing something here.

i dont need to get “paid” to play the game. i play to have fun. i mean, you arent totally wrong about the concept of money. i think its terrible. the entire premise of “making a living” just seems wrong to me.

you know what my favorite far left ideal is? that everyone deserves food and housing. the concept of money has only existed for around 5000 years but the human race as a species has existed for over 300,000. and im not talking neanderthal cave men, MODERN homosapien humans.

the concept of money has existed for less than 2% of human history, and look what its done to you.

Are you afraid of major league baseball?

Tell the folks at home how you’re afraid of major league baseball.

Let’s say you have a prospective raider. They could join a progression guild, spend hours doing content and potentially little rewards. Or they could join a GDKP progressive pug, where they spend hours doing content and walk away with a baseline reward that they can use in virtually every facet of the game. Which would they pick? Answer tends to be the latter which is why a bunch of guilds died off T5+ in TBC, when GDKPs started to become more mainstream.

Everything you wrote here tracks, which is shying confused at how GDKP solves recruitment, unless you’re running GDKP as the loot system in your guild.

If you’re not running guild GDkP, then your potential recruit isn’t coming because they will take the second option.

Thanks for the insight you’re providing. Like I said I have no personal experience with them and am trying to understand. Most of the posts in these threads are legitimately funny hyperbole, and it’s nice to have a decent nuanced convo about the subject.

Well that’s what both of us are saying. If we hosted a GDKP as a guild or made it the loot system it would’ve solved a ton of guild issues.

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guilds also die off because the top guilds poach all the best raiders. GDKP doesnt have this issue either

If by best you mean most of the competent raiders i.e. people capable of clearing the content, then yes I agree. But to be clear, this isn’t something that only impacts the top 1-5% of players, a conventional definition of “best”.

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