What’s wrong with boosting?

So, if I couldn’t find a group for raiding, and I paid for a group to take me through, I don’t belong in the raiding scene?

Im convinced that people who say things like the above quoted didnt actually play back then.

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It is because some ppl have an issue with one part of the game so they blame what they are crying about on boosting. For example. They dont see other players in the levekimg zones. They blame that on boosting. Which you can see now has nothing to do with that issue.

People apply morality to certain in-game achievements, so to get them “the wrong way” somehow cheapens it for them.

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Nothing inherently wrong with “boosting” it’s the culture it cultivates that is the issue.

Namely: skipping content, RMT and social degradation.

It does highlight some issues with how boring or poorly designed some content is if people prefer skipping it through RMT.

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This is WoW classic, we all played this already yet we are here again to re-play it, where does this poorly designed content fit in this context?

it looks like many people prefer to pay real cash to skip those following…
1- “the leveling step” where people wants to ding to max level without doing quests or playing dungeons, yup i heard it in 2005 “this game starts at max level”
2- “the gearing step” where people just want to obtain the gear by any means necessary if they buy arena boosts to obtain the rate/points for gear Or if they buy gold to join gdkp’s and buy whatever item they wants to have. “i don’t need to play but i want the gear”
3- “collection without collecting” where people pay to join achievment run, mounts and anything “Yay i have xxx who cares how i got them”
4- “the ideology of saving time” Where almost everyone buy gold to buy enchants/gems/consumables because they just wants to enjoy raiding with friends without farming. “yo my time is limited i raid log but i want to min-max So i’m forced to buy gold… It can’t be helped”

In the end when boosting exists at every direction the result will be massive real money trade issue and empty world and this is how wow classic is.

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precisely.
because you didn’t participate in the raiding activity.

I mean how does that even affect you? It’s not a bad thing really.

Decreases the quality of players

i.e. people going instantly into raids not knowing their class because they haven’t learnt it while leveling

That gold enters the economy and causes inflation. Now, someone trying to earn things legitimately has to do more work.

For arenas it’s because it’s a rated ladder and ranks are based on percentile so everyone buying a boost takes a title away from whoever they are knocking down.

On retail they just changed it all to rating levels so it’s not a big deal. The main annoying part is losing rating while you are facing r1 players at 1800 because they are boosting someone. When the boosting is rampant enough like in shadowlands, this makes it very annoying to climb and you run into scenarios where going 1900->2000 is easier than 1700->1800

After you have done the same content with multiple characters, it becomes monotonous.

It is definitely possible that making the content more engaging or enjoyable would certainly help.

I’m hoping that after the recent interviews at blizzard that they seriously consider classic + new content.

Running someone through a raid still typically requires that player to participate in the battle(s).

Then maybe the teams they’re boosting against should beat them?

If they’re winning why don’t they deserve that rating?

This isn’t true. You can easily game the AH and make thousands of gold a week. There are dozens for videos from people showcasing this.

You know boosting requires gladiator/r1 players to tank their MMR for it to work right? It’s effectively smurfing which is bannable in most competitive games.

If I pay Roger Federer to be my doubles partner in an amateur tennis tournament do the teams he single handedly smokes deserve to be lower ranked than me?

Oh i realize that competitive pvp in WoW is pretty much a joke.

But, if everybody tried to do that, it wouldn’t work, right? That’s how stuff like that works. You take advantage of someone else’s impatience or ignorance. Now, compare that to something like dailies or farming. Those things are available to everybody in game, and only limited by how much time you’re willing to spend in the game world.

RMT is bad. It’s always been bad.

Actually a lot of boosts have the people being boosted dead for the fights so they don’t screw up mechanics.