After they made Seething Shore, I’m fine with not getting new ones.
In fact, I’d rather see the blacklist return.
they could base it off of southshore vs. tauren mills brawl. and not have it a once in a while thing,
but maybe work in some balance to not make it a rpds favored shooting gallery. which it is imo. its a snipers paradise really.
something deathmatch style with some refinements.
Since as soon as “pve” stuff enters in, its gamed. even classic AV can not see actual pvp at times. I actually look forward to a good turtle there. the world does not end if vann/drekk don’t die on a set schedule.
I’d be content if they just brought back Strand of the Ancients, lol.
WoW’s founding is faction war, even during RTS era, not necessarily a PvP faction war.
the first Warcraft you couldn’t even play with other players.
the majority of that trailer someone linked to looked mostly PvE to me. the little bit of it that looked like it could have been PvP, orcs vs humans, seemed NPCish as well.
I’m here to deliver the hottest take on the market: bring back strand of the ancients.
Trust me, we aren’t unreasonable like that.
It kind of does, because you’re going through the MSQ which is very long. For me that’s a big plus because I really liked the MSQ. But it’s not for everybody.
All that being said you can Que for all PVP at level 30 which is like 2 days of playing fairly hardcore. But again, it’s not for everybody.
I think that if I were to really contrast the two it would be that WoW has better PVP as is right now, even though it’s not great… but that FF PVP is being refined, innovated, and added on to. FF is getting the care and attention it needs and is constantly evolving while WoW is more or less stagnant.
As an example of what I mean: In FF Warrior and Paladin are tanks. In PVP their rebalanced to be tanky DPS classes. In WoW tanks are second class citizens in PVP and aren’t really wanted there by the community because they don’t contribute as much and are very hard to kill. It’s simple differences like this that demonstrate the differing philosophy of design here. FF WANTS you to bring your Tank main to participate in PVP. WoW would prefer you didn’t and designs it to push you into not doing so.
As another example: When Crystal Conflict came out, when one team was getting steamrolled by another one the losing team would just AFK and let the win happen. So Yoshi P issued a live letter saying he was disappointed in this and that he wanted players to fight to the very end. As a WoW player that sounds stupid. But in FF it actually worked. Not every time, of course, but it actually had a noticable effect. He did what WoW never even tried: He asked nicely… and it worked.
In the end I guess it’s different cultures.
Me too! I loved the AVs that lasted for days way back. I know some don’t like that, but man it was so fun to log on the next day and jump in for the same game going on, because turtle!
…what? What does that mean?
Truth is the people who had real passion for WoW are all gone.
The ones in charge are the same ones pusing all the woke stuff telling kids we have more than 2 genders among many other things…
Why do I bring these things up? Because they do have an effect on everything, including WoW. Its a mindset, and when you are more worried about looking hip to the woke crowd and doing things that are more political than about whats good for the game and story, you get this.
Don’t get me wrong, the issues also stems from too many chiefs not enough indians (Hope that is not wrong to say in todays age). Too many people who don’t play and don’t care have final say in things that people who do play and do care about game don’t.
Then there is also the fact that its a 20 year old game. Its lost most of the people who play it and it isn’t the cash cow it once was.
TDLR: Basically times change, and pvp died with those changes.
PvP has always been an addition to the multitude of PvE elements, just saying. Don’t believe it? Start listing all of the PvE elements, & the PvP elements in the game.
If you really want more PvP, then play a FPS.
Doesn’t have to be lore-related. Just needs to provide content.
If Blizzard wasn’t all about producing Minimum Viable Product, they could make some simple reskins to existing maps for variety as far as I’m concerned. Their innovation never works out, but I’ll take some CtF mode map clones and whatnot.
If they want it to complement lore, they could use this as an option for opening up more cross-faction play. Instead of Alliance v Horde, it could be teams a la bfa islands. Crews, not necessarily faction-aligned.
Go play rss like everyone else has
I can’t believe I still have to break this down for people in 2023, but here goes:
People like you have spewed that since vanilla, but we (people who pvp in addition to pve) have been here from the beginning. PvP isn’t an addition, it’s a pillar. It has its own rewards, own community, and own development. It may not match the combined pve metrics, but most people don’t do all forms of pve either.
We’ll pvp here, and push for content because our money goes into the game. Go eat a turd.
I’m looking forward to a new-gen BG that places mixed teams (Alliance & Horde) representing two (or more) opposing teams.
Maybe, “Talon Toss,” from the Academy instance?
For the last like year there was an open position on Blizzard’s career website for a Senior PvP Level Designer which had the job description of basically making arena and BG maps. It was open for a very long time, but when I was reading this thread I was going to link the position in my response and noticed that it has apparently been filled.
Who knows if they actually filled it, but if they did it would be a good sign. When the last known PvP dev left during SL he said there were really only 2 PvP devs to begin with, and he was gone. Maybe if they actually hire people for these positions instead of having random PvE devs doing the work we will actually get more than an arena map every now and then.
Roleplayers have also been here from the beginning and surely you wouldn’t think that’s a “pillar” of the game design.
It’s fine if you enjoy WoW PVP, just admit to yourself that you enjoy a secondary part of the game that they’re never going to pay as much attention to as their core content. But at least it’s not pet battles.
These comments are so stupid. PvP gets balancing changes, they just got a whole new game mode developed with solo shuffle, they have a ton of rewards that are exclusive to PvP that are different with every single season, they get their own world quests and gear. It’s fully a pillar of the game just like PvE and it always has been, including vanilla where, you know, it had its own complex honor system with gear, mounts and the only source of titles in the game outside of scarab lord.
The only “attention” that PvE gets that PvP doesn’t is raids/dungeons getting made, and that is only because PvErs need new raids and dungeons to do after clearing them for so long or they’ll quit. PvPers will play the same maps for decades without issue and yet I’ll remind you, they still get new arena maps every expansion.
“If you ignore all the content in the game, we get the same amount of content!” okay, fine.
It is a key activity, whether you’re able to delude yourself into believing otherwise or not. |
It’s fine if you don’t enjoy WoW PVP, just admit to yourself that other people do and there’s a reason we have arena tournaments.