My definition of super casual means that I do open world, unrated and beginner group content and I do not attempt arena, heroic raids (only killed my first 4 bosses on normal a couple days ago) or keys above +2. and I’m still above ilvl 190.
Other people actually bother playing the game, dear.
Are you kidding me? The Onyxia quest chain alone which everyone did would send BFA loot locusts into screaming fits of rage. If you wiped mid-dungeon in RFD, you didn’t spawn one boss behind like you so conveniently do today. You spawn in Camp Taurajo, have fun running back. while hoping no one else bails or you have to sit at the 1k needles entrance and spam /1 hoping someone will join. You want to level a profession? Congrats you have to quests that take you across the continent to do so.
To say that Vanilla and TBC allowed you to play freely and that the current game director is focused on tight time played metrics is just senseless. It’s a videogame that they release every 2 years and they want people to continue subscribing and playing for that much time. You get really cheap entertainment and they feed you content slowly. That’s the deal. And fwiw, I enjoy actually playing wow - the loot that comes with it is an afterthought.
If you’re not having fun playing wow why are you playing wow? Why play wow if you have to endure wow to get loot?
The loot is imaginary and after the level squish it should be clear that player power is imaginary too. The only thing we get to keep is the fun playing wow and the memories. That’s it.
Except, it’s not. Higher item level loot = higher power. Conversely, stronger quality gear = higher power as well.
Having a stronger gear setup makes content that much easier, safer and suggestively more fun to complete.
- I agree that loot is WAY too rare, and anyone saying “LOOT SHOULD FEEL REWARDING” can go away.
- My warlock alt is 187 and my druid alt is 184, and I haven’t done any m0 or Normal+ Raiding on them, nor have they won anything from any World Boss. (I’m literally 0/16 on world bosses…) I just upgraded the covenant sets to 184 today.
No doubt dude but the gear is imaginary (just entries in a database) and the content you’re completing a few seconds faster is equally imaginary. The ilvl squish and the level squish should have made that amply clear to us.
If wow is fun only if you are able to kill NPCs fast and you’ll never be satisfied with the gear you have then you’re calling for an endless loot firehose. You get that with Diablo 3 and you get all the big numbers you want. But that’s not a sub game and this is. It’s less than 2 months into the expac. Rather than have many players fully geared at level 225 which means that pugs are tough to get into for new players and PVP is broken, they want most people to take time doing the content to slowly gear up. Yes, this only works if doing the content without breezing through it is fun for you but if doing the content without breezing through it is not fun, you shouldn’t be playing wow.
congrats, you’re geared enough to start M+s or normal dungeons on your alts, what’s the problem?
…that the OP is blowing the ilvl issues out of proportion?
I can agree that the loot is too rare and still believe they’re overreacting.