hey its really good at boosting in RFC. Realistically I count overload as a new heal. It’s pretty damn nice, but shams and paladins are in the same boat design wise for runes. Our runes mostly augment existing skills and tbh I’m all about that, but stuff like mending/circle/wild growth are just replacing the other healers buttons with wotlk+ skills.
Priests can legit heal with pretty much only emp renew right now. Can druids with hots? It’s all a mess.
Except you almost never get that value because you typically cast Sacred Shield on your beacon target and you never want to direct heal your beacon target.
I mean… what do you think Overload is?
Watching a Shaman (#2, #4 dps global, #1 tank global, #2 heals global) insist that Paladin mechanics are fine is just too funny to me.
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Oh yeah the rune that doesn’t work with LHW? Yeah kinda like that, if it worked.
If Healer Paladins don’t get Dresses as their Spec gear, they don’t deserve to be buffed!
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Why did the devs screw over Restore Shaman and Holy Paladin?
It’s funny that shadow priests are more effective PVP healers than rshams and hpals.
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No we’re not, we are however getting a rune for 18% base crit though, allegedly.
Which is fine for P3, however we without a doubt need word of glory or light of dawn.
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Speak for yourself!
I’d have 40% crit before new p3 gear with that rune.
Right! And thats the problem! 
Infinite mana is never a problem
Depends on how the devs want the pacing of the game to go.
In Era, Mages kill quickly but run out of mana. Its a way of slowing progression.