Im not going to say more then just this. People arguing that frost mage is ok. Mage in general is not ok. Arcane sunfury (not even spellslinger) are the only mage spec you can play and not be trolling. Raid rankings for week 2 were released and frost and fire are at the bottom with augmentation evoker. Dead last bottom. Let that sink in
I both love and hate that the big bug with Splinterstorm people were using in the race for world first that everyone is upset about basically just brought Spellslinger up to par with Sunfury.
There’s just 1 lone brave player doing Spellslinger on mythic Ulgrax. And in heroic there’s a 500k DPS gulf between the 2.
Blizzard is good at balance.
Look at M+ on Archon and even arcane is not OK.
Bring a fury, frost dk, afflock and call it a day.
I’ve been aware for a while that arcane aoe was mid at best and ppl tried to tell me I was wrong. They over nerfed arcane while other classes are scaling very well with their stats. Mage and all its specs/ hero talents need help
lol, not throwing shade, cause it sounds rough out there, but I’m loving delves too much to care about M+ or Raid stats.
My little observation is Spellslinger is rocking delves at the moment so I’m happy. Maybe when I get the patience to deal with other people, or I really need the crests, I’ll have a feel for the M+ scene.
iv said it so many times, Delves and Mythic + SS is fine but for raids its midlle of the road, i have no choice but to play sunfury for heroic raids, kinda sucks
Arcane’s AoE leaves a lot to be desired. The spells that actually do damage are all target capped or have significant fall off with more targets.
Im happy for you, but for endgame content mage isn’t in a good spot
And even then, they don’t do enough damage.
Take outlaw. Also target capped, but top tier in M+ per Archon.
This season is not about big pulls at higher keys.
The simple fact is we don’t do enough aoe damage outside 1.5 minute cd arcane surge windows to compete.
The RNG doesn’t help either. It feels so bad when there’s no Clearcasting or Orb procs for extended periods of time.
The RNG does not help. Not getting orbs or CC feels so bad. I’m not sure what they were trying to accomplish with arcane mage but it’s slowly feeling less and less fun
I dunno what y’all are smoking, but arcane mage is doing great and is totally fine in keys. I am constantly top DPS in my keys and am at 2k rating.
We are talking about mage in general and sunfury is the only hero talent worth anything. Oh and I’m ksm too and arcane mage is ok in keys, there are far better classes. In fact the top keys pushed does NOT include a mage at all
What are you talking about? Almost all of the top 40 runs have a mage according to raiderio
As of this post a mage is the highest ranked m+ dps in the world. 3 of the top 10 are mages, and 2 of them are frost. The rest are dk or evoker. Even fire has tons of people over 2k
A lot of people are over 2k. But it doesn’t change the fact that raid rankings have both fire mage and frost mage at the bottom. As a mage you really think the class is doing well? Because I can sum my sunfury arcane mage far above 1mill dps and my frost mage falls short between 300-250k
??? There is an arcane or frost mage in nearly all the top keys done so far let’s stop spouting non-sense.
M+ is NOT ABOUT OVERALL DPS! Don’t just look at archon and call it a day mage is beyond good in M+ right now. It’s insane how many people coping about mage right now while we are broken as hell in raid and M+…
Let’s talk about what’s going on w/ stats and why they are extremely deceiving:
- M+ is not about overall DPS it’s about prio DPS which archon does not show, arcane does GREAT prio DPS compared to other specs
- Defencives… like if anyone is going to start saying mage is not one of the tankiest classes in the game then idk what to say… Yet archon in raid puts arcane as one of the least tanky specs… Now Arcane is not squishy, especially not compared to other classes in the game it’s just a lot of ppl decided to try arcane this season and the DPS rotation is easy but defensives are definitely not.
- Frost mage low… Well for starter this number is dragged down in 2 ways. First A LOT of people wanted to play frostfire mage which is BAD right now not arguing that, but also even though SS frost is simming VERY close if not HIGHER then arcane, arcane is easier to play with a better profile, so nearly all top players are choosing it over frost. Most people playing frost right now are worst players playing a significantly harder spec then arcane.
Frost mage sims about the same if not higher then arcane right now…
Arcane is just MUCH easier to play than frost, and has a better profile for higher end raids meaning it is going to be played by better players. Why play frost, the significantly harder spec, with a worst damage profile, when it deals similar damage to arcane.
Also if your just simming arcane then swapping frost yeah frost it will sim lower considering is has different stat weights…
Main issue w/ mage right now is the following things:
- Fire mage is definitely a mess of a spec right now
- Frostfire mage is missing something
- Frost mage SS splinter splinterstorm winters chill makes the spec very hard to play and requires WA to track spinterstorm and does not encourage GS usage (both getting changes in .5 patch)
- Ppl like the playstyle of arcane, but ppl are not happy w/ the double dipping “bug” which blizzard are changing in .5 patch as well (in addition potentially making the rotation a bit more complicated)
- Ice nova and RoF on the same choice node is still criminal…
It is absolutely about overall DPS. You do realize the rate of clearance of both bosses and mobs contribute to making the timer? Frost and Unholy have plenty of prio damage anyways and outlaw literally has prio damage cleaved out, so I don’t know why you’rre acting as if mages are the only class that has it.
A lot of people love to exaggerate the concept of damage padding, but any damage that contributes to deplete HP bars is meaningful damage. Unholy and frost DK’s are not doing meaningless, unimportant damage.
Archon is not wrong about survivability either. DK’s boast over a 1 million HP advantage over the other DPS classes and have a panoply of % DR defensives that also couple with damage and CC immunities, on top of a shield wall passive and amazing self sustain.
Meanwhile mage survival is great for infrequent burst damage but pretty abysmal for frequent rot damage because you live and die by alter time’s 50 sec cd timer and your mirror images are a 1.5 min base cd not to mention your block is higher than that as well.
Because M+ and raids this season have such high pulsing unavoidable aoe damage, mages are obviously not rated as highly as previous seasons.
Does mage have way better survival than the garbage druids (especially balance) or shamans? Sure, but that’s looking at the low bar.
DK’s are still leading every top class in archon survival by a whopping 6-7%. They’re busted. And ret pallies are not behind. Rogues have always had top tier survival so that’s no surpise, but it’s not a coincidence that the two plate classes to receive talent tree reworks have ended up with massive defensive creep over other classes.
Aye let me explain why this is wrong, but I understand why ppl would think this. For starters I can give you the evidence of this season and last season where mage is being brought to the higher keys but were never high on the DPS meters. In fact in TGP there were pulls f-mage was beaten by the tank.
Prio damage does not mean bosses vs mobs, prio damage means dealing damage to a priority target in a pull, typically specs w/ good prio dmg will also typically do good boss dmg (funnel can make some exceptions here).
This is not true look at necromancers in necrotic wake as an obvious outlier here, but in fact every pull usually has 1 or 2 prio mobs in them, since most mobs in M+ don’t actually do much. Typically it’s not the tank dying in the pull its the DPS or healer because of some mechanic, if you kill the mob doing that mechanic you can pull more even if the rest are not dead.
Blizzard knows this and often times the mob doing the mechanic limiting you from pulling bigger is the one w/ the most HP. For example a common problem in low end keys is a bunch of the mobs dying early in the pull, but one big guy remaining who was the main problem with the pull in the first place. The trash that died before did not matter all that matters is that big guy dies. Prio dmg allows you to deal w/ the big guy while also slowly killing the trash resulting in faster clear times.
Umm… We are playing mage and archon puts arcane mage in raid as low survivability… We have the most defensives in the game just ppl suck at using them especially w/ a lot of new arcane mage players this season. To show this arcane mage went down in survivability compared to in DF according to archon despite no changes to it’s defensives. Just a lot of new mage players who are not used to being so reliant on defensives to be tanky.
Yeah we are a bit weaker to rot dmg but like tbh rot dmg exists more so as a healer mechanics then anything else. Chances are if you are dying it’s either because you have a bad healer or you got a burst of damage that you did not pop a defensive for then died to rot dmg. I still remember progging Rashok and RL telling us to not use defencives on certain mechanics so that we could have it up for relevant ones, while me playing mage tried that, died, and realized wait a minute I have 3x more defencives then other classes lol. Most criminally underused mage defencive is alter time by far most mages don’t even use this even though it’s insane and only on a 45 second CD!
Yeah if you are going to try to argue mage is squishy you are going to have a rough time w/ that…