that pretty much defines the person you’re responding to.
From the interview they did just days ago:
Is Weakauras being canned entirely? I just use it for aesthetic purposes.
Ion Hazzikostas said:
No, absolutely not. I just want to super clarify there, a lot of the shorthand here has been like, “oh, Blizzard’s killing Weakauras”. That is not what we are doing. We’re going to have a technical blog rolling out for addon authors in the next day or two that lays out the system we have in place, but it’s really focused specifically on reading combat events and combat state whereas in the past when we disabled, like we wanted to break add-ons or limit what add-ons could do.
h ttps://www.wowhead.com/news/combat-addons-disabled-in-end-game-content-in-midnight-378679
Clearly he was wrong or was lying.
and, yet:
https://www.patreon.com/posts/weakauras-x-140349416
Intro
Blizzard has recently published the technical details of the planned API restrictions, granted us access to the alpha to test them out, and elaborated on their design philosophy. This has allowed us to evaluate the impact of these changes on WeakAuras. The changes are unfortunately much more extensive than expected.
It’s important to note that these changes are not final and will evolve over the course of the alpha. However, given Blizzard’s stated philosophy, it seems highly unlikely that the core restrictions will be meaningfully reversed.
***** As it stands, we do not expect to release a WeakAuras version for Midnight. *****
We will continue to support WeakAuras for Classic.
The restrictions are so severe that core functionality, such as Conditions or Actions, or having multiple triggers in one aura or a cloning trigger, would become impossible. Producing a stripped-down version of WeakAuras without these features would require several months of refactoring. The result would be a barely recognizable version. Given that, we have made the difficult decision not to create a WeakAuras version for Midnight.
These changes obviously do not affect just WeakAuras. While we can’t speak for other addon developers, we know that many combat-related addons, such as nameplates, damage meters and unit frames will face similar challenges and may take the same approach. Also these changes don’t just affect combat related addons, but also severely limit for example chat addons.
Regrettably, Blizzard has downplayed both the scope and timing of these changes in past statements. Back in April, these restrictions were supposed to come at “the end of the process” and would not affect “most add-ons.”
Ion Hazzikostas in that interview said:
“And I think that some of that gets back to us knowing that we need to really ease into this, that any world where we just kind of rip the band-aid off, and say alright have fun. We are in a new world. As opposed to, you know building up more built-in functionality, starting to have clearer visuals, simplify some mechanics.[…]”
Well, the plan now is to rip the band-aid off, so that does not leave us with much choice other than closing shop.
We would like to thank each and everyone of you for your continuous support over the many years. We would not be here without you.
We also want to thank the many other contributors we had over the years as well es our Discord crew that keeps helping our users around the clock.
This has been a very tough situation for us. We’re sad, we’re mad, a lot of feelings. We just hope Blizzard reconsiders a few things and we can keep this going.
The WeakAuras Team
You chose to believe in Ion, my friend. Your loss.
https://www.patreon.com/posts/weakauras-x-140349416
Sorry, I meant to imply he was clearly wrong. I should have just said that.
you’ll still see them, cell just can’t color the spot differently based on what debuffs are present
I’m not happy that you’re being inconvenienced, but I am happy that the game is moving away from combat addons.
it’s a bit sad. all these years “helping” the game “for free”, to then be shunned.
o7
It’s hard to take this seriously when you keep saying goading things about content that you don’t partake in instead of keeping your commentary to what you do actually like and that directly affects you.
“Some more-advanced functionality (showing incoming heals, or showing dispellable debuffs on the player) will cease to function and require changes.”
dude
they literally cant because blizzard blackboxed almost everything an addon can see
that’s the entire issue
they went too far, and even entirely removed the combat log so no addons can read it for hooks
and you’re trusting that they’ll do a good job? they said non-combat addons won’t be effected, and then went nuclear on everything, with the collateral being far greater than just combat addons
here’s some media that might be easier to parse because you apparently don’t want to read a blogpost, or the countless other forms of info on this topic
disclaimer: blizzard has/will be enacting the DBM author’s suggestions about specifically break timers/loot addons/and challenge encounters, which is good
but trusting blizzard to replicate something like weakauras (which to be clear, most people do not use them for combat computation [which is a gross overstatement of what people generally use it for btw], which is what blizzard explicitly stated is their goal to nix) so people can comfortably customize their UIs for themselves and accessibility, is just naive and foolish
i personally have had my boxes checked by the cooldown manager having the functionality to move it around as i’d like, and import sounds, but my friend who is epileptic no longer has an option to black out his screen if a certain mechanic happens, or god forbid, if they introduce something like old school killing spree again
yes, showing dispelable debuffs, because you can’t color or make a border around it anymore
but you can still see that person a has magic debuff, and i think blizzard frames as they stand now can show you if a debuff is dispelable by you
If it was not for the rework to Killing Spree, I could not have actually been able to hit that button. I am said friend he is referring to btw.
You already could have made the decision not to use those add ons.
Yes you are. Just take off the mask, nobody is convinced.
Are you intentionally ignoring the point, or do you really need it spelled out again?
The problem with combat addons is that they warp the game design around themselves and create complexity simply by existing in the space. Get rid of combat addons, suddenly you don’t have to design with those addons in mind and you can freely make whatever kind of encounter you want.
Nope, I am not. Think what you want, but it’s bad form to tell me what I’m thinking.
And this is where you are a hypocrite.
You were unwilling to improvise, adapt, overcome.
Now I have to lose my UI customizations.
I feel like until they can make their own UI and personal cooldown manager as customizable as WAs is, it’s a severe mistake to try and destroy it. WAs is used for so much more than just boss and dungeon mechanics and killing it, as well so many other AddOns, is going to hurt WoW a whole lot more than they believe it will. And they’re not nearly as agile as these AddOn developers when it comes to pushing out changes and customization, so it’ll be a net loss for the players regardless.
Yes I am. It sucks that some normal players are affected by this change. But I am overjoyed at the fact that the elitist are getting hit harder. How many times did I have to be called “entitled” “cry baby” “whining” “Git Gud”… I’m not going to pass on a opportunity to throw some of that energy towards these players who have insulted and belittled me.
No one is entitled to add ons. Blizzard said no and now these whiny babies need to accept it. No means no stop begging. Maybe these players just need to Git Gud ![]()
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