The only way a warrior can beat a mage is with a pocket healer, period.
I dont understand why people are trying to make this so complicated. A FAP alone turns this fight into the Warrior’s favor. That’s it, that’s all you need. When you can’t be nova’d or snared you stick to the mage like glue, pummel any poly attempt, and you win.
The only question is whether you are willing to spend 1g for every time you face a mage.
Nah, I’ve killed my fair share of frost mages contesting Devilsaur in Ungoro.
Greater Frost Protection potions means I can’t get chilled by stuff like Rank 1 Frost Bolt or CoC. If I can’t get chilled, you can’t get a Frostbite proc. If you can’t get a Frost Bite proc and Nova is being absorbed, you can’t Shatter me.
I can pre-pot a frost pot, which lasts an hour and run around, letting me pot again mid fight. It’s honestly a lot cheaper than blowing FAPs (which can just be polied, or baited out with Iceblock).
With GFPP you basically have to blow a CoC CD, and have nothing else to break my shield except hard casting full rank Frost Bolts, since rank 1s do no good here.
A restoration potion makes me poly immune as well, although poly is not a big threat when you’re frost potted, since you can’t wait out duration like you can against a FAPS.
That allows me to put enormous pressure on you, forcing you to maybe even cold snap to get two instant CoC’s off before I do irreversable damage to you before the first or second ice block.
Even then, the double CoC to break the frost pot only works if I’m not pre-potted. If I am, my second pot means you’re now out of options beyond hard casting, which puts you in danger of getting frost locked by Pummel.
Between frost protection potions and stuff like net-o-matic and tidal charm (optional) to bait out blinks, Warriors have a fair to good chance at killing a frost mage, assuming equal gear.
Obviously we have to make our contact windows count, so if a Warrior has trash tier gear, all the tricks they have won’t save them. Once we’re in T2-2.5, the window we need to put out unrecoverable burst gets smaller and smaller.
It doesn’t though. If I pop a FAP on you, and you start polying me, I can pummel the first one, lock you out of Arcane, only to have you instantly IB & initiate another poly while my Pummel is on CD. At that point there’s nothing I can do to stop you, short of intimidating shout, and wasting time on my own FAPS assuming I even have the 25 rage to do so, and you aren’t bleeding from deep wounds.
At the point where your poly goes off, you can now freely reset the fight, and now I’m down 4g (my server rate for a FAP) with nothing to show for it.
ITT a ton of warriors that never trained pummel or intim shout, apparently
Oddly its the druid being the voice of reason
Poly has no interrupt protection. You should be able to easily add at least 2 seconds to the cast time, intim shout for 2 secs, add another 2 hits of pushback… and grats, pummel is off cooldown
I already gave an example of how FAPs does nothing against a mage who knows what they’re doing above, but in case I have to spell it out for mages that are somehow losing to FAP’d warriors, here we go:
https://classic.wowhead.com/spell=6552/pummel
Note, 10 second CD, 4 second lock out. Unless Poly takes longer than 6 seconds to hard cast (it doesn’t, I promise), that pretty much ensures you can always get a Poly off.
As for Intimidating Shout, did you know it costs 25 Rage? Did you also know, that absorbed attacks, such as those caused by your mana shield and frost barrier, does not generate any rage for the warrior?
The only honest to god reliable counter to a frost mage is frost protection potions because it puts you on the defensive 100% of the time. FAPS has a counter, where short of blowing cold snap, a Frost Pot does not (but even then you can have two frost pots in a fight, where you can only have one FAP).
Bro, how fast do you think we attack that we can just casually add 4-6 seconds of push back? We aren’t exactly Brokentooth slamming home .8s attacks.
Locks dominate everyone in classic and TBC get use to it
This is not true, actually. Unfortunately, you have to wait until Phase 6 to get the Icebane set, but it absolutely and hilariously trounces Frost Mages. They can do basically nothing to you, and the stats aren’t god awful. Watch videos and lol.
Check out Monkeynews’ PvP montages. Odds are it’d be even easier in Classic because of leeway.
Did you know Ice Block has a 5 minute cooldown? Why dont we just assume you’re using recklessness too. Unless this thread is about stupid duel situations, assuming a mage will use ice block every time - against a warrior nonetheless - is dumb. Mages have a dozen other things they are more worried about saving ice block for, so if a warrior can force a mage to use it then that alone is a win.
each hit adds 1 second. you can’t get 2 hits in within 2.5 seconds? you can do nothing but spam hamstring to do that.
I’d say assuming a 5 minute CD is up in a WPvP encounter is a pretty safe bet. In a BG? No it won’t be up every time we meet, but with the size of the world, yea, 5 minutes between encounters is not the most ludicrous thing.
And why would you not use a CD if it saves you from dying? What else is so pressing that you need to take the L, rather than blowing the CD and surviving?
So yes. 100% of the mafia mages I’ve fought in Ungoro have used Iceblock. I’m not talking about fighting mages who don’t know their buttons or panic and forget half the toolkit available to them. This thread presumably, was not made by OP to discuss how a warrior can beat someone who doesn’t know their class.
In phase 2 thats not a realistic assumption. Why would anyone care about random encounters in world pvp. If you’re actually serious about pvp enough to be popping 5g potions for a single fight, you’re fighting mages more than once every 5 minutes … and newsflash, that mage is also fighting more than just you every 5 minutes.
Random phase 1 encounters are irrelevant discussion beginning 24 hours from now.
At this point I don’t know if you’re trolling or just really have a poor grasp of game mechanics (which is fine, although trying to argue about something you’re misinformed about is fairly asinine)
It’s not 1 second per hit static, it’s anything from .5s to 1s. Lol could you imagine? You’d never be able to get anything off against a Rogue with S&D up.
On top of that, are you just running around without your shields up or something? Absorbed attacks don’t push back.
On top of that, lets assume your incorrect understanding of pushback checked out in the first place. You seem to think all the PvP warriors are going to be running around as DW Fury? You mentioned Phase 1 encounters are irrelevant to the discussion come Phase 2. Fine. But that also means that almost every warrior trying to PvP is going to be Arms, swinging a 3.4-3.8 speed 2 hander.
That’s one attack. Now if that attack get’s absorbed, there’s no rage to even hamstring, which still costs 10 Rage. Even if we could spam it assuming we had infinite Rage, we’re still limited to one hamstring every 1.5s due to Global, and one white every 3.4-3.8 seconds for our swing timer.
How in any world, does that objectively translate to 4-6 seconds of push back?
And, just to reiterate, all of this is assuming you forgot you had shields to use during a hardcast poly in the first place.
2, honor medallion pvp trinket that should be released day 1 of phase 2 or a trinket that gives you huge attack power boost temporary.
There’s hardly anything casters can do against +100 resistance if thats even possible, mages have a talent that lowers your resistance and warlocks have curse of elements. But mages don’t lower it much and there’s no gurantee they will have the talent.
Consumables like the potions that prevents rooting and slows or speed potion could help.
Frost resist…
Use a gear manage addon or macros that enable a fast one click change of gear.
Stack as much as your able…
Only one consumable is required, well sort of a consumable.
Sort of a cream. Starts with K. Ends with Y.
Actually, it is s a good strat for duels. World PvP is more random. Unless OP’s nemesis is a particular mage on his server, less reasonable. But if 40g is all it takes, 40g is relatively easy to farm at level 60.
Sounds like you are the one unaware of the mechanics, since pushback wasn’t changed until BC. If you try to cast with a SnD rogue on you without any pushback talent or shield, then yes … you would never get a cast off. You should try playing a caster then come back and tell me pushback isn’t crippling in classic.
And I love how you think a 5g frost protection potion is a reasonable point of discussion … but 30s rage potions and 1-2s grenades are not.
Did you seriously just argue that spending 40g on a single fight is reasonable? 40g will take a warrior roughly an hour to farm. So 1 hour of farming per fight with a mage. Brilliant solution. Good luck.