Welp looks like we’re going down as the worst class, boys.
Every class is getting a 20-40% ability buff of some sort; Warriors, Nothing.
we had a decent not even good run for 1 season and it’s over
Welp looks like we’re going down as the worst class, boys.
Every class is getting a 20-40% ability buff of some sort; Warriors, Nothing.
we had a decent not even good run for 1 season and it’s over
In Curse of Ula’tek, we’re going to be lowering throughput for major DPS cooldown’s for several specializations and increasing their steady state damage. When damage done during cooldowns is significantly higher than damage outside of cooldowns, the pacing of combat outside of cooldowns can feel sluggish. Our priority is ensuring that cooldowns continue to be high-impact and fun moments, that damage dealt without cooldowns is effective, and that we maintain texture between specs. We’re going to be observing how this plays out on PTR and it’s possible we will need to make further adjustments or pull back on some of our changes.
Warrior CD’s were not touched, this is why we didnt get any buffs on normal abilities.
Tell me you didn’t read the patch notes without telling me.
Geez the fact that you missed something along the lines if “We’re nerfing cds and buffing the baseline” but then seek out to have a cry because of no sweeping buffs to a class that did not have it’s cooldowns nerfed is astounding.
Tuning will happen later anyway if the overshot any adjustments 12.1.0 aint releasing until mid August anyway.
What pvp class we re rolling for s2 cause this is F****d.
I hate that blizzard is putting damage into raging blow its a rage building filler. It feels terrible to press.
Warrior is S-Tier not sure what you are crying about.
With a return to Raging Blow prio (during CD’s at least; the reck window extension too good to ignore), and the emphasis Blizz is putting on ravager, this really feels like a throwback to the DF S2 build, which we all voted for a return to the playstyle to for S4 (not our fault Blizz completely dropped the ball with a chance to retune it that season).
Inclusive to the buffs to thunder blast for thane and the Ramp Ruin talent getting reworked to a version we’d basically asked for from midnight’s beta, it feels like the class devs are finally conceding on some of their “visions” for how Fury should play/feel, and are giving us the wheel. These are the first notes in some time I’m actually feeling excited for.
Those are two completely different specs btw.
At the cost of nerfing Thunder Clap, which really just means that your damage will become much more dependent on getting lucky Blast procs, just like it was in TWW Season 1 and 2 (neither of which were particularly good). Remember trying to pool Blast before popping CDs so you could game three casts into adds instead of two?
I get it, it makes sense that Blast should be stronger than Clap, but ignoring the fact that it already was, making the only Fury build that deals reliable damage much more RNG is not a good move.
I’m glad they’re adding Raging Blow back into the rotation. It still feels good to press compared to junk like Slam or Rend. I’m always in favor of using our whole kit then being pigeonholed into a 2 or 3 button rotation
Slam stopped being in the fury rotation once they buffed whirlwind’s damage a while back, and we never used slam over raging blow.
Yeah I don’t care that Warrior doesn’t get buffs, but what I DO care about is the mechanical changes they’re making to Warrior–nearly all of which will make this class feel worse to play – at least for Arms & Fury.
My pleas: please just attach all Warrior cooldowns to Anger Management again. I don’t know who complained that they shouldn’t all be on them. The talent was perfect before things were so unceremoniously ripped away from it. Also, PLEASE revert the nerf to Sweeping Strikes and PLEASE take it off the GCD.
lol back in legion as an Arms warrior trying to fish for procs was so so boring. Without it you feel you are just torlling your group. RNG STINKS.
Yep, I remember those days. They went away from that design for a reason, and I hope they remember it.
IDK about that….. the apex talents from BDK and VDH is proc base and is on a TANKING SPEC.
We don’t need want our defense apex talents to be RNG.
If i’m not crying how else we going to get buffs
Basically all slows being nerfed feels like a pretty darn big buff to me!
I know it’s been said, but I want to reiterate; they’re adjusting other classes to smooth out damage profiles. Season one, warrior already had a steady damage profile, so they’re just making other classes more like warrior. Hence fewer initial changes.
Also, its still early. Lots can still change.
At the highest levels under optimal conditions with tanks that pull big. Not so much under pug conditions.
Real Warriors don’t reroll. We’ll always be the class you can never go wrong with.
First time huh?