Warrior mobility

Seems like bad design to have to use a 2min CD damage enchancing buff to clear a 5 second root on a 15sec cooldown

What’s a 2 minute CD? Also Ava is off global which makes it super quick and easy to use.

Yes, there is also avatar. I didn’t name it because I do not personally see warriors using it for the root break instead of macrod into a big go enough to make a huge difference. The point at which it starts making the strategic difference is probably a lot higher than me or op have to worry about.

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Yeah, good point. :dracthyr_hehe_animated:

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Another call out is that if you have scatter off cooldown and warrior uses avatar to break your tar root or slow, there are not many better things you can do in that moment besides scatter the war bc it’s only a break and not a freedom, and they just wasted a long cooldown damage button just trying to get to you.

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I’m sure you do, you also don’t have much xp on hunter (this is not supposed to be an egotistical call out even if it sounds like it) Hunter’s are momentum based and using things like trap as a defensive really hurts that. Also, using diamond ice, a pvp talent keeps us from using things like sting/tactics/disarm/bandage/interlope.

It always had, imagine knowing what you’re talking about.

Hunter/DH/Mage/Druid comes to mind immediately. I think rogue (double step) and lock shouldn’t but are currently due to bad tuning.

1 minute cd.

They will need to rework retribution again, the problem with ret never was their dmg or healing but their lack of mobility, and them warriors have 2 of everything, 2 charge, 2 stun, 2 bladestorsm, next patch warrior receive another aoe fear and will be able to instant cast cyclone.

Watchu mean bro. Rogues are notorious for swapping to the war sitting in bstance with no trinket and killing them.

One thing I think is nonsense, plate classes (ret, war, dk) should be more tanky but have less mobility and damage than “lightweight” classes like DH, Enhanc, WindWalker and Rogues, I know it’s a game and sometimes things go beyond logic, but the warrior has more mobility than the shaman and DH and is always one of the classes that has the highest dps in pvp.

That’s like a split second judgment call thing. Sometimes you wait for the root and then avatar and go rather than just blowing everything to get rooted, which is effectively as good as being stunned if they walk a couple feet.
Unless you’re running unhinged and bladestorm is your go. In which case, zug.

You think the class with the most range in the game also needs the most mobility?
DH has a lot more mid range options, so I don’t really agree that they should be more mobile. Their dash is on a lower cooldown. They also just have a higher move speed through mastery (can’t remember if / what move speed they get through talents).
Mage kinda depends on the spec. Frost absolutely should not have more mobility. Their whole kit is about control. If they had all their slows and immobilizes on top of more mobility that would be insanely busted.
Why druid though? Just because shifting snares has always been a thing?

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I mained a war in bc and wrath and quit in cata when they overly simplified everything. While warrior has always had good mobility, current war has much easier to use/access mobility on much shorter cds along with access to more than one root/slow removal/immunity.

Warriors are hella mobile.

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And what? You all acting like ahould have 10 sec cd or something

It’s not about what I think, it’s the way it’s been. Some warriors think that they are supposed to have 100% uptime and do the dmg they currently do which is wrong. Warrior is supposed to have more limited uptime, but also dish out pain when they connect.

I never understand these posts.

“I dont arena but here are my thoughts on the current meta”

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I’ve done 101 matches since this season started, that’s barely anything ain’t it?
Meanwhile you’re on another post saying I’m getting downplayed… bruh don’t defend me if you gonna do this kekw

And hunters are supposed to… also do tons of damage and be untouched by melee?

So you get no uptime with charge root + snare or leap or bolt? Do you have hands?

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I am talking about in this fantasy alternate timeline you were describing.

You mean the one where warrior didn’t have bolt + double time but still did fine (literally every expac but this one)?

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