you are not correct on the exclusion aspect. If you’re playing sub-optimally because “mah playstyle!” then people are going to exclude you from groups.
that’s just how the cookie crumbles in a math based game.
that depends entirely on the content you’re doing.
You don’t speak for everyone.
I personally don’t care if they put a checkbox in game to prevent you from showing up in the API data. But you have to understand that means you’re not getting invites to many (pug) groups.
You’re not some hitman or anything and nobody actually cares. You can be whomever you want and people will like you enough, eventually, to bring you along.
And if you have a network it literally doesn’t matter. Stop playing with strangers who judge you based solely on numbers.
Those people are negative and will only affect you negatively emotionally, especially if they’re causing such a stir within’ you that it brings you to create this topic.
I have led guilds for many years including a 2000+ active member planetside 2 outfit. I currently lead a successful division 2 clan. Have any of you “get gud” posters ever considered that there are people with disabilities who play MMOs including wow? Many of them are shut-ins and gaming is their only outlet.
Basing player performance on warcraftlogs alone automatically excludes many people with disabilities. Those that I know just want to be treated like everyone else and be part of the team. I have found that they make very good guild members and find a way to contribute. I love having them in my guild and I refuse to exclude them. They always surprise me with what they can do despite their disability. When you ridicule people because of their poor performance on warcraftlogs, you might actually be ridiculing someone with a disability.
if they can’t perform to the level the content I’m doing needs, I’m not going to invite them, unless I’m going into it knowing I’m carrying someone.
and yes, someone doing 50% less damage than they should be is a carry, regardless of the reasons.
except, I don’t do this, and I actively dislike people who do, so try again.
If someone is here saying something like “X is too hard, make X easy” then it is completely legitimate to look at their logs and point out that the reason X is hard for them is because they’re playing poorly.
What isn’t ok is to call them bad or ridicule them.
It’s not ok to pull up someone’s logs because you disagree with them and start log trolling them, when the discussion had nothing to do with personal performance. I see that a lot here, we used to have a paladin poster who was awful about it. Some guy would be complaining about a lore topic, and the paladin would come back with “OMG UR PARSES R SO BAD” it was crazy.
BUT if someone is crying because “Mythic Skitra is too hard!” then pointing out that they’re grey parsing and dying to mechanics? fair game.
I feel 100% sure if the creator of Warcraft logs was asked to extend the exclusion to Classic logs, they’d be happy to.
The argument that someone else will come up with another site is besides the point. If Warcraftlogs sets the tone, the theoretical upcoming sites will get the message that this is something that people expect to have the option for.
Let me know if you have already sent in a request. If you haven’t, I will be happy to. I’m sure it’s an oversight in any case.
One of the issues is the gear system is not complex enough to allow for more variation in DPS and gear.
Blizzard cannot stop the people from finding your loot, but what they can do is change the way gear is approached and add more RNG to the gear to make sure they cannot simulate your gear for DPS, Healing, or Tanking.
But the community is somehow very vocal about removing Titanforging, Benthic, and Corruption from the game when these systems are designed to help improve the situation by making sure these “Elitist” cannot simulate you.
The people who create groups usually have some idea about the mechanics and difficulty of the fight(s) involved. This is apparent because the group leader is, by default, responsible when things don’t go well. Any competent leader will be prepared, knowledgeable, and use whatever tools they can to ensure success e.g. Warcraft Logs.
The people who join groups bear no such responsibilities. In fact, they expect the leader to guide them on the path to success. A good majority of people of people who sign up for groups have no clue about the details of the mechanics. If they did, they would have made their own group instead.
Problems arise when either of these two perspectives do not acknowledge and accept the other. A leader does not appreciate being called elitist for wanting things to go smoothly; neither does a joining player wish to be called bad because a log exposed their lack of skill or knowledge.
Personally, I think both of these two extremes need to pull their heads in and meet a compromise. A leader needs to be accepting of other people’s mistakes. A follower should better prepare, and get off their lazy butt and do some research before trying to join a fight. But the reality is, compromise is non-existent, especially in pug groups where no one gives a damn who you are - after all, you’re just an avatar doing X numbers to defeat X boss.
My suggestion to the OP is quit trying to cut corners. If you want to be carried, save up your gold and pay for it. If you want to group with people of a similar skill, gear, and knowledge level, then find a guild that has a similar playstyle or make your own. You’ll learn a lot more playing with people on a par with you, and when you overcome challenges, it can be rewarding and fun.
My suggestion to the unrealistic leadership is to make it clear what you’re looking for and be as specific as you can. Nothing is more frustrating than meeting a gear a level requirement, but being declined because you didn’t measure up on some 3rd party addon. Let people know what you’re using, and make sure they consent. The more transparent you can be, the more likely you’ll find suitable people faster. If they exist, that is.
I know this has probably been said in this thread, but its used to measure performance.
I have played with many people who do 1/10th of the DPS compared to those of similar ilvl… and I am not talking about this patch, but throughout all of WoW, heck I was one of those people at some point.
Logs can be used to shame, but it can also point out glaring problems, such as when a destro lock only chaos bolts 7 times in a 7 minute fight. Yes, that happens, and its not being elitist to say thats bad because its outright bad.
If you want Final Fantasy where you are in fear someone will report you and suspend/ban y ou if you bring up your meters be my guest, but keep this out of WoW.
If you’ve raided at even a casual level in the past then you’d understand why it’s necessary. It can be used to find out why you’re having issues on a boss. It can also be used to screen out bad players when you’re recruiting. No one wants to deal with useless players who routinely put up gray parses. They are a liability to the entire raid and offer nothing of value. Group don’t owe you anything and have every right to screen you before you are invited.
Yes and I have every right to not have my data publicly released if I so choose.
This data was not released to the public in Vanilla, why is it being released now in WoW Classic?
In-game AddOn meters and the parses they generated were sufficient in Vanilla, why are they not sufficient now?
WoW Classic was supposed to be true to vanilla, why was the public release of player data without the players consent added to WoW classic?
It is ironic that Blizzard no longer releases server population data because they are afraid that data can and will be used to harm Blizzard’s bottom line. However, Blizzard will not allow WoW players the same courtesy to opt out of the release of their in-game data to the public which can be used to harm their WoW gaming experience.