Warcraft Logs and Meters have taken the fun out of WoW PvE

Participation trophy generation man

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In game meters are called AddOns.

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Yea that’s just called an addon. It’s not officially sponsored by blizzard like you are implying. Unless you want to call every addon an “in game (fill in the blank)”

Meters have been in the game for as long as I can remember. Pretty much date back to vanilla, or not long after. Same for DBM. It’s been around for ages.

Blizzard could block the data to prevent meters from being possible, but seems unlikely. It’s a valuable tool for improving.

Addons are sponsored by blizzard by giving them access to the combat log.

Meters have become a valuable tool for toxic people who use logs to beat players over the head with, criticize and demean them inside and outside of the game. This is why FFXIV has banned elitism and elitist behavior in FFXIV.

Then why are you here and not on that game?

No… Addons are specifically not sponsored by Blizzard they are made by the community, which means if the majority of the community uses it, well I guess more people like it than don’t. And guess what? Final Fantasy has DPS addons too, you’re just not supposed to talk about them.

In many ways, this is true. Ultimately, having both DPS meters and logs are very useful tools for improving when things aren’t going right and you need to squeeze a bit more performance out of your raid. Everybody has areas they need to improve on and when you struggle to find them on your own, some data analysis can really help.

Unfortunately, people don’t know how to properly utilize this data and so the masses have started to treat it as a black and white bar that indicates your skill. At the end of the day, if your boss dies, it doesn’t matter if some folks are grey-parsing. In fact, this is how it works in my guild… and we always get AotC every season, it’s just a matter of when. I know a lot of folks are like, “Big whoop, AotC”, but aren’t pro-mythic raiders and we don’t pretend to be, so why do people running Normal/Heroic guilds go so far with data?

On the flip side though, I get wanting to have a filter for PuGs. While my guild is extremely patient (for the most part) because our bond is one of friendship, a PuG has no such bond. Typically if things don’t go smoothly, people leave and it’s disrupting to the run. By taking someone who has proven good logs, you hedge your bets in the same way that people take higher IO players for their M+ runs that won’t even generate that IO score. They are trying to make success more likely.

This makes sense from a DPS perspective, at least, but as has been pointed out, parsing for healers is nonsense. I started out this season parsing extremely well, because encounters were challenging and there was a lot of healing to do. Now I usually blue parse, even sometimes green, simply because we don’t need as many healers but are also unwilling to give up another healer so we don’t lose our safety net. Bosses are still dying, so there’s no motivation to do that because we don’t care about parses.

So whether or not data needs to no longer be publicly exposed is a tough call. It’s a useful tool for learning, and I’d hate to lose that, but let’s be realistic here. It’s probably used in that manner maybe 1% of the time. The rest of it is just a way for people on the internet to prove how good they are, which is maybe not so useful.

For what it’s worth, while I can’t speak to ESO, FF actually does have data sharing. People can use an external tool that parses the log data to generate a dps meter, displayed by an overlay. It has all the same features you’ve come to expect from details. There’s a rumored policy that discussing it in-game can net you a ban, but I’m not sure how true that is and it’s easy enough to take those discussions out of game and into discord. It’s a great PuG safety net though. However, FF also does indeed have a logging site (fflogs.com) that appears to have the same parse colour coding that warcraftlogs does.

So I don’t think it’s true that, at least for FF, this isn’t a problem. I do know that community has a reputation for being far less toxic than WoW’s, but I can’t verify because I’ve never been involved in end-game FF content.

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Cool, I started in MC also, we used meters for prog content back then too.

What is the point of this post? To say it’s gotten worse? It hasn’t, it’s far better and the only issues are that Blizzard makes the community jump through hoops to form groups for easy content.

That’s the drain on the game not meters, tons dudes waiting around in LFG queues because the filtering and archetype distrubition for end game are an archaic mess.

Get people in content.

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You can’t be serious dude, every boss have 1 mechanic back then.

And for players carrying you it’s like hauling a sack of bricks uphill.