Versatility damage reduction cap

The question I find myself continually asking as I see M+ brought up in Remix is why specifically in this mode it suddenly matters so much that tanks survive better than DPS do. It’s not like this is a new thing that’s exclusive to Remix. In fact, the only reason M+ isn’t run with 5 tanks outside of Remix is because they generally don’t have the damage output to clear it in time. Otherwise, a competent tank can easily survive solo. The only thing that really changes in the Remix format is that the damage output is amped up into outer space, so now tanks do have the damage necessary to be able to clear without bringing DPS along.

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