You seem new at this… Companies are in the business… To make money
Oh i’m not new, I just call a spade a spade, They deserve all the backlash they are getting at the moment, Not the death threats no-one deserves those, But everything else? Yep.
I mean, vote with your wallet. Don’t prepurchase to bankroll development.
I don’t mind prepurchasing games I know I’ll play no matter what, but to each their own.
I havn’t prepurchased something in a very long time something i wish more people would follow but at the end of the day what people do is entirely up to them, But the refunds are exactly that, Wallet voting.
Then by your data nothing more need be said. They’ll either learn from this or not.
It’s delayed, and you don’t have much of a choice.
Lots of stuff isn’t going the way we all hoped in 2020.
Multi-platform usually about being on consoles and computers.
it’s a game, get over it. People are sending CD Project death threats because they have to wait a few more weeks…
Google, Amazon, Sony, Microsoft, Facebook and Apple all have streaming platforms in the works or launched. Way too many big name players for streaming to be just a fad or labeled a “failure” just now.
looks like the issue was due to current consoles not google, via techspot
According to CD Projekt (CDPR’s parent company) CEO Adam Kiciński, the game would’ve been good to go on November 19 for PC and next-gen consoles. However, optimizing it for current-gen platforms is proving much more difficult than the team anticipated.
Answering a caller’s question, Kiciński goes on to claim that releasing the game on all platforms on the 19th “was possible,” but the extra three weeks of development will allow Cyberpunk 2077’s developers to “get more things ready” to their satisfaction.
We have absolutely no idea what CDPR’s optimization process will entail for Xbox One and PS4 owners. Will content be cut? Will the graphics be significantly tapered back? Will loading screens be introduced, after all?
The weird general consensus I seem to get from people who complain about game development and delays is the expectation that game development companies should be making games primarily for the benefit of pleasing gamers, and pleasing gamers alone, with profit being a secondary goal.
Now, like any other business or product, profit is obviously the most important thing, as well as it being a fiduciary responsibility. And in order to profit, you need to have a compelling product.
Nobody’s really saying products should be or justifiably bad, because that would run contrary to making more money.
But I have a hard time with this idea that companies are “bad” when they want to make money. Them making money is good. It’s good for their shareholders, it’s good for their employees, and it’s good for any future products they may make that the consumer may enjoy.
Then we get into the labor side of things, and they want both the game on time, to perfection, without for profit, AND THEN complain about the labor practices of said company.
You just can’t please them.
If what you’re looking for in a video game developer is some kind of humanitarian mission, perhaps you need to be looking at indie devs and bankrolling their expenses with kickstarters.
Is it true that Cyberpunk 2077 is about punks that are cyber in the year 2077?
It’s a dating sim with alternative robots.
Exactly.
I’ll never get why people get so fired up over these things. This stuff happens in business literally every day.
“But they promised”…welcome to the real world.